Player Matchup

Geb
Geb
 
Geb
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
FondleMyPhallus
Sun Wukong
Level 107
God Stats
2W - 0L
1,766 SR
Queue Stats
26W - 29L
1,490 Elo+
Party 1
Eset
Eset
KcusEtims
Eset
Level 105
God Stats
11W - 9L
1,806 SR
Queue Stats
113W - 114L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
Nugget937
Danzaburou
Level 48
God Stats
5W - 5L
1,531 SR
Queue Stats
6W - 5L
1,475 Elo+
Party 1
Thor
Thor
abc123321cba
Thor
Level 29
God Stats
2W - 1L
1,558 SR
Queue Stats
86W - 72L
1,586 Elo+
Party 1
Team Averages
Level 71
1,632 SR
1,515 Elo+

VS

Team Averages
Level 146
1,490 SR
1,440 Elo+
Ra
Ra
Higurama
Ra
Level 154
God Stats
13W - 10L
1,321 SR
Queue Stats
318W - 330L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
PrincezzSelina
Nu Wa
Level 156
God Stats
29W - 17L
1,802 SR
Queue Stats
300W - 314L
1,553 Elo+
Party 2
Loki
Loki
SirFlenderThe3rd
Loki
Level 231
God Stats
6W - 7L
1,329 SR
Queue Stats
285W - 295L
1,537 Elo+
Party 2
Surtr
Surtr
XxTruenoxX95
Surtr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,149 Elo+
Solo
Izanami
Izanami
adgamon
Izanami
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
401W - 410L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 2
5,953
541
1,838
8,287
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
FondleMyPhallus
Sun Wukong
10
0 / 1 / 0
6,277
571
3,065
8,914
6,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
10
0 / 3 / 0
5,677
516
5,524
6,510
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nugget937
Danzaburou
11
1 / 0 / 1
6,289
572
2,119
4,102
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 0
6,246
568
5,713
12,129
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,824
529
3,415
7,516
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 3
5,733
521
5,726
5,586
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 0
6,060
551
4,792
7,623
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

1
0 / 0 / 0
3,573
325
0
0
0
Izanami
adgamon
Izanami
10
0 / 2 / 0
5,507
501
2,142
4,643
1,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
7
7
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
2
1
W
Sun Wukong
FondleMyPhallus
Sun Wukong
0
1
0
0
L
1
0
1
1.5
W
Eset
0
3
0
0
W
Danzaburou
Nugget937
Danzaburou
1
0
1
1.5
L
1
2
3
1.25
L
5
0
0
5
L
0
0
0
0
W
3
3
0
1
L
Izanami
adgamon
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,259
Damage
16,075
39,942
Taken
25,368
19,359
Mitigated
10,632
13,551
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,838
289
0
2,556
8,287
4,906
216
1,364
6,923
18,846
0
W
Sun Wukong
FondleMyPhallus
Sun Wukong
3,065
242
0
3,205
8,914
6,089
21
1,664
7,250
0
48,936
L
3,415
607
276
3,024
7,516
5,109
0
2,386
4,746
31,287
0
W
Eset
5,524
37
0
1,049
6,510
2,282
0
2,247
4,263
37,221
1,841
W
Danzaburou
Nugget937
Danzaburou
2,119
779
0
2,395
4,102
1,582
730
647
3,455
0
54,724
L
5,726
2,054
0
1,409
5,586
1,559
0
2,309
2,926
40,914
0
L
4,792
1,219
0
3,654
7,623
2,324
0
1,356
6,043
0
31,899
L
0
0
0
0
0
0
0
0
0
0
0
W
5,713
1,616
0
4,346
12,129
4,500
0
3,147
8,910
0
54,078
L
Izanami
adgamon
Izanami
2,142
1,797
0
1,124
4,643
1,640
0
648
3,995
0
45,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,442
Gold Earned
26,697
370
Minions Killed
260
0
Camps Cleared
0
1,052,702
Distance Traveled
1,115,077
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,953
541
31
3
0
236,034
1
W
Sun Wukong
6,277
571
80
7
0
172,599
0
L
Ra
5,824
529
49
4
0
208,644
4
W
Eset
5,677
516
85
8
0
213,014
3
W
Danzaburou
6,289
572
94
9
0
205,906
0
L
Nu Wa
5,733
521
65
6
0
186,668
0
L
Loki
6,060
551
65
6
0
275,317
0
L
Surtr
3,573
325
0
0
0
254,711
0
W
Thor
6,246
568
80
7
0
225,149
0
L
Izanami
5,507
501
81
7
0
189,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role