Player Matchup

Janus
Janus
Silver II
CAST_M_K
Janus
Silver II
Level 89
God Stats
1W - 0L
1,606 SR
Queue Stats
8W - 9L
1,328 MMR
Party 2
Ares
Ares
Silver III
JAVI_El_PREPU
Ares
Silver III
Level 104
God Stats
1W - 1L
1,592 SR
Queue Stats
5W - 5L
1,373 MMR
Party 2
Medusa
Medusa
Silver II
namechanged9638
Medusa
Silver II
Level 117
God Stats
1W - 1L
1,652 SR
Queue Stats
9W - 9L
1,380 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,617 SR
1,360 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,501 SR
1,201 MMR
Bellona
Bellona
Silver III
 
Bellona
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver V
Diuralis
Cerberus
Silver V
Level 47
God Stats
3W - 6L
1,483 SR
Queue Stats
19W - 48L
1,082 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
UnstoppableGorg
Baron Samedi
Silver IV
Level 123
God Stats
8W - 19L
1,520 SR
Queue Stats
18W - 49L
1,020 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CAST_M_K
Janus
16
6 / 0 / 5
10,248
788
9,078
5,290
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 13
9,474
729
6,274
12,447
13,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
8 / 1 / 5
10,826
833
15,136
12,939
6,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AgniAthenaBacchusHerculesSobek

VS

Bans
Erlang ShenKukulkanNe ZhaAnubisVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 6 / 1
8,635
664
6,938
13,293
14,786
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Diuralis
Cerberus
12
0 / 5 / 2
8,053
619
8,804
13,517
11,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
UnstoppableGorg
Baron Samedi
13
1 / 4 / 1
8,382
645
7,975
10,490
6,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
2
2
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
6
1
0.25
W
Janus
CAST_M_K
Janus
6
0
5
8.5
L
Cerberus
Diuralis
Cerberus
0
5
2
0.2
W
1
1
13
7.5
L
Baron Samedi
UnstoppableGorg
Baron Samedi
1
4
1
0.38
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,488
Damage
23,717
30,676
Taken
37,300
22,423
Mitigated
32,542
3,331
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,938
1,964
0
411
13,293
14,786
0
4,996
7,882
0
23,933
W
Janus
CAST_M_K
Janus
9,078
855
0
352
5,290
2,651
1,079
2,343
2,753
50,833
0
L
Cerberus
Diuralis
Cerberus
8,804
745
0
1,916
13,517
11,440
0
5,949
7,019
25,510
777
W
6,274
120
0
1,164
12,447
13,387
315
7,153
4,629
9,392
0
L
Baron Samedi
UnstoppableGorg
Baron Samedi
7,975
279
1,045
2,411
10,490
6,316
0
3,514
6,795
31,770
0
W
15,136
7,436
0
1,815
12,939
6,385
1,610
5,915
6,564
0
52,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,548
Gold Earned
25,070
160
Minions Killed
137
0
Camps Cleared
0
816,520
Distance Traveled
672,003
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,635
664
27
2
0
204,797
0
W
Janus
10,248
788
98
8
0
262,246
0
L
Cerberus
8,053
619
60
5
0
242,937
5
W
Ares
9,474
729
4
0
0
273,573
0
L
Baron Samedi
8,382
645
50
4
0
224,269
2
W
Medusa
10,826
833
58
4
0
280,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role