Player Matchup

Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Clownishjoe
Ah Muzen Cab
Level 159
God Stats
1W - 0L
1,797 SR
Queue Stats
23W - 9L
1,767 Elo+
Party 2
Jormungandr
Jormungandr
Ogrez
Jormungandr
Level 108
God Stats
1W - 0L
1,335 SR
Queue Stats
32W - 26L
1,598 Elo+
Party 2
Apollo
Apollo
namechanged8605
Apollo
Level 43
God Stats
3W - 1L
1,801 SR
Queue Stats
31W - 30L
1,506 Elo+
Party 2
Team Averages
Level 119
1,587 SR
1,574 Elo+

VS

Team Averages
Level 116
1,437 SR
1,440 Elo+
Ra
Ra
Bubblebox18
Ra
Level 97
God Stats
5W - 8L
1,553 SR
Queue Stats
30W - 36L
1,507 Elo+
Solo
Horus
Horus
Destroyed Booty
Horus
Level 151
God Stats
3W - 9L
1,268 SR
Queue Stats
50W - 54L
1,442 Elo+
Party 1
Anhur
Anhur
LeRooooy Jenson
Anhur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,416 Elo+
Party 1
Da Ji
Da Ji
Tankerr KARNIJ
Da Ji
Level 157
God Stats
6W - 6L
1,551 SR
Queue Stats
89W - 92L
1,481 Elo+
Solo
Ganesha
Ganesha
moestooges
Ganesha
Level 17
God Stats
1W - 5L
1,311 SR
Queue Stats
16W - 22L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 2 / 7
9,278
843
5,712
10,949
9,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ra
 
Ra
16
1 / 1 / 3
9,231
839
6,277
7,218
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Clownishjoe
Ah Muzen Cab
18
6 / 1 / 12
10,451
950
22,275
11,373
5,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Ogrez
Jormungandr
17
7 / 1 / 7
9,765
888
12,215
8,223
6,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

16
4 / 0 / 9
9,491
863
13,943
9,177
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
8,292
754
6,765
10,151
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 1
7,921
720
6,152
14,822
13,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 3 / 0
7,839
713
6,538
12,430
5,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 0
8,458
769
6,941
12,477
7,355
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ganesha
moestooges
Ganesha
13
0 / 5 / 2
8,033
730
4,255
17,916
17,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
21
Kills
5
5
Deaths
21
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
7
3.25
W
Ra
 
Ra
1
1
3
2.5
L
1
5
1
0.3
W
Ah Muzen Cab
Clownishjoe
Ah Muzen Cab
6
1
12
12
L
1
4
1
0.38
L
0
3
0
0
W
Jormungandr
Ogrez
Jormungandr
7
1
7
10.5
L
3
4
0
0.75
L
Ganesha
moestooges
Ganesha
0
5
2
0.2
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,422
Damage
30,651
46,940
Taken
67,796
29,227
Mitigated
48,570
15,583
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,712
1,035
0
3,127
10,949
9,112
0
2,004
8,737
8,301
573
W
Ra
 
Ra
6,277
942
1,775
3,369
7,218
4,065
889
1,684
5,357
42,779
1,112
L
6,765
226
346
1,453
10,151
4,135
156
2,566
7,585
25,196
0
W
Ah Muzen Cab
Clownishjoe
Ah Muzen Cab
22,275
9,495
0
2,776
11,373
5,023
1,973
2,818
8,315
0
57,962
L
6,152
1,830
842
2,891
14,822
13,535
0
5,614
9,208
0
10,894
L
6,538
2,783
0
1,691
12,430
5,560
0
4,812
7,618
0
27,699
W
Jormungandr
Ogrez
Jormungandr
12,215
3,004
0
1,351
8,223
6,899
51
2,000
6,004
34,567
0
L
6,941
1,380
0
27
12,477
7,355
236
3,493
8,984
0
20,898
L
Ganesha
moestooges
Ganesha
4,255
468
0
722
17,916
17,985
0
6,937
10,881
10,409
0
W
13,943
8,356
0
3,185
9,177
4,128
3,548
2,314
6,697
0
31,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,216
Gold Earned
40,543
266
Minions Killed
162
0
Camps Cleared
0
1,118,949
Distance Traveled
1,029,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,278
843
11
1
0
232,958
0
W
Ra
9,231
839
92
8
0
204,521
0
L
Ra
8,292
754
52
5
0
175,000
0
W
Ah Muzen Cab
10,451
950
77
7
0
222,218
0
L
Horus
7,921
720
11
1
0
216,340
0
L
Anhur
7,839
713
60
5
0
212,790
0
W
Jormungandr
9,765
888
43
4
0
235,307
0
L
Da Ji
8,458
769
34
3
0
202,550
0
L
Ganesha
8,033
730
5
0
0
222,357
0
W
Apollo
9,491
863
43
4
0
223,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role