Player Matchup

Fafnir
Fafnir
GNKK-Dope
Fafnir
Level 159
God Stats
1W - 1L
1,738 SR
Queue Stats
213W - 207L
1,595 Elo+
Party 1
Medusa
Medusa
Kingspooon94
Medusa
Level 84
God Stats
2W - 1L
1,689 SR
Queue Stats
95W - 82L
1,571 Elo+
Solo
Heimdallr
Heimdallr
Kruemellmonster
Heimdallr
Level 152
God Stats
5W - 3L
1,817 SR
Queue Stats
127W - 124L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
MittiZ
Jormungandr
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
328W - 321L
1,569 Elo+
Solo
Anhur
Anhur
Truthguard
Anhur
Level 140
God Stats
0W - 4L
1,500 SR
Queue Stats
437W - 471L
1,455 Elo+
Solo
Team Averages
Level 139
1,649 SR
1,542 Elo+

VS

Team Averages
Level 125
1,470 SR
1,506 Elo+
Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ASwissPlayer
Cerberus
Level 123
God Stats
9W - 4L
1,412 SR
Queue Stats
359W - 371L
1,518 Elo+
Solo
Heimdallr
Heimdallr
Reeebo
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Achilles
Achilles
SilentStreamr
Achilles
Level 89
God Stats
3W - 2L
1,440 SR
Queue Stats
106W - 88L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GNKK-Dope
Fafnir
12
0 / 3 / 7
7,504
834
3,850
10,685
12,307
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
14
1 / 4 / 7
7,383
820
13,288
11,383
5,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Kruemellmonster
Heimdallr
15
4 / 3 / 6
8,335
926
9,219
10,108
4,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
MittiZ
Jormungandr
14
5 / 4 / 4
7,935
882
12,509
13,005
14,900
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
9
0 / 3 / 4
6,127
681
3,271
6,597
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
4 / 1 / 11
8,389
932
13,271
10,562
13,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
 
Agni
14
3 / 2 / 7
7,986
887
9,455
7,334
3,332
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
ASwissPlayer
Cerberus
15
2 / 4 / 11
8,727
970
7,805
14,556
15,695
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Reeebo
Heimdallr
14
2 / 3 / 8
8,413
935
7,993
7,969
3,919
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
SilentStreamr
Achilles
16
6 / 2 / 5
8,812
979
10,469
11,693
15,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
10
Kills
17
17
Deaths
12
28
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
11
9.5
W
Agni
 
Agni
3
2
7
3.25
W
Cerberus
ASwissPlayer
Cerberus
2
4
11
1.88
L
Fafnir
GNKK-Dope
Fafnir
0
3
7
1.17
L
Medusa
1
4
7
1.13
L
Heimdallr
Kruemellmonster
Heimdallr
4
3
6
2.33
L
Jormungandr
MittiZ
Jormungandr
5
4
4
1.75
W
Heimdallr
Reeebo
Heimdallr
2
3
8
2
W
Achilles
SilentStreamr
Achilles
6
2
5
4.25
L
Anhur
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,137
Damage
48,993
51,778
Taken
52,114
40,031
Mitigated
51,150
15,866
Healing
21,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,271
968
1,054
1,631
10,562
13,123
1,071
3,438
6,659
2,043
19,086
W
Agni
 
Agni
9,455
163
4,035
1,855
7,334
3,332
223
2,405
4,757
17,329
651
W
Cerberus
ASwissPlayer
Cerberus
7,805
100
769
4,555
14,556
15,695
383
2,304
12,126
14,207
0
L
Fafnir
GNKK-Dope
Fafnir
3,850
240
1,418
2,553
10,685
12,307
30
4,237
6,192
5,432
1,216
L
Medusa
13,288
3,202
367
2,705
11,383
5,375
63
3,597
7,402
0
28,347
L
Heimdallr
Kruemellmonster
Heimdallr
9,219
3,012
1,371
1,289
10,108
4,959
338
4,014
5,825
0
19,190
L
Jormungandr
MittiZ
Jormungandr
12,509
1,268
2,327
2,369
13,005
14,900
0
4,785
7,882
18,818
983
W
Heimdallr
Reeebo
Heimdallr
7,993
3,100
728
1,535
7,969
3,919
2,692
2,198
5,612
0
22,050
W
Achilles
SilentStreamr
Achilles
10,469
1,273
1,820
3,467
11,693
15,081
392
3,243
8,095
0
15,107
L
Anhur
3,271
2,200
336
1,131
6,597
2,490
0
1,619
4,851
0
5,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,284
Gold Earned
42,327
84
Minions Killed
112
0
Camps Cleared
0
899,217
Distance Traveled
1,089,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,389
932
16
2
0
249,324
0
W
Agni
7,986
887
24
3
0
183,989
0
W
Cerberus
8,727
970
22
2
0
242,089
0
L
Fafnir
7,504
834
10
1
0
194,033
0
L
Medusa
7,383
820
26
3
0
227,865
0
L
Heimdallr
8,335
926
22
2
0
182,458
0
L
Jormungandr
7,935
882
16
2
0
190,992
0
W
Heimdallr
8,413
935
38
4
0
205,683
0
W
Achilles
8,812
979
12
1
0
208,460
0
L
Anhur
6,127
681
10
1
0
103,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role