Player Matchup

Nox
Nox
Gold IV
 
Nox
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Platinum II
Avthegreat
Horus
Platinum II
Level 161
God Stats
11W - 17L
1,599 SR
Queue Stats
442W - 417L
1,713 MMR
Party 1
Rama
Rama
Gold III
Catalinawolf
Rama
Gold III
Level 183
God Stats
4W - 1L
1,449 SR
Queue Stats
378W - 366L
1,418 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 164
1,516 SR
1,544 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,521 SR
1,473 MMR
Achilles
Achilles
Bronze III
GreenFlashOTL
Achilles
Bronze III
Level 83
God Stats
0W - 1L
1,135 SR
Queue Stats
1W - 3L
1,460 MMR
Party 2
Yu Huang
Yu Huang
Bronze III
PharoRift
Yu Huang
Bronze III
Level 106
God Stats
1W - 3L
1,707 SR
Queue Stats
4W - 10L
1,460 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
THEKlNGYOUNG
Cabrakan
Bronze III
Level 98
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 0 / 17
10,327
794
8,980
5,802
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Horus
16
7 / 0 / 14
10,590
815
18,709
14,885
11,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 2 / 9
11,585
891
15,899
10,437
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Ne ZhaKuzenboCharonBaron SamediThoth

VS

Bans
ThanatosMorgan Le FayArachneScyllaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GreenFlashOTL
Achilles
14
1 / 6 / 0
8,192
630
6,393
17,700
17,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
PharoRift
Yu Huang
13
1 / 10 / 1
8,513
655
4,392
15,811
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cabrakan
THEKlNGYOUNG
Cabrakan
12
0 / 6 / 0
7,605
585
4,992
17,362
12,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
3
22
Kills
2
2
Deaths
22
40
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
17
13.5
W
Horus
7
0
14
14
W
10
2
9
7.25
L
Achilles
GreenFlashOTL
Achilles
1
6
0
0.17
L
Yu Huang
PharoRift
Yu Huang
1
10
1
0.15
L
Cabrakan
THEKlNGYOUNG
Cabrakan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,588
Damage
15,777
31,124
Taken
50,873
19,354
Mitigated
35,529
6,251
Healing
2,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,980
490
0
0
5,802
2,881
640
2,578
3,143
30,134
0
W
Horus
18,709
6,281
1,096
4,515
14,885
11,749
488
3,474
11,083
820
42,830
W
15,899
9,458
0
640
10,437
4,724
2,284
2,697
7,541
0
70,353
L
Achilles
GreenFlashOTL
Achilles
6,393
680
0
505
17,700
17,962
0
3,504
13,820
0
24,551
L
Yu Huang
PharoRift
Yu Huang
4,392
205
0
746
15,811
4,763
0
2,200
12,943
22,947
0
L
Cabrakan
THEKlNGYOUNG
Cabrakan
4,992
819
0
1,517
17,362
12,804
0
4,137
12,809
21,428
271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,502
Gold Earned
24,310
189
Minions Killed
108
0
Camps Cleared
0
717,327
Distance Traveled
576,612
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,327
794
39
3
0
243,831
1
W
Horus
10,590
815
39
3
0
255,190
0
W
Rama
11,585
891
111
9
0
218,306
1
L
Achilles
8,192
630
31
2
0
222,595
0
L
Yu Huang
8,513
655
43
3
0
170,972
0
L
Cabrakan
7,605
585
34
3
0
183,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role