Player Matchup

Erlang Shen
Erlang Shen
Silver III
 
Erlang Shen
Silver III
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Silver IV
FenixLordGold
Nut
Silver IV
Level 209
God Stats
0W - 5L
1,207 SR
Queue Stats
155W - 197L
744 MMR
Solo
Agni
Agni
Silver II
FeraMx3452
Agni
Silver II
Level 166
God Stats
2W - 2L
1,663 SR
Queue Stats
844W - 858L
1,074 MMR
Solo
Thanatos
Thanatos
Silver III
Holidaayyy
Thanatos
Silver III
Level 124
God Stats
1W - 3L
1,529 SR
Queue Stats
151W - 180L
1,046 MMR
Solo
Jormungandr
Jormungandr
Silver II
Op x JonygouD
Jormungandr
Silver II
Level 146
God Stats
27W - 31L
1,501 SR
Queue Stats
647W - 671L
1,064 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 170
1,480 SR
1,086 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,500 SR
962 MMR
Sobek
Sobek
Silver IV
Aidoneus4038
Sobek
Silver IV
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 127L
778 MMR
Party 1
Arachne
Arachne
Silver II
CastroAza
Arachne
Silver II
Level 86
God Stats
15W - 12L
1,492 SR
Queue Stats
38W - 54L
1,061 MMR
Solo
Anubis
Anubis
Silver I
EP1DEM1CRWBY
Anubis
Silver I
Level 154
God Stats
3W - 2L
1,395 SR
Queue Stats
108W - 119L
1,098 MMR
Solo
Chaac
Chaac
Silver V
Enqilsh
Chaac
Silver V
Level 108
God Stats
15W - 10L
1,689 SR
Queue Stats
198W - 233L
869 MMR
Solo
Skadi
Skadi
Silver II
EpicGammerAdrian
Skadi
Silver II
Level 53
God Stats
19W - 19L
1,425 SR
Queue Stats
101W - 115L
1,002 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 3 / 0
7,350
525
6,165
13,832
10,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
0 / 2 / 2
5,820
416
4,378
6,373
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 3 / 2
6,576
470
4,628
8,561
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Holidaayyy
Thanatos
13
3 / 3 / 0
6,522
466
4,054
10,266
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Op x JonygouD
Jormungandr
11
0 / 0 / 3
6,856
490
7,858
13,594
10,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
BacchusAchillesJanusSusano

VS

Bans
Ah Muzen CabAwilixAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
7,356
525
4,827
12,901
11,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
CastroAza
Arachne
14
6 / 0 / 2
8,040
574
6,791
12,385
5,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
2 / 0 / 2
8,613
615
4,293
5,091
2,690
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Enqilsh
Chaac
15
1 / 1 / 2
8,920
637
8,261
11,691
10,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 5
6,675
477
9,672
6,681
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
11
11
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
3
0
0.33
W
1
1
5
3.5
W
Arachne
CastroAza
Arachne
6
0
2
7
W
Anubis
2
0
2
3
W
Chaac
Enqilsh
Chaac
1
1
2
2
W
1
2
5
1.75
L
0
2
2
0.5
L
0
3
2
0.33
L
Thanatos
Holidaayyy
Thanatos
3
3
0
1
L
Jormungandr
Op x JonygouD
Jormungandr
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,083
Damage
33,844
52,626
Taken
48,749
31,221
Mitigated
32,338
18,592
Healing
19,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,165
4,363
0
4,077
13,832
10,930
0
1,065
11,980
0
56,300
W
4,827
290
0
4,152
12,901
11,743
120
3,870
9,031
26,472
638
W
Arachne
CastroAza
Arachne
6,791
5,096
0
5,729
12,385
5,575
405
3,875
8,510
0
59,398
W
Anubis
4,293
149
0
3,114
5,091
2,690
413
1,936
3,155
69,821
2,325
W
Chaac
Enqilsh
Chaac
8,261
2,604
0
5,470
11,691
10,090
0
0
11,691
3,019
70,785
W
9,672
5,088
0
1,268
6,681
2,240
486
2,177
4,504
0
55,083
L
4,378
2,544
0
1,305
6,373
2,352
0
1,290
5,083
0
28,028
L
4,628
233
0
1,149
8,561
3,081
0
2,509
6,052
50,330
0
L
Thanatos
Holidaayyy
Thanatos
4,054
803
0
7,425
10,266
4,378
0
1,500
8,722
0
38,698
L
Jormungandr
Op x JonygouD
Jormungandr
7,858
2,295
0
4,636
13,594
10,480
0
2,786
10,808
46,374
3,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,124
Gold Earned
39,604
389
Minions Killed
457
0
Camps Cleared
0
1,290,452
Distance Traveled
1,383,669
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,350
525
97
7
0
248,412
0
W
Sobek
7,356
525
25
2
0
258,454
2
W
Arachne
8,040
574
86
6
0
327,273
4
W
Anubis
8,613
615
128
9
0
268,898
2
W
Chaac
8,920
637
139
10
0
280,801
2
W
Skadi
6,675
477
79
6
0
248,243
4
L
Nut
5,820
416
53
4
0
249,672
2
L
Agni
6,576
470
95
7
0
275,260
3
L
Thanatos
6,522
466
64
5
0
269,279
2
L
Jormungandr
6,856
490
80
6
0
247,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role