Player Matchup

Atlas
Atlas
Brluffy28
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,467 Elo+
Solo
Ymir
Ymir
Infernobob
Ymir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 94L
1,400 Elo+
Party 1
Ra
Ra
ScarDamnScar
Ra
Level 45
God Stats
3W - 3L
1,675 SR
Queue Stats
66W - 62L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Silvelagus
Cthulhu
Level 35
God Stats
5W - 1L
1,784 SR
Queue Stats
73W - 83L
1,399 Elo+
Party 1
Rama
Rama
Tacos227
Rama
Level 52
God Stats
1W - 2L
1,210 SR
Queue Stats
75W - 82L
1,418 Elo+
Solo
Team Averages
Level 54
1,534 SR
1,426 Elo+

VS

Team Averages
Level 47
1,494 SR
1,426 Elo+
Kuzenbo
Kuzenbo
FNX_Toddynho
Kuzenbo
Level 28
God Stats
2W - 3L
1,726 SR
Queue Stats
22W - 36L
1,393 Elo+
Party 2
Set
Set
Lawrence222lt143
Set
Level 41
God Stats
0W - 15L
925 SR
Queue Stats
81W - 86L
1,471 Elo+
Solo
Hercules
Hercules
Mistakenmeat
Hercules
Level 68
God Stats
0W - 3L
1,856 SR
Queue Stats
133W - 116L
1,526 Elo+
Solo
Ullr
Ullr
ka1abe-voided
Ullr
Level 67
God Stats
1W - 2L
1,463 SR
Queue Stats
93W - 102L
1,440 Elo+
Solo
Neith
Neith
mathbmhw_
Neith
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 50L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Brluffy28
Atlas
13
4 / 2 / 1
7,584
583
7,653
11,285
12,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 0 / 6
7,805
600
9,997
10,399
6,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 1
7,802
600
4,412
6,040
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Silvelagus
Cthulhu
11
1 / 2 / 5
6,991
538
7,401
11,846
8,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
13
2 / 1 / 2
6,580
506
5,533
9,383
3,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FNX_Toddynho
Kuzenbo
11
1 / 2 / 1
5,788
445
5,784
11,431
11,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 0
6,275
483
2,805
11,349
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
Mistakenmeat
Hercules
13
1 / 4 / 1
7,595
584
7,117
12,849
10,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 3 / 0
5,982
460
3,417
8,694
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
mathbmhw_
Neith
11
2 / 3 / 1
6,723
517
8,184
10,303
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
5
5
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
Brluffy28
Atlas
4
2
1
2.25
L
Kuzenbo
FNX_Toddynho
Kuzenbo
1
2
1
0.75
W
6
0
6
9
L
1
4
0
0.25
L
Hercules
Mistakenmeat
Hercules
1
4
1
0.38
W
3
0
1
3.5
W
Cthulhu
Silvelagus
Cthulhu
1
2
5
1.75
W
Rama
2
1
2
3
L
0
3
0
0
L
Neith
mathbmhw_
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,996
Damage
27,307
48,953
Taken
54,626
33,823
Mitigated
33,975
12,285
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Brluffy28
Atlas
7,653
2,473
0
550
11,285
12,924
0
0
10,418
40,335
158
L
Kuzenbo
FNX_Toddynho
Kuzenbo
5,784
1,647
0
2,430
11,431
11,104
310
5,841
5,590
20,437
0
W
9,997
2,965
0
710
10,399
6,337
0
1,120
9,066
60,794
1,422
L
2,805
1,446
0
2,838
11,349
5,320
0
4,832
6,421
0
39,298
L
Hercules
Mistakenmeat
Hercules
7,117
1,600
0
4,760
12,849
10,373
0
6,227
5,462
0
56,353
W
4,412
664
72
1,676
6,040
2,391
392
0
6,040
56,648
1,147
W
Cthulhu
Silvelagus
Cthulhu
7,401
1,011
2,012
3,125
11,846
8,539
120
1,360
10,277
35,082
0
W
Rama
5,533
3,955
0
4,140
9,383
3,632
102
2,541
6,462
0
45,197
L
3,417
1,304
0
1,034
8,694
3,355
0
4,827
3,808
0
38,953
L
Neith
mathbmhw_
Neith
8,184
3,776
0
3,194
10,303
3,823
733
6,183
4,120
0
53,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,762
Gold Earned
32,363
376
Minions Killed
341
0
Camps Cleared
0
1,314,690
Distance Traveled
1,195,352
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,584
583
73
6
0
267,324
0
L
Kuzenbo
5,788
445
26
2
0
249,865
0
W
Ymir
7,805
600
80
6
0
274,256
0
L
Set
6,275
483
66
5
0
277,543
0
L
Hercules
7,595
584
95
7
0
241,935
0
W
Ra
7,802
600
98
8
0
275,524
0
W
Cthulhu
6,991
538
39
3
0
260,880
4
W
Rama
6,580
506
86
7
0
236,706
6
L
Ullr
5,982
460
66
5
0
177,910
0
L
Neith
6,723
517
88
7
0
248,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role