Player Matchup

Baba Yaga
Baba Yaga
Dévv
Baba Yaga
Level 194
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 13L
1,760 Elo+
Party 1
Atlas
Atlas
MaréchalDuMarché
Atlas
Level 145
God Stats
1W - 0L
1,756 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Nut
Nut
Unsuccess
Nut
Level 126
God Stats
29W - 2L
2,103 SR
Queue Stats
822W - 76L
2,074 Elo+
Party 1
Ne Zha
Ne Zha
cοdy
Ne Zha
Level 244
God Stats
8W - 0L
2,078 SR
Queue Stats
314W - 12L
2,173 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ŧrill
Cu Chulainn
Level 196
God Stats
16W - 0L
2,152 SR
Queue Stats
324W - 24L
2,138 Elo+
Party 1
Team Averages
Level 181
1,918 SR
1,929 Elo+

VS

Team Averages
Level 98
1,422 SR
1,540 Elo+
Ganesha
Ganesha
DeltaLegendz
Ganesha
Level 139
God Stats
1W - 3L
1,393 SR
Queue Stats
55W - 59L
1,526 Elo+
Solo
Achilles
Achilles
QuickFooFoo
Achilles
Level 84
God Stats
0W - 4L
1,166 SR
Queue Stats
20W - 32L
1,384 Elo+
Solo
Arachne
Arachne
Sirawesome08
Arachne
Level 69
God Stats
0W - 1L
1,334 SR
Queue Stats
28W - 20L
1,560 Elo+
Solo
Izanami
Izanami
frogiscool9
Izanami
Level 106
God Stats
27W - 14L
1,598 SR
Queue Stats
253W - 173L
1,616 Elo+
Solo
Tiamat
Tiamat
xdSting
Tiamat
Level 93
God Stats
0W - 2L
1,621 SR
Queue Stats
2W - 3L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dévv
Baba Yaga
16
7 / 0 / 11
9,662
878
20,478
7,218
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 12
9,106
828
10,443
11,534
13,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
10 / 0 / 8
11,302
1,027
17,079
9,667
4,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ne Zha
cοdy
Ne Zha
16
3 / 1 / 17
9,558
869
13,277
8,635
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cu Chulainn
Ŧrill
Cu Chulainn
16
5 / 0 / 15
9,430
857
10,398
11,446
13,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeltaLegendz
Ganesha
13
0 / 8 / 1
7,937
722
6,259
18,254
15,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
QuickFooFoo
Achilles
14
0 / 6 / 1
7,676
698
4,755
18,115
20,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Sirawesome08
Arachne
14
2 / 6 / 0
8,118
738
6,721
13,762
7,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
frogiscool9
Izanami
14
0 / 3 / 1
7,968
724
4,156
15,840
5,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
xdSting
Tiamat
12
0 / 6 / 0
7,124
648
5,003
12,527
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
5
29
Kills
2
2
Deaths
29
63
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DeltaLegendz
Ganesha
0
8
1
0.06
W
Baba Yaga
Dévv
Baba Yaga
7
0
11
12.5
W
4
1
12
10
L
Achilles
QuickFooFoo
Achilles
0
6
1
0.08
L
Arachne
Sirawesome08
Arachne
2
6
0
0.33
W
10
0
8
14
W
Ne Zha
cοdy
Ne Zha
3
1
17
11.5
L
Izanami
frogiscool9
Izanami
0
3
1
0.17
L
Tiamat
xdSting
Tiamat
0
6
0
0
W
Cu Chulainn
Ŧrill
Cu Chulainn
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,675
Damage
26,894
48,500
Taken
78,498
39,800
Mitigated
54,278
12,888
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DeltaLegendz
Ganesha
6,259
688
0
678
18,254
15,516
0
6,977
10,669
15,154
0
W
Baba Yaga
Dévv
Baba Yaga
20,478
1,123
0
2,792
7,218
3,956
1,173
2,346
4,600
45,187
715
W
10,443
3,015
0
1,303
11,534
13,392
705
2,388
9,058
24,305
1,014
L
Achilles
QuickFooFoo
Achilles
4,755
362
0
876
18,115
20,496
0
5,950
11,769
0
18,109
L
Arachne
Sirawesome08
Arachne
6,721
5,059
0
817
13,762
7,015
0
4,537
8,836
0
13,002
W
17,079
11,339
0
2,993
9,667
4,775
2,597
2,258
7,111
0
64,199
W
Ne Zha
cοdy
Ne Zha
13,277
3,624
0
3,207
8,635
4,394
903
2,442
6,016
0
36,738
L
Izanami
frogiscool9
Izanami
4,156
2,319
0
1,311
15,840
5,928
0
6,964
8,553
0
27,978
L
Tiamat
xdSting
Tiamat
5,003
314
0
886
12,527
5,323
0
5,042
7,263
9,737
0
W
Cu Chulainn
Ŧrill
Cu Chulainn
10,398
1,769
0
2,593
11,446
13,283
625
1,828
9,011
737
25,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,058
Gold Earned
38,823
312
Minions Killed
142
0
Camps Cleared
0
1,216,229
Distance Traveled
1,029,366
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,937
722
1
0
0
188,998
0
W
Baba Yaga
9,662
878
57
5
0
246,057
0
W
Atlas
9,106
828
39
4
0
235,733
0
L
Achilles
7,676
698
33
3
0
199,858
0
L
Arachne
8,118
738
21
2
0
225,560
0
W
Nut
11,302
1,027
111
10
0
227,162
1
W
Ne Zha
9,558
869
57
5
0
249,354
0
L
Izanami
7,968
724
81
7
0
208,221
0
L
Tiamat
7,124
648
6
1
0
206,729
0
W
Cu Chulainn
9,430
857
48
4
0
257,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role