Player Matchup

Zhong Kui
Zhong Kui
Django-jack11
Zhong Kui
Level 62
God Stats
1W - 2L
1,651 SR
Queue Stats
39W - 34L
1,377 Elo+
Party 1
Chaac
Chaac
XANDYLOUP
Chaac
Level 82
God Stats
8W - 7L
1,607 SR
Queue Stats
34W - 34L
1,432 Elo+
Party 1
Izanami
Izanami
kanadraxia
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,365 Elo+
Party 1
Team Averages
Level 53
1,586 SR
1,391 Elo+

VS

Team Averages
Level 61
1,495 SR
1,321 Elo+
Ymir
Ymir
SantiagoArruda_9
Ymir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,032 Elo+
Party 2
Hades
Hades
X-_-ScorPioN-OG
Hades
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 34L
1,447 Elo+
Party 2
Sol
Sol
d4rx1dE
Sol
Level 63
God Stats
2W - 1L
1,484 SR
Queue Stats
127W - 106L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Django-jack11
Zhong Kui
12
0 / 4 / 2
7,364
669
7,760
11,372
9,376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
XANDYLOUP
Chaac
11
1 / 4 / 1
7,218
656
9,235
15,561
14,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
kanadraxia
Izanami
11
1 / 4 / 1
7,515
683
2,344
9,293
3,686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
8,536
776
4,786
10,201
10,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 1 / 8
9,158
833
13,842
10,921
6,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
14
6 / 0 / 6
9,314
847
12,629
8,492
3,480
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
12
12
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Django-jack11
Zhong Kui
0
4
2
0.25
W
2
1
10
7
W
4
1
8
8
L
Chaac
XANDYLOUP
Chaac
1
4
1
0.38
W
Sol
6
0
6
9
L
Izanami
kanadraxia
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,339
Damage
31,257
36,226
Taken
29,614
27,433
Mitigated
19,919
6,027
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Django-jack11
Zhong Kui
7,760
784
0
2,933
11,372
9,376
0
8,249
2,696
35,796
1,392
W
4,786
1,175
0
1,044
10,201
10,330
411
2,882
6,947
7,485
0
W
13,842
760
1,232
4,134
10,921
6,109
878
2,651
7,905
42,891
1,080
L
Chaac
XANDYLOUP
Chaac
9,235
1,144
0
2,882
15,561
14,371
0
13,071
1,965
0
21,039
W
Sol
12,629
3,930
0
3,543
8,492
3,480
1,474
1,970
6,313
42,681
1,727
L
Izanami
kanadraxia
Izanami
2,344
1,209
0
212
9,293
3,686
0
8,255
760
0
10,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,097
Gold Earned
27,008
97
Minions Killed
124
0
Camps Cleared
0
582,361
Distance Traveled
650,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,364
669
56
5
0
194,927
0
W
Ymir
8,536
776
3
0
0
211,769
0
W
Hades
9,158
833
68
6
0
221,272
0
L
Chaac
7,218
656
17
2
0
212,645
0
W
Sol
9,314
847
53
5
0
217,685
0
L
Izanami
7,515
683
24
2
0
174,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role