Player Matchup

Cthulhu
Cthulhu
Gold II
HereComesPie
Cthulhu
Gold II
Level 63
God Stats
16W - 8L
1,896 SR
Queue Stats
29W - 22L
1,657 MMR
Party 1
Osiris
Osiris
Platinum V
StickyBrute
Osiris
Platinum V
Level 139
God Stats
5W - 3L
1,442 SR
Queue Stats
108W - 105L
1,814 MMR
Party 1
Poseidon
Poseidon
Platinum V
iLogurt
Poseidon
Platinum V
Level 147
God Stats
4W - 1L
1,765 SR
Queue Stats
106W - 101L
1,777 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,701 SR
1,749 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,635 SR
1,695 MMR
Zeus
Zeus
Platinum I
AkCris7-62
Zeus
Platinum I
Level 157
God Stats
16W - 14L
1,609 SR
Queue Stats
88W - 98L
1,852 MMR
Party 2
Maui
Maui
Gold IV
CrownedClown408
Maui
Gold IV
Level 134
God Stats
5W - 2L
1,797 SR
Queue Stats
11W - 7L
1,708 MMR
Solo
King Arthur
King Arthur
Gold III
richassoo
King Arthur
Gold III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,524 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HereComesPie
Cthulhu
16
2 / 0 / 4
10,097
673
9,719
12,561
11,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
17
7 / 2 / 2
11,263
751
17,396
16,115
15,848
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
iLogurt
Poseidon
17
1 / 1 / 7
11,254
750
14,008
11,387
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ne ZhaBacchusThothAchillesCharon

VS

Bans
KuzenboGilgameshOdinHerculesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
10,018
668
10,239
12,015
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 1
9,557
637
5,875
17,764
21,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
richassoo
King Arthur
15
0 / 1 / 3
8,956
597
10,899
15,593
16,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
3
3
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
2
4
1
0.63
W
Cthulhu
HereComesPie
Cthulhu
2
0
4
4
W
Osiris
7
2
2
4
W
Poseidon
iLogurt
Poseidon
1
1
7
4.5
L
King Arthur
richassoo
King Arthur
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,123
Damage
27,013
40,063
Taken
45,372
31,998
Mitigated
43,043
6,711
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,239
284
195
1,582
12,015
5,186
0
2,539
8,767
55,264
0
L
5,875
1,117
0
2,381
17,764
21,019
0
9,109
6,067
15,394
144
W
Cthulhu
HereComesPie
Cthulhu
9,719
880
142
1,274
12,561
11,307
48
5,359
6,664
34,927
88
W
Osiris
17,396
6,097
0
2,171
16,115
15,848
0
5,364
10,067
0
38,375
W
Poseidon
iLogurt
Poseidon
14,008
2,023
0
3,124
11,387
4,843
707
4,922
6,091
67,793
2,717
L
King Arthur
richassoo
King Arthur
10,899
1,833
0
1,206
15,593
16,838
0
7,915
5,739
0
29,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,614
Gold Earned
28,531
203
Minions Killed
162
0
Camps Cleared
0
909,789
Distance Traveled
814,690
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,018
668
99
7
0
260,772
0
L
Maui
9,557
637
26
2
0
262,834
1
W
Cthulhu
10,097
673
31
2
0
323,218
4
W
Osiris
11,263
751
40
3
0
299,161
1
W
Poseidon
11,254
750
132
9
0
287,410
0
L
King Arthur
8,956
597
37
2
0
291,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role