Player Matchup

Skadi
Skadi
AshKashsToes
Skadi
Level 68
God Stats
39W - 19L
1,802 SR
Queue Stats
320W - 316L
1,547 Elo+
Party 3
Anubis
Anubis
ElG2808
Anubis
Level 22
God Stats
4W - 2L
1,205 SR
Queue Stats
77W - 70L
1,493 Elo+
Party 2
Lancelot
Lancelot
PhoneChicken
Lancelot
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 77L
1,152 Elo+
Party 3
Achilles
Achilles
TheDemonizePanda
Achilles
Level 34
God Stats
4W - 3L
1,816 SR
Queue Stats
72W - 78L
1,563 Elo+
Party 3
Charon
Charon
yairyaxel
Charon
Level 100
God Stats
18W - 11L
1,691 SR
Queue Stats
77W - 67L
1,500 Elo+
Party 2
Team Averages
Level 65
1,603 SR
1,451 Elo+

VS

Team Averages
Level 84
1,558 SR
1,509 Elo+
Anubis
Anubis
BurritoUzumaki69
Anubis
Level 43
God Stats
1W - 5L
1,390 SR
Queue Stats
48W - 69L
1,404 Elo+
Solo
Chaac
Chaac
Glokkn
Chaac
Level 135
God Stats
2W - 2L
1,548 SR
Queue Stats
16W - 18L
1,533 Elo+
Party 1
Awilix
Awilix
clendl
Awilix
Level 48
God Stats
34W - 30L
1,581 SR
Queue Stats
281W - 292L
1,533 Elo+
Party 1
Apollo
Apollo
iNF ANGEL
Apollo
Level 151
God Stats
13W - 14L
1,771 SR
Queue Stats
343W - 358L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
knifingaztec
Cthulhu
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 96L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
5,787
579
6,659
5,042
1,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
ElG2808
Anubis
11
6 / 1 / 2
6,459
646
5,763
6,191
3,016
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
PhoneChicken
Lancelot
10
3 / 2 / 3
5,498
550
3,651
6,043
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 1 / 0
6,279
628
8,488
9,295
5,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
yairyaxel
Charon
9
0 / 0 / 6
5,686
569
5,597
6,789
3,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,330
533
3,144
7,145
2,844
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Glokkn
Chaac
8
1 / 4 / 0
4,851
485
5,108
11,012
8,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Awilix
clendl
Awilix
10
1 / 1 / 3
5,600
560
4,114
8,947
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
iNF ANGEL
Apollo
10
1 / 1 / 0
5,255
526
2,795
7,426
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
knifingaztec
Cthulhu
8
0 / 2 / 1
4,226
423
6,006
8,692
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
4
4
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
1
5
1
0.3
W
Anubis
ElG2808
Anubis
6
1
2
7
L
Chaac
Glokkn
Chaac
1
4
0
0.25
W
Lancelot
PhoneChicken
Lancelot
3
2
3
2.25
W
4
1
0
4
L
Awilix
clendl
Awilix
1
1
3
2.5
L
Apollo
iNF ANGEL
Apollo
1
1
0
1
L
Cthulhu
knifingaztec
Cthulhu
0
2
1
0.25
W
Charon
yairyaxel
Charon
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,158
Damage
21,167
33,360
Taken
43,222
15,778
Mitigated
21,542
13,794
Healing
14,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,659
2,702
0
846
5,042
1,838
672
717
4,113
0
53,571
L
3,144
176
0
1,457
7,145
2,844
0
4,108
3,037
30,920
2,020
W
Anubis
ElG2808
Anubis
5,763
875
0
3,357
6,191
3,016
0
3,286
2,603
43,220
1,353
L
Chaac
Glokkn
Chaac
5,108
1,241
0
3,359
11,012
8,411
0
0
10,447
260
26,189
W
Lancelot
PhoneChicken
Lancelot
3,651
786
0
2,556
6,043
2,112
0
832
5,191
0
33,908
W
8,488
2,721
0
4,163
9,295
5,478
0
160
8,411
0
37,730
L
Awilix
clendl
Awilix
4,114
1,529
0
4,784
8,947
3,271
0
1,505
7,366
0
34,885
L
Apollo
iNF ANGEL
Apollo
2,795
1,752
0
3,194
7,426
2,940
0
1,146
6,280
0
37,656
L
Cthulhu
knifingaztec
Cthulhu
6,006
320
0
1,670
8,692
4,076
0
4,533
4,159
14,789
273
W
Charon
yairyaxel
Charon
5,597
847
140
2,732
6,789
3,334
0
2,791
3,510
22,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,709
Gold Earned
25,262
297
Minions Killed
272
0
Camps Cleared
0
1,003,464
Distance Traveled
998,442
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,787
579
87
9
0
188,717
2
L
Anubis
5,330
533
63
6
0
167,016
0
W
Anubis
6,459
646
74
7
0
178,036
0
L
Chaac
4,851
485
41
4
0
192,393
1
W
Lancelot
5,498
550
57
6
0
228,161
0
W
Achilles
6,279
628
56
6
0
220,468
2
L
Awilix
5,600
560
68
7
0
248,796
0
L
Apollo
5,255
526
69
7
0
197,416
0
L
Cthulhu
4,226
423
31
3
0
192,821
0
W
Charon
5,686
569
23
2
0
188,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role