Player Matchup

Ullr
Ullr
CPZO
Ullr
Level 152
God Stats
2W - 1L
1,832 SR
Queue Stats
120W - 130L
1,470 Elo+
Solo
Poseidon
Poseidon
LOC_BANDIT
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,272 Elo+
Solo
Hou Yi
Hou Yi
UncleCharles141
Hou Yi
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
380W - 411L
1,469 Elo+
Solo
Yemoja
Yemoja
odmutiny
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,492 Elo+
Solo
Neith
Neith
shadowblade651
Neith
Level 145
God Stats
1W - 6L
1,297 SR
Queue Stats
257W - 258L
1,414 Elo+
Solo
Team Averages
Level 88
1,526 SR
1,423 Elo+

VS

Team Averages
Level 83
1,503 SR
1,472 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
QhorinElMnco
Zeus
Level 82
God Stats
3W - 1L
1,261 SR
Queue Stats
87W - 74L
1,517 Elo+
Solo
Serqet
Serqet
eruliafami
Serqet
Level 146
God Stats
2W - 0L
1,715 SR
Queue Stats
26W - 20L
1,500 Elo+
Solo
Yemoja
Yemoja
shnoid
Yemoja
Level 46
God Stats
5W - 3L
1,730 SR
Queue Stats
204W - 244L
1,433 Elo+
Solo
Jing Wei
Jing Wei
woaiwuhu
Jing Wei
Level 24
God Stats
4W - 3L
1,307 SR
Queue Stats
449W - 477L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
CPZO
Ullr
14
1 / 4 / 6
8,358
643
7,204
18,214
8,939
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
LOC_BANDIT
Poseidon
13
0 / 7 / 3
7,868
605
7,170
14,361
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 4
9,815
755
13,851
9,385
4,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
odmutiny
Yemoja
15
1 / 3 / 7
8,110
624
3,912
14,301
9,042
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 1 / 6
9,214
709
12,408
13,875
7,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
3 / 2 / 8
9,960
766
13,199
12,234
6,063
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 0 / 11
10,099
777
23,658
6,072
2,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
eruliafami
Serqet
16
5 / 4 / 10
10,804
831
9,273
22,115
15,460
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
shnoid
Yemoja
15
0 / 0 / 10
9,016
694
3,681
7,992
7,240
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jing Wei
woaiwuhu
Jing Wei
17
7 / 2 / 7
10,700
823
16,695
13,598
6,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
8
Kills
17
17
Deaths
8
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
8
3.5
L
Ullr
CPZO
Ullr
1
4
6
1
L
Poseidon
LOC_BANDIT
Poseidon
0
7
3
0.21
W
2
0
11
7.5
L
4
2
4
3
W
Serqet
eruliafami
Serqet
5
4
10
2.5
L
Yemoja
odmutiny
Yemoja
1
3
7
1.5
L
2
1
6
5
W
Yemoja
shnoid
Yemoja
0
0
10
5
W
Jing Wei
woaiwuhu
Jing Wei
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,545
Damage
66,506
70,136
Taken
62,011
35,381
Mitigated
38,052
31,372
Healing
33,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,199
2,912
1,324
2,275
12,234
6,063
1,368
1,953
10,281
0
35,559
L
Ullr
CPZO
Ullr
7,204
3,519
461
3,494
18,214
8,939
0
6,213
11,817
0
16,100
L
Poseidon
LOC_BANDIT
Poseidon
7,170
666
421
1,121
14,361
5,663
0
5,240
9,055
16,607
0
W
23,658
603
5,677
1,494
6,072
2,453
409
1,954
4,118
47,362
1,556
L
13,851
4,852
3,090
2,472
9,385
4,612
0
2,969
6,050
0
32,847
W
Serqet
eruliafami
Serqet
9,273
982
279
3,512
22,115
15,460
604
2,499
19,616
0
10,369
L
Yemoja
odmutiny
Yemoja
3,912
484
12,752
3,361
14,301
9,042
0
5,243
8,407
8,582
308
L
12,408
1,751
734
3,466
13,875
7,125
120
7,516
6,359
0
27,693
W
Yemoja
shnoid
Yemoja
3,681
206
10,233
3,684
7,992
7,240
269
2,424
5,568
7,644
0
W
Jing Wei
woaiwuhu
Jing Wei
16,695
6,371
2,149
3,109
13,598
6,836
1,739
2,062
11,536
0
27,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,365
Gold Earned
50,579
123
Minions Killed
149
0
Camps Cleared
0
1,178,781
Distance Traveled
1,329,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,960
766
31
2
0
233,993
0
L
Ullr
8,358
643
23
2
0
223,652
0
L
Poseidon
7,868
605
16
1
0
201,149
0
W
Zeus
10,099
777
54
4
0
296,667
0
L
Hou Yi
9,815
755
50
4
0
252,485
0
W
Serqet
10,804
831
12
1
0
286,309
0
L
Yemoja
8,110
624
8
1
0
225,466
0
L
Neith
9,214
709
26
2
0
276,029
0
W
Yemoja
9,016
694
17
1
0
259,666
0
W
Jing Wei
10,700
823
35
3
0
252,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role