Player Matchup

Sobek
Sobek
Gold I
ChadArthur
Sobek
Gold I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 240L
1,557 MMR
Solo
Hun Batz
Hun Batz
Silver I
ElectricCherry11
Hun Batz
Silver I
Level 115
God Stats
2W - 1L
1,909 SR
Queue Stats
9W - 10L
1,575 MMR
Party 2
Hachiman
Hachiman
Silver I
Infinityplak
Hachiman
Silver I
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,575 MMR
Party 2
Artio
Artio
Gold I
SolrakX
Artio
Gold I
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
489W - 488L
1,554 MMR
Solo
Kukulkan
Kukulkan
Gold III
iRyanruns
Kukulkan
Gold III
Level 127
God Stats
16W - 12L
1,737 SR
Queue Stats
148W - 157L
1,505 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,629 SR
1,553 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,607 SR
1,516 MMR
Loki
Loki
Gold II
 
Loki
Gold II
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold IV
Ace_luck11
Apollo
Gold IV
Level 188
God Stats
5W - 2L
1,686 SR
Queue Stats
250W - 257L
1,521 MMR
Solo
Anubis
Anubis
Gold I
Bartemiz
Anubis
Gold I
Level 157
God Stats
3W - 3L
1,663 SR
Queue Stats
182W - 188L
1,577 MMR
Solo
Susano
Susano
Gold III
FURSHY
Susano
Gold III
Level 155
God Stats
40W - 30L
1,627 SR
Queue Stats
174W - 159L
1,482 MMR
Party 1
Bacchus
Bacchus
Silver II
IllegalMac
Bacchus
Silver II
Level 35
God Stats
6W - 1L
1,561 SR
Queue Stats
21W - 16L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
6
0 / 3 / 2
3,441
688
1,280
5,888
4,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 2
3,931
786
2,410
4,062
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Infinityplak
Hachiman
6
2 / 0 / 0
3,521
704
2,606
2,111
664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
SolrakX
Artio
7
0 / 0 / 0
3,957
791
1,895
2,713
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
iRyanruns
Kukulkan
1
0 / 0 / 0
1,021
204
0
0
0
Bans
AresCharonAo KuangMaman Brigitte

VS

Bans
AthenaOdinAwilixThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 0 / 0
3,388
678
641
3,172
865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Ace_luck11
Apollo
6
1 / 1 / 1
3,708
742
1,832
3,024
939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Bartemiz
Anubis
8
1 / 0 / 1
4,059
812
1,791
2,527
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Susano
FURSHY
Susano
7
1 / 1 / 2
3,722
744
803
4,294
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
IllegalMac
Bacchus
6
0 / 1 / 4
3,604
721
1,323
3,378
2,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
3
4
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
0
0
W
Apollo
Ace_luck11
Apollo
1
1
1
1.5
W
Anubis
Bartemiz
Anubis
1
0
1
1.5
L
Sobek
0
3
2
0.33
L
1
1
2
2
W
Susano
FURSHY
Susano
1
1
2
2
W
Bacchus
IllegalMac
Bacchus
0
1
4
2
L
Hachiman
Infinityplak
Hachiman
2
0
0
2
L
Artio
SolrakX
Artio
0
0
0
0
L
Kukulkan
iRyanruns
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,191
Damage
6,390
14,774
Taken
16,395
7,317
Mitigated
6,895
6,316
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
641
63
0
1,518
3,172
865
0
1,492
1,317
0
15,639
W
Apollo
Ace_luck11
Apollo
1,832
1,249
0
1,156
3,024
939
0
367
2,657
0
25,712
W
Anubis
Bartemiz
Anubis
1,791
214
50
565
2,527
1,133
0
636
1,891
28,866
0
L
Sobek
1,280
143
0
1,770
5,888
4,027
0
1,391
4,497
10,708
0
L
2,410
741
0
1,839
4,062
1,124
0
1,117
2,945
0
21,550
W
Susano
FURSHY
Susano
803
215
0
2,230
4,294
1,283
0
0
4,294
0
15,728
W
Bacchus
IllegalMac
Bacchus
1,323
337
0
925
3,378
2,675
0
277
3,101
6,934
0
L
Hachiman
Infinityplak
Hachiman
2,606
1,768
0
1,075
2,111
664
0
606
1,505
0
18,143
L
Artio
SolrakX
Artio
1,895
296
0
1,632
2,713
1,502
0
0
2,713
17,484
2,140
L
Kukulkan
iRyanruns
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,871
Gold Earned
18,481
134
Minions Killed
165
0
Camps Cleared
0
482,464
Distance Traveled
570,990
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,388
678
26
5
0
138,665
0
W
Apollo
3,708
742
43
9
0
89,612
0
W
Anubis
4,059
812
54
11
0
105,896
0
L
Sobek
3,441
688
16
3
0
113,795
0
L
Hun Batz
3,931
786
53
11
0
135,716
0
W
Susano
3,722
744
36
7
0
128,055
0
W
Bacchus
3,604
721
6
1
0
108,762
1
L
Hachiman
3,521
704
23
5
0
113,174
0
L
Artio
3,957
791
42
8
0
119,779
0
L
Kukulkan
1,021
204
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role