Player Matchup

Pele
Pele
 
Pele
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Codester2201
Scylla
Level 97
God Stats
2W - 0L
1,740 SR
Queue Stats
54W - 2L
2,054 Elo+
Party 1
Ares
Ares
SoaringSky
Ares
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 4L
2,140 Elo+
Party 1
Nu Wa
Nu Wa
WoIfpack_Reborn
Nu Wa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 93L
1,266 Elo+
Solo
King Arthur
King Arthur
collin7272
King Arthur
Level 109
God Stats
3W - 0L
1,830 SR
Queue Stats
153W - 14L
1,990 Elo+
Party 1
Team Averages
Level 104
1,614 SR
1,790 Elo+

VS

Team Averages
Level 104
1,553 SR
1,467 Elo+
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MunchmaQchi
Scylla
Level 84
God Stats
15W - 13L
1,670 SR
Queue Stats
30W - 38L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
S0DAP0PMAN
Cthulhu
Level 145
God Stats
4W - 2L
1,784 SR
Queue Stats
103W - 112L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
SoS RaginFalcon
Heimdallr
Level 61
God Stats
2W - 5L
1,223 SR
Queue Stats
277W - 289L
1,460 Elo+
Party 2
Awilix
Awilix
UziLoogie420
Awilix
Level 104
God Stats
5W - 5L
1,586 SR
Queue Stats
25W - 33L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 0 / 9
8,333
1,042
6,326
5,960
2,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
14
4 / 1 / 9
9,123
1,140
14,011
4,881
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 9
9,181
1,148
7,116
7,524
6,922
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 1 / 11
8,858
1,107
8,216
5,761
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
collin7272
King Arthur
14
4 / 2 / 10
9,101
1,138
12,824
12,752
11,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

336

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 1 / 2
8,270
1,034
5,554
9,230
9,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
13
0 / 4 / 1
7,684
961
4,872
8,794
3,444
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
S0DAP0PMAN
Cthulhu
13
2 / 4 / 2
8,302
1,038
9,959
17,514
17,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
SoS RaginFalcon
Heimdallr
14
1 / 4 / 2
8,475
1,059
9,584
10,749
4,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
13
0 / 2 / 3
7,578
947
2,684
6,139
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
15
Kills
4
4
Deaths
15
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
9
6.5
L
Bacchus
 
Bacchus
1
1
2
2
W
Scylla
4
1
9
8.5
L
Scylla
0
4
1
0.13
L
Cthulhu
S0DAP0PMAN
Cthulhu
2
4
2
0.75
L
Heimdallr
SoS RaginFalcon
Heimdallr
1
4
2
0.5
W
3
0
9
7.5
L
Awilix
0
2
3
0.75
W
2
1
11
7.5
W
King Arthur
collin7272
King Arthur
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,493
Damage
32,653
36,878
Taken
52,426
26,115
Mitigated
37,723
1,612
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,326
1,465
0
265
5,960
2,731
0
3,040
2,790
0
16,335
L
Bacchus
 
Bacchus
5,554
425
0
981
9,230
9,342
0
6,066
3,164
8,382
0
W
Scylla
14,011
966
0
0
4,881
2,320
0
2,892
1,815
28,644
589
L
Scylla
4,872
302
0
1,081
8,794
3,444
0
5,635
3,159
16,567
336
L
Cthulhu
S0DAP0PMAN
Cthulhu
9,959
923
519
1,069
17,514
17,836
0
9,111
8,403
26,430
1,962
L
Heimdallr
SoS RaginFalcon
Heimdallr
9,584
5,693
0
739
10,749
4,850
0
5,066
5,683
0
33,071
W
7,116
392
0
0
7,524
6,922
0
3,517
3,834
11,305
0
L
Awilix
2,684
608
0
0
6,139
2,251
0
3,147
2,992
0
7,062
W
8,216
2,652
0
919
5,761
2,566
0
4,266
1,282
23,928
0
W
King Arthur
collin7272
King Arthur
12,824
1,960
0
428
12,752
11,576
0
4,746
7,801
0
25,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,596
Gold Earned
40,309
145
Minions Killed
146
7
Camps Cleared
4
839,388
Distance Traveled
636,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,333
1,042
17
2
3
175,028
0
L
Bacchus
8,270
1,034
1
0
0
139,326
0
W
Scylla
9,123
1,140
59
7
0
156,283
0
L
Scylla
7,684
961
33
4
1
132,617
0
L
Cthulhu
8,302
1,038
38
5
0
153,443
0
L
Heimdallr
8,475
1,059
54
7
1
133,072
0
W
Ares
9,181
1,148
8
1
1
193,952
0
L
Awilix
7,578
947
20
3
2
78,179
0
W
Nu Wa
8,858
1,107
42
5
3
136,773
0
W
King Arthur
9,101
1,138
19
2
0
177,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role