Player Matchup

Anubis
Anubis
Archon Cobra
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,606 Elo+
Party 1
Achilles
Achilles
TavoMadrigal
Achilles
Level 156
God Stats
7W - 14L
1,417 SR
Queue Stats
66W - 45L
1,455 Elo+
Solo
Cerberus
Cerberus
ThumpaThump
Cerberus
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 37L
1,606 Elo+
Party 1
Cu Chulainn
Cu Chulainn
crazysangheili
Cu Chulainn
Level 188
God Stats
7W - 5L
1,713 SR
Queue Stats
140W - 129L
1,525 Elo+
Party 2
Skadi
Skadi
xeeta
Skadi
Level 158
God Stats
10W - 3L
1,951 SR
Queue Stats
300W - 262L
1,509 Elo+
Party 2
Team Averages
Level 161
1,616 SR
1,540 Elo+

VS

Team Averages
Level 124
1,580 SR
1,566 Elo+
Bacchus
Bacchus
GlacierAce
Bacchus
Level 124
God Stats
6W - 10L
1,266 SR
Queue Stats
509W - 472L
1,570 Elo+
Solo
Izanami
Izanami
StarTr3atment
Izanami
Level 68
God Stats
57W - 34L
1,592 SR
Queue Stats
442W - 396L
1,531 Elo+
Solo
Sobek
Sobek
deathsname
Sobek
Level 145
God Stats
6W - 8L
1,500 SR
Queue Stats
229W - 212L
1,597 Elo+
Solo
Nox
Nox
lcddem
Nox
Level 128
God Stats
20W - 28L
1,508 SR
Queue Stats
287W - 249L
1,569 Elo+
Solo
Awilix
Awilix
xZireaelx
Awilix
Level 157
God Stats
6W - 0L
2,034 SR
Queue Stats
37W - 26L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 1 / 1
6,373
531
2,008
3,547
1,769
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
TavoMadrigal
Achilles
10
0 / 2 / 1
5,405
450
3,406
7,657
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
ThumpaThump
Cerberus
10
1 / 1 / 1
6,177
515
5,240
11,105
8,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
crazysangheili
Cu Chulainn
9
0 / 3 / 0
5,913
493
4,731
11,022
6,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Skadi
xeeta
Skadi
12
1 / 0 / 0
6,606
551
3,979
5,420
2,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GlacierAce
Bacchus
10
2 / 0 / 1
6,075
506
4,850
6,552
5,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
12
0 / 1 / 2
6,904
575
3,442
6,180
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
13
2 / 0 / 2
7,598
633
7,074
9,658
9,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nox
lcddem
Nox
12
1 / 1 / 0
6,664
555
2,650
4,081
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
xZireaelx
Awilix
13
2 / 0 / 4
6,728
561
6,129
8,783
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
7
7
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
1
1
0.5
W
Bacchus
GlacierAce
Bacchus
2
0
1
2.5
W
Izanami
0
1
2
1
L
Achilles
TavoMadrigal
Achilles
0
2
1
0.25
L
Cerberus
ThumpaThump
Cerberus
1
1
1
1.5
L
Cu Chulainn
crazysangheili
Cu Chulainn
0
3
0
0
W
Sobek
2
0
2
3
W
Nox
lcddem
Nox
1
1
0
1
W
Awilix
xZireaelx
Awilix
2
0
4
4
L
Skadi
xeeta
Skadi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,364
Damage
24,145
38,751
Taken
35,254
22,508
Mitigated
23,624
11,742
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,008
43
0
1,672
3,547
1,769
0
1,136
2,379
53,030
0
W
Bacchus
GlacierAce
Bacchus
4,850
813
0
2,182
6,552
5,676
0
2,194
4,358
15,668
0
W
Izanami
3,442
2,377
0
2,339
6,180
2,381
0
602
5,578
0
63,258
L
Achilles
TavoMadrigal
Achilles
3,406
866
0
3,850
7,657
3,304
0
985
6,620
0
40,455
L
Cerberus
ThumpaThump
Cerberus
5,240
554
0
3,393
11,105
8,964
0
4,918
6,187
21,702
946
L
Cu Chulainn
crazysangheili
Cu Chulainn
4,731
753
0
1,453
11,022
6,318
0
5,438
4,625
0
43,602
W
Sobek
7,074
646
0
4,770
9,658
9,920
24
47
9,611
47,131
3,468
W
Nox
lcddem
Nox
2,650
834
0
585
4,081
1,566
0
1,916
2,165
53,095
0
W
Awilix
xZireaelx
Awilix
6,129
2,618
0
1,675
8,783
4,081
0
2,196
6,587
0
58,057
L
Skadi
xeeta
Skadi
3,979
1,599
0
1,374
5,420
2,153
0
840
4,580
0
63,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,474
Gold Earned
33,969
419
Minions Killed
464
0
Camps Cleared
0
1,163,172
Distance Traveled
1,224,219
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,373
531
113
9
0
220,610
4
W
Bacchus
6,075
506
19
2
0
258,089
3
W
Izanami
6,904
575
131
11
0
208,097
0
L
Achilles
5,405
450
67
6
0
251,463
0
L
Cerberus
6,177
515
47
4
0
238,230
3
L
Cu Chulainn
5,913
493
83
7
0
242,108
0
W
Sobek
7,598
633
99
8
0
229,855
0
W
Nox
6,664
555
124
10
0
233,755
0
W
Awilix
6,728
561
91
8
0
294,423
2
L
Skadi
6,606
551
109
9
0
210,761
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role