Player Matchup

Terra
Terra
CarlosTheBeagle
Terra
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
256W - 239L
1,498 Elo+
Solo
Lancelot
Lancelot
MatuMeche
Lancelot
Level 47
God Stats
3W - 0L
1,585 SR
Queue Stats
61W - 54L
1,445 Elo+
Solo
Hera
Hera
Rafa maximof
Hera
Level 61
God Stats
25W - 20L
1,698 SR
Queue Stats
107W - 97L
1,491 Elo+
Solo
Charybdis
Charybdis
SHURAkill
Charybdis
Level 161
God Stats
5W - 2L
1,542 SR
Queue Stats
22W - 24L
1,573 Elo+
Party 1
Amaterasu
Amaterasu
xPoisonBoy
Amaterasu
Level 123
God Stats
1W - 0L
1,504 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 110
1,566 SR
1,502 Elo+

VS

Team Averages
Level 105
1,493 SR
1,485 Elo+
King Arthur
King Arthur
 
King Arthur
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Cami20C
Skadi
Level 69
God Stats
18W - 17L
1,384 SR
Queue Stats
100W - 103L
1,420 Elo+
Solo
Hun Batz
Hun Batz
antuuh
Hun Batz
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 124L
1,521 Elo+
Solo
Bacchus
Bacchus
rodnichgx
Bacchus
Level 52
God Stats
3W - 4L
1,583 SR
Queue Stats
128W - 132L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
7,108
547
4,611
11,202
9,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
MatuMeche
Lancelot
15
5 / 0 / 2
7,867
605
9,474
11,071
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 1 / 1
6,818
524
4,681
4,446
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
SHURAkill
Charybdis
14
2 / 1 / 0
8,070
621
3,461
6,405
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
xPoisonBoy
Amaterasu
13
3 / 3 / 1
7,805
600
9,476
16,762
17,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 4 / 0
7,588
584
11,194
15,975
13,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
 
Nox
13
0 / 1 / 1
6,919
532
3,352
7,635
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Cami20C
Skadi
13
1 / 1 / 0
6,821
525
6,129
5,443
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
antuuh
Hun Batz
10
1 / 3 / 0
5,807
447
5,782
10,785
4,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
rodnichgx
Bacchus
10
0 / 2 / 1
5,728
441
3,924
8,654
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
5
5
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
4
0
0.75
L
Nox
 
Nox
0
1
1
0.5
L
Skadi
Cami20C
Skadi
1
1
0
1
W
0
0
3
1.5
W
Lancelot
MatuMeche
Lancelot
5
0
2
6
W
1
1
1
1.5
W
Charybdis
SHURAkill
Charybdis
2
1
0
2
L
Hun Batz
antuuh
Hun Batz
1
3
0
0.33
L
Bacchus
rodnichgx
Bacchus
0
2
1
0.25
W
Amaterasu
xPoisonBoy
Amaterasu
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,703
Damage
30,381
49,886
Taken
48,492
35,798
Mitigated
29,635
19,760
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,194
1,883
0
3,270
15,975
13,663
0
785
14,217
0
61,337
L
Nox
 
Nox
3,352
453
0
1,240
7,635
3,366
0
3,995
3,640
47,123
1,647
L
Skadi
Cami20C
Skadi
6,129
2,490
0
762
5,443
1,539
0
649
4,794
0
60,231
W
4,611
559
683
3,149
11,202
9,460
0
3,182
7,902
31,172
3,937
W
Lancelot
MatuMeche
Lancelot
9,474
1,557
0
4,602
11,071
4,974
0
771
10,260
0
69,684
W
4,681
1,084
0
337
4,446
1,678
245
2,003
2,289
45,738
0
W
Charybdis
SHURAkill
Charybdis
3,461
2,284
0
4,089
6,405
2,429
0
776
5,629
0
63,933
L
Hun Batz
antuuh
Hun Batz
5,782
1,821
0
838
10,785
4,029
0
997
9,651
0
46,435
L
Bacchus
rodnichgx
Bacchus
3,924
305
0
1,527
8,654
7,038
0
2,134
6,520
18,767
0
W
Amaterasu
xPoisonBoy
Amaterasu
9,476
4,883
0
6,900
16,762
17,257
0
0
16,762
0
47,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,668
Gold Earned
32,863
443
Minions Killed
370
0
Camps Cleared
0
1,294,837
Distance Traveled
1,330,640
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,588
584
85
7
0
264,228
1
L
Nox
6,919
532
104
8
0
248,865
0
L
Skadi
6,821
525
90
7
0
260,427
6
W
Terra
7,108
547
55
4
0
277,233
3
W
Lancelot
7,867
605
104
8
0
328,558
0
W
Hera
6,818
524
84
6
0
252,740
4
W
Charybdis
8,070
621
116
9
0
219,431
2
L
Hun Batz
5,807
447
65
5
0
257,004
0
L
Bacchus
5,728
441
26
2
0
300,116
2
W
Amaterasu
7,805
600
84
6
0
216,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role