Player Matchup

Shiva
Shiva
 
Shiva
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DaveeyG
Poseidon
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,281 Elo+
Party 1
Artemis
Artemis
Justagayboi
Artemis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 44L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
ToplessTony
Danzaburou
Level 123
God Stats
6W - 2L
1,455 SR
Queue Stats
12W - 13L
1,324 Elo+
Party 1
Ymir
Ymir
wolfskull2
Ymir
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,281 Elo+
Party 1
Team Averages
Level 135
1,491 SR
1,396 Elo+

VS

Team Averages
Level 95
1,581 SR
1,505 Elo+
Ratatoskr
Ratatoskr
Obeasy174
Ratatoskr
Level 89
God Stats
32W - 24L
1,669 SR
Queue Stats
125W - 115L
1,520 Elo+
Party 2
Bacchus
Bacchus
Royal Turdle
Bacchus
Level 136
God Stats
16W - 17L
1,627 SR
Queue Stats
186W - 188L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
SimbaNUR
Sun Wukong
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 50L
1,506 Elo+
Party 2
Neith
Neith
corpsefiesta
Neith
Level 165
God Stats
8W - 4L
1,757 SR
Queue Stats
330W - 329L
1,524 Elo+
Solo
Nox
Nox
kptKRUSTY
Nox
Level 40
God Stats
2W - 5L
1,352 SR
Queue Stats
75W - 100L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 2 / 1
6,621
602
6,947
9,814
5,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
DaveeyG
Poseidon
11
2 / 0 / 0
6,519
593
3,933
2,864
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Justagayboi
Artemis
10
1 / 0 / 3
5,692
517
3,488
7,145
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
ToplessTony
Danzaburou
11
2 / 1 / 0
6,669
606
3,548
6,709
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 0 / 1
5,759
524
2,790
7,087
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Obeasy174
Ratatoskr
12
2 / 2 / 0
5,998
545
2,898
8,623
2,839
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Royal Turdle
Bacchus
10
0 / 0 / 1
5,490
499
3,349
7,472
5,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
SimbaNUR
Sun Wukong
10
0 / 1 / 2
5,236
476
5,390
8,244
5,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 0
5,407
492
1,636
5,261
1,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
4,988
453
1,100
4,532
1,861
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
2
3
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
2
1
0.75
W
Poseidon
DaveeyG
Poseidon
2
0
0
2
W
Artemis
Justagayboi
Artemis
1
0
3
2.5
L
Ratatoskr
Obeasy174
Ratatoskr
2
2
0
1
L
Bacchus
Royal Turdle
Bacchus
0
0
1
0.5
L
Sun Wukong
SimbaNUR
Sun Wukong
0
1
2
1
W
Danzaburou
ToplessTony
Danzaburou
2
1
0
2
L
0
1
0
0
L
0
2
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,706
Damage
14,373
33,619
Taken
34,132
15,945
Mitigated
16,981
8,010
Healing
12,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,947
1,223
0
1,946
9,814
5,158
0
496
8,745
0
52,988
W
Poseidon
DaveeyG
Poseidon
3,933
492
0
1,000
2,864
921
146
1,351
1,513
49,008
0
W
Artemis
Justagayboi
Artemis
3,488
1,436
0
2,232
7,145
2,343
40
629
6,474
0
36,893
L
Ratatoskr
Obeasy174
Ratatoskr
2,898
649
0
4,527
8,623
2,839
0
972
7,651
0
46,582
L
Bacchus
Royal Turdle
Bacchus
3,349
442
0
2,680
7,472
5,658
0
1,831
5,641
22,929
0
L
Sun Wukong
SimbaNUR
Sun Wukong
5,390
1,433
0
2,900
8,244
5,037
0
0
8,244
0
33,831
W
Danzaburou
ToplessTony
Danzaburou
3,548
815
0
1,409
6,709
2,266
0
824
5,885
0
47,529
L
1,636
515
0
1,176
5,261
1,586
0
694
4,567
0
46,045
L
1,100
39
0
987
4,532
1,861
0
3,011
1,521
26,551
0
W
2,790
784
0
1,423
7,087
5,257
0
1,149
5,938
24,420
1,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
27,119
337
Minions Killed
325
0
Camps Cleared
0
1,081,719
Distance Traveled
1,087,448
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,621
602
80
7
0
207,455
0
W
Poseidon
6,519
593
81
7
0
224,892
0
W
Artemis
5,692
517
59
5
0
221,268
0
L
Ratatoskr
5,998
545
93
8
0
265,217
0
L
Bacchus
5,490
499
43
4
0
230,549
0
L
Sun Wukong
5,236
476
49
4
0
223,093
0
W
Danzaburou
6,669
606
86
8
0
226,669
0
L
Neith
5,407
492
89
8
0
188,333
3
L
Nox
4,988
453
51
5
0
180,256
3
W
Ymir
5,759
524
31
3
0
201,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role