Player Matchup

Nut
Nut
Platinum V
 
Nut
Platinum V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Maui
Maui
Gold III
 
Maui
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Bronze III
BalancedVirus30
Bastet
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,505 MMR
Solo
Bellona
Bellona
Platinum V
COPYCATV1RZ
Bellona
Platinum V
Level 123
God Stats
24W - 20L
1,595 SR
Queue Stats
156W - 150L
1,616 MMR
Party 1
Merlin
Merlin
Gold V
JLuckyX
Merlin
Gold V
Level 171
God Stats
4W - 3L
2,003 SR
Queue Stats
56W - 62L
1,539 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,619 SR
1,532 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,503 SR
1,525 MMR
Fenrir
Fenrir
Gold II
Bytraxx1
Fenrir
Gold II
Level 153
God Stats
3W - 6L
1,480 SR
Queue Stats
242W - 242L
1,585 MMR
Solo
Odin
Odin
Gold IV
Marrs25
Odin
Gold IV
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 21L
1,586 MMR
Party 3
Kukulkan
Kukulkan
Gold IV
MemeCrusader
Kukulkan
Gold IV
Level 112
God Stats
8W - 8L
1,565 SR
Queue Stats
34W - 30L
1,445 MMR
Party 3
Hachiman
Hachiman
Gold IV
Obelus1693
Hachiman
Gold IV
Level 89
God Stats
2W - 5L
1,470 SR
Queue Stats
105W - 113L
1,401 MMR
Party 4
Kuzenbo
Kuzenbo
Silver I
ReaIFury
Kuzenbo
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,609 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
0 / 2 / 0
8,261
486
3,979
8,637
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
 
Maui
11
0 / 4 / 0
7,484
440
2,982
10,853
8,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 7 / 0
6,141
361
3,786
13,894
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
COPYCATV1RZ
Bellona
16
3 / 2 / 0
10,026
590
13,712
17,947
21,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
JLuckyX
Merlin
16
0 / 1 / 0
8,482
499
2,860
6,212
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
AthenaAh Muzen CabCamazotzThoth

VS

Bans
AresVamanaAnubisBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bytraxx1
Fenrir
16
5 / 1 / 4
9,201
541
5,754
11,997
6,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
Marrs25
Odin
16
1 / 1 / 2
9,584
564
8,157
13,820
13,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
MemeCrusader
Kukulkan
16
3 / 1 / 4
9,310
548
10,247
7,191
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Obelus1693
Hachiman
17
4 / 0 / 2
10,070
592
5,369
7,983
3,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
ReaIFury
Kuzenbo
13
3 / 0 / 6
8,779
516
7,744
9,577
10,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
3
Kills
16
16
Deaths
3
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
0
0
L
Maui
 
Maui
0
4
0
0
L
0
7
0
0
W
Fenrir
Bytraxx1
Fenrir
5
1
4
7
L
Bellona
COPYCATV1RZ
Bellona
3
2
0
1.5
L
Merlin
JLuckyX
Merlin
0
1
0
0
W
Odin
Marrs25
Odin
1
1
2
2
W
Kukulkan
MemeCrusader
Kukulkan
3
1
4
5
W
Hachiman
Obelus1693
Hachiman
4
0
2
5
W
Kuzenbo
ReaIFury
Kuzenbo
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,319
Damage
37,271
57,543
Taken
50,568
39,894
Mitigated
37,279
14,121
Healing
17,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,979
2,004
0
4,159
8,637
3,334
0
459
8,178
0
74,599
L
Maui
 
Maui
2,982
307
0
2,330
10,853
8,084
0
5,906
4,947
29,295
1,923
L
3,786
865
0
1,520
13,894
4,759
0
5,509
8,385
0
45,590
W
Fenrir
Bytraxx1
Fenrir
5,754
1,274
0
2,346
11,997
6,230
0
947
10,855
0
77,364
L
Bellona
COPYCATV1RZ
Bellona
13,712
5,185
0
5,279
17,947
21,455
0
3,658
14,289
0
81,575
L
Merlin
JLuckyX
Merlin
2,860
129
0
833
6,212
2,262
0
3,377
2,835
81,301
0
W
Odin
Marrs25
Odin
8,157
1,645
0
4,956
13,820
13,166
0
0
12,728
4,313
69,715
W
Kukulkan
MemeCrusader
Kukulkan
10,247
1,157
0
1,419
7,191
3,567
0
1,779
5,308
90,533
2,225
W
Hachiman
Obelus1693
Hachiman
5,369
2,791
0
5,828
7,983
3,420
0
619
7,364
0
94,285
W
Kuzenbo
ReaIFury
Kuzenbo
7,744
3,362
149
2,320
9,577
10,896
18
2,231
7,298
33,350
1,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,394
Gold Earned
46,944
518
Minions Killed
597
0
Camps Cleared
0
1,607,779
Distance Traveled
1,758,445
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,261
486
130
8
0
313,392
2
L
Maui
7,484
440
50
3
0
350,676
0
L
Bastet
6,141
361
47
3
0
306,963
0
W
Fenrir
9,201
541
109
6
0
387,145
1
L
Bellona
10,026
590
146
9
0
300,218
0
L
Merlin
8,482
499
145
9
0
336,530
0
W
Odin
9,584
564
142
8
0
318,246
0
W
Kukulkan
9,310
548
148
9
0
340,758
0
W
Hachiman
10,070
592
159
9
0
325,245
1
W
Kuzenbo
8,779
516
39
2
0
387,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role