Player Matchup

Surtr
Surtr
CYGANKOPTER
Surtr
Level 26
God Stats
2W - 6L
1,500 SR
Queue Stats
460W - 513L
1,385 Elo+
Party 2
Izanami
Izanami
Saberoo
Izanami
Level 38
God Stats
4W - 6L
1,500 SR
Queue Stats
509W - 534L
1,428 Elo+
Party 2
Ra
Ra
TomChilli
Ra
Level 44
God Stats
2W - 3L
1,425 SR
Queue Stats
22W - 11L
1,656 Elo+
Party 1
Kali
Kali
jihadj4nn3
Kali
Level 41
God Stats
38W - 30L
1,696 SR
Queue Stats
100W - 113L
1,478 Elo+
Solo
Discordia
Discordia
jimbobwtf
Discordia
Level 29
God Stats
1W - 1L
1,271 SR
Queue Stats
15W - 6L
1,656 Elo+
Party 1
Team Averages
Level 36
1,478 SR
1,521 Elo+

VS

Team Averages
Level 64
1,352 SR
1,447 Elo+
Sobek
Sobek
Alowandan
Sobek
Level 44
God Stats
1W - 2L
1,266 SR
Queue Stats
373W - 376L
1,483 Elo+
Party 3
Heimdallr
Heimdallr
Wesleymttos
Heimdallr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 64L
1,312 Elo+
Solo
Janus
Janus
risitas1317
Janus
Level 103
God Stats
2W - 2L
1,194 SR
Queue Stats
34W - 25L
1,568 Elo+
Solo
Thanatos
Thanatos
sadsadbabyrage
Thanatos
Level 27
God Stats
1W - 7L
1,302 SR
Queue Stats
284W - 320L
1,469 Elo+
Party 3
Eset
Eset
temp-771903
Eset
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,443
1,055
4,952
6,685
4,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Saberoo
Izanami
14
1 / 1 / 0
8,252
1,032
3,659
5,383
2,090
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
0 / 0 / 5
8,635
1,079
7,478
4,692
1,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 1
8,606
1,076
5,838
7,517
2,960
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
jimbobwtf
Discordia
14
1 / 0 / 4
8,797
1,100
8,239
3,342
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

315

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alowandan
Sobek
13
0 / 0 / 1
8,889
1,111
2,571
8,112
10,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Wesleymttos
Heimdallr
13
0 / 0 / 2
7,577
947
825
1,591
631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
3 / 0 / 0
9,158
1,145
11,250
7,608
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
14
1 / 3 / 3
8,464
1,058
3,399
8,509
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
0 / 2 / 2
8,580
1,073
6,573
7,482
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
5
Kills
4
4
Deaths
5
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
Alowandan
Sobek
0
0
1
0.5
W
1
2
2
1
W
Izanami
Saberoo
Izanami
1
1
0
1
W
0
0
5
2.5
L
Heimdallr
Wesleymttos
Heimdallr
0
0
2
1
W
2
1
1
2.5
W
Discordia
jimbobwtf
Discordia
1
0
4
3
L
3
0
0
3
L
Thanatos
1
3
3
0.83
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,166
Damage
24,618
27,619
Taken
33,302
12,026
Mitigated
21,496
3,376
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Alowandan
Sobek
2,571
55
0
1,310
8,112
10,037
0
2,747
5,253
8,378
0
W
4,952
383
0
449
6,685
4,334
0
5,057
1,338
77
8,983
W
Izanami
Saberoo
Izanami
3,659
2,302
0
328
5,383
2,090
0
3,362
1,907
0
15,891
W
7,478
216
732
811
4,692
1,489
0
3,752
666
31,611
0
L
Heimdallr
Wesleymttos
Heimdallr
825
601
0
59
1,591
631
0
727
864
0
4,237
W
5,838
1,750
0
1,056
7,517
2,960
0
4,524
2,801
0
19,175
W
Discordia
jimbobwtf
Discordia
8,239
65
0
0
3,342
1,153
0
1,783
1,545
23,260
0
L
11,250
391
0
0
7,608
3,368
0
3,700
3,832
39,782
657
L
Thanatos
3,399
425
0
1,648
8,509
3,868
0
4,678
3,600
0
8,361
L
6,573
755
208
1,075
7,482
3,592
0
3,523
3,959
24,771
1,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,733
Gold Earned
42,668
167
Minions Killed
171
7
Camps Cleared
6
939,488
Distance Traveled
778,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,889
1,111
13
2
1
190,866
0
W
Surtr
8,443
1,055
12
2
2
187,740
0
W
Izanami
8,252
1,032
35
4
1
158,059
0
W
Ra
8,635
1,079
52
7
0
208,074
0
L
Heimdallr
7,577
947
8
1
0
49,176
0
W
Kali
8,606
1,076
30
4
3
207,530
0
W
Discordia
8,797
1,100
38
5
1
178,085
0
L
Janus
9,158
1,145
104
13
1
196,254
0
L
Thanatos
8,464
1,058
10
1
1
175,826
0
L
Eset
8,580
1,073
36
5
3
166,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role