Player Matchup

Sun Wukong
Sun Wukong
Platinum IV
Bossiestfriend0
Sun Wukong
Platinum IV
Level 157
God Stats
2W - 3L
1,682 SR
Queue Stats
81W - 78L
1,725 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
GΑMBLE
Ao Kuang
Platinum V
Level 225
God Stats
0W - 6L
1,353 SR
Queue Stats
535W - 533L
1,707 MMR
Solo
Anhur
Anhur
Platinum II
MARrrKUSss
Anhur
Platinum II
Level 161
God Stats
0W - 2L
1,401 SR
Queue Stats
68W - 58L
1,837 MMR
Party 3
Kukulkan
Kukulkan
Gold I
Sejummm
Kukulkan
Gold I
Level 156
God Stats
11W - 8L
1,729 SR
Queue Stats
56W - 56L
1,576 MMR
Party 3
Kuzenbo
Kuzenbo
Platinum II
TTV_Iwiffkrakens
Kuzenbo
Platinum II
Level 77
God Stats
10W - 6L
1,721 SR
Queue Stats
310W - 300L
1,702 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,577 SR
1,709 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 161
1,718 SR
1,715 MMR
Tsukuyomi
Tsukuyomi
Platinum V
ElDanielillo01
Tsukuyomi
Platinum V
Level 180
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 225L
1,701 MMR
Solo
Khepri
Khepri
Gold II
Noxternal
Khepri
Gold II
Level 182
God Stats
1W - 0L
1,786 SR
Queue Stats
50W - 49L
1,608 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Simplylonely
Ah Muzen Cab
Platinum IV
Level 159
God Stats
9W - 4L
1,687 SR
Queue Stats
68W - 54L
1,799 MMR
Party 1
Poseidon
Poseidon
Gold V
jenc__
Poseidon
Gold V
Level 157
God Stats
1W - 1L
1,829 SR
Queue Stats
17W - 8L
1,685 MMR
Party 2
Horus
Horus
Platinum V
xRenn
Horus
Platinum V
Level 125
God Stats
14W - 4L
1,789 SR
Queue Stats
42W - 30L
1,783 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bossiestfriend0
Sun Wukong
16
0 / 5 / 0
10,681
486
12,308
26,827
20,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
GΑMBLE
Ao Kuang
18
0 / 4 / 1
10,309
469
7,067
22,146
10,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
18
0 / 5 / 1
11,061
503
6,995
17,271
6,856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Sejummm
Kukulkan
18
2 / 4 / 1
11,273
512
8,334
9,830
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 3 / 1
9,028
410
7,474
18,741
24,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Bake KujiraSobekThothAthena

VS

Bans
AchillesOdinBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElDanielillo01
Tsukuyomi
20
12 / 0 / 4
12,666
576
15,956
17,867
8,762
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Khepri
Noxternal
Khepri
14
0 / 1 / 9
9,903
450
4,307
15,339
15,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Simplylonely
Ah Muzen Cab
20
3 / 0 / 4
12,791
581
13,220
11,435
5,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Poseidon
jenc__
Poseidon
18
4 / 1 / 6
12,325
560
13,054
10,103
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
xRenn
Horus
18
2 / 1 / 8
12,194
554
18,927
23,213
23,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
21
21
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bossiestfriend0
Sun Wukong
0
5
0
0
W
Tsukuyomi
ElDanielillo01
Tsukuyomi
12
0
4
14
L
Ao Kuang
GΑMBLE
Ao Kuang
0
4
1
0.13
L
Anhur
0
5
1
0.1
W
Khepri
Noxternal
Khepri
0
1
9
4.5
L
Kukulkan
Sejummm
Kukulkan
2
4
1
0.63
W
Ah Muzen Cab
Simplylonely
Ah Muzen Cab
3
0
4
5
L
0
3
1
0.17
W
Poseidon
jenc__
Poseidon
4
1
6
7
W
Horus
xRenn
Horus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,178
Damage
65,464
94,815
Taken
77,957
66,501
Mitigated
58,118
23,250
Healing
27,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bossiestfriend0
Sun Wukong
12,308
1,648
0
8,654
26,827
20,404
0
3,361
21,933
0
90,191
W
Tsukuyomi
ElDanielillo01
Tsukuyomi
15,956
3,558
108
9,520
17,867
8,762
1,476
3,021
14,846
0
116,440
L
Ao Kuang
GΑMBLE
Ao Kuang
7,067
1,974
0
6,516
22,146
10,807
2,732
4,780
16,869
112,162
3,812
L
Anhur
6,995
2,958
0
5,571
17,271
6,856
614
2,270
14,877
0
109,489
W
Khepri
Noxternal
Khepri
4,307
246
0
2,444
15,339
15,290
0
4,887
10,452
19,368
2,125
L
Kukulkan
Sejummm
Kukulkan
8,334
469
0
750
9,830
4,121
0
3,045
6,408
112,637
339
W
Ah Muzen Cab
Simplylonely
Ah Muzen Cab
13,220
4,653
0
1,895
11,435
5,729
3,498
2,421
9,014
0
157,339
L
7,474
1,073
0
1,759
18,741
24,313
0
3,795
14,417
21,905
0
W
Poseidon
jenc__
Poseidon
13,054
2,344
0
2,059
10,103
4,423
1,206
5,331
4,772
96,165
1,633
W
Horus
xRenn
Horus
18,927
6,153
1,714
9,473
23,213
23,914
547
8,385
14,828
1,163
87,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,352
Gold Earned
59,879
722
Minions Killed
740
0
Camps Cleared
0
2,067,399
Distance Traveled
2,191,684
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,681
486
150
7
0
392,867
5
W
Tsukuyomi
12,666
576
153
7
0
524,230
0
L
Ao Kuang
10,309
469
144
7
0
443,512
0
L
Anhur
11,061
503
190
9
0
356,301
6
W
Khepri
9,903
450
33
2
0
433,356
5
L
Kukulkan
11,273
512
208
9
0
436,138
6
W
Ah Muzen Cab
12,791
581
227
10
0
443,174
4
L
Kuzenbo
9,028
410
30
1
0
438,581
6
W
Poseidon
12,325
560
180
8
0
406,495
0
W
Horus
12,194
554
147
7
0
384,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role