Player Matchup

Vulcan
Vulcan
Allenknicks
Vulcan
Level 89
God Stats
5W - 3L
1,540 SR
Queue Stats
7W - 4L
1,519 Elo+
Solo
Xbalanque
Xbalanque
JCSALA
Xbalanque
Level 146
God Stats
5W - 2L
1,609 SR
Queue Stats
29W - 40L
1,442 Elo+
Solo
Janus
Janus
LemonShaq
Janus
Level 149
God Stats
5W - 3L
1,641 SR
Queue Stats
116W - 100L
1,452 Elo+
Solo
Surtr
Surtr
batz2k
Surtr
Level 120
God Stats
82W - 64L
1,652 SR
Queue Stats
307W - 311L
1,588 Elo+
Solo
Set
Set
homeswag
Set
Level 118
God Stats
38W - 22L
1,707 SR
Queue Stats
79W - 55L
1,613 Elo+
Solo
Team Averages
Level 124
1,630 SR
1,523 Elo+

VS

Team Averages
Level 146
1,516 SR
1,483 Elo+
Mulan
Mulan
AntgodM
Mulan
Level 149
God Stats
0W - 5L
1,501 SR
Queue Stats
240W - 223L
1,537 Elo+
Party 1
Izanami
Izanami
Fee18thAveGoon
Izanami
Level 122
God Stats
135W - 118L
1,514 SR
Queue Stats
143W - 130L
1,452 Elo+
Solo
Sol
Sol
HuddyBoiii
Sol
Level 157
God Stats
2W - 1L
1,778 SR
Queue Stats
121W - 111L
1,557 Elo+
Solo
Pele
Pele
Midnight-_-Wolf6
Pele
Level 156
God Stats
0W - 2L
1,344 SR
Queue Stats
157W - 141L
1,518 Elo+
Party 1
Scylla
Scylla
a17nas
Scylla
Level 145
God Stats
1W - 1L
1,445 SR
Queue Stats
13W - 21L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 1 / 3
7,513
501
5,786
3,590
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
JCSALA
Xbalanque
16
7 / 0 / 3
9,513
634
10,557
12,517
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
LemonShaq
Janus
15
2 / 1 / 3
8,528
569
5,787
5,640
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Surtr
batz2k
Surtr
15
2 / 2 / 3
9,005
600
9,134
17,573
16,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

16
5 / 1 / 2
8,607
574
6,713
13,898
7,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AntgodM
Mulan
15
2 / 3 / 0
8,754
584
12,632
16,325
16,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 6 / 0
7,339
489
4,451
11,906
5,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 3 / 1
7,134
476
3,144
9,384
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 3 / 2
7,737
516
5,103
13,283
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
a17nas
Scylla
12
0 / 2 / 2
7,265
484
3,359
8,030
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
5
5
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
1
1
3
2.5
L
Mulan
AntgodM
Mulan
2
3
0
0.67
L
0
6
0
0
L
1
3
1
0.5
W
Xbalanque
JCSALA
Xbalanque
7
0
3
8.5
W
Janus
LemonShaq
Janus
2
1
3
3.5
L
2
3
2
1
L
Scylla
a17nas
Scylla
0
2
2
0.5
W
Surtr
batz2k
Surtr
2
2
3
1.75
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,977
Damage
28,689
53,218
Taken
58,928
33,653
Mitigated
32,774
22,336
Healing
16,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
5,786
3,042
0
635
3,590
1,398
174
1,321
2,269
34,107
1,013
L
Mulan
AntgodM
Mulan
12,632
1,506
0
6,715
16,325
16,405
0
1,548
14,737
13,443
75,983
L
4,451
2,682
0
279
11,906
5,835
2,307
3,193
8,429
0
55,112
L
3,144
1,062
0
2,929
9,384
3,059
1,426
2,188
6,964
50,467
3,171
W
Xbalanque
JCSALA
Xbalanque
10,557
6,395
0
7,531
12,517
5,689
847
2,375
10,134
0
91,563
W
Janus
LemonShaq
Janus
5,787
145
0
881
5,640
2,435
0
1,668
3,790
65,586
1,759
L
5,103
1,543
0
5,868
13,283
4,976
0
2,058
11,105
0
56,365
L
Scylla
a17nas
Scylla
3,359
179
0
890
8,030
2,499
185
2,676
5,096
39,490
0
W
Surtr
batz2k
Surtr
9,134
3,370
0
5,212
17,573
16,983
0
1,750
15,823
7,078
66,666
W
6,713
3,025
0
8,077
13,898
7,148
0
1,360
12,364
0
73,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,166
Gold Earned
38,229
567
Minions Killed
512
0
Camps Cleared
0
1,596,793
Distance Traveled
1,391,609
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,513
501
52
3
0
307,075
0
L
Mulan
8,754
584
136
9
0
259,459
0
L
Izanami
7,339
489
100
7
0
231,174
2
L
Sol
7,134
476
94
6
0
267,863
2
W
Xbalanque
9,513
634
158
11
0
304,565
0
W
Janus
8,528
569
130
9
0
325,939
0
L
Pele
7,737
516
95
6
0
347,721
4
L
Scylla
7,265
484
87
6
0
285,392
0
W
Surtr
9,005
600
127
8
0
289,573
0
W
Set
8,607
574
100
7
0
369,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role