Player Matchup

Heimdallr
Heimdallr
DthrewZ
Heimdallr
Level 157
God Stats
3W - 2L
1,650 SR
Queue Stats
101W - 125L
1,450 Elo+
Party 1
Hera
Hera
OkWetawd
Hera
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 181L
1,458 Elo+
Party 1
Geb
Geb
Onyxisaround
Geb
Level 56
God Stats
4W - 1L
1,820 SR
Queue Stats
19W - 36L
1,384 Elo+
Party 1
Surtr
Surtr
Ralthus
Surtr
Level 149
God Stats
0W - 3L
1,209 SR
Queue Stats
71W - 100L
1,428 Elo+
Party 1
Ravana
Ravana
Zabimaru
Ravana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,445 Elo+
Party 1
Team Averages
Level 134
1,536 SR
1,433 Elo+

VS

Team Averages
Level 119
1,399 SR
1,417 Elo+
Ares
Ares
Bllynk
Ares
Level 128
God Stats
3W - 2L
1,679 SR
Queue Stats
42W - 44L
1,517 Elo+
Party 3
Ne Zha
Ne Zha
BustedEggroll
Ne Zha
Level 104
God Stats
53W - 50L
1,570 SR
Queue Stats
212W - 192L
1,503 Elo+
Solo
Jing Wei
Jing Wei
KuroKyoto
Jing Wei
Level 126
God Stats
1W - 2L
1,168 SR
Queue Stats
2W - 4L
1,140 Elo+
Party 2
King Arthur
King Arthur
Robadas
King Arthur
Level 143
God Stats
1W - 0L
1,237 SR
Queue Stats
59W - 57L
1,546 Elo+
Party 3
The Morrigan
The Morrigan
samM6-9
The Morrigan
Level 92
God Stats
2W - 3L
1,342 SR
Queue Stats
13W - 26L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DthrewZ
Heimdallr
10
0 / 1 / 0
5,160
516
3,647
4,902
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
10
1 / 2 / 0
5,393
539
4,944
5,281
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 1
5,072
507
1,785
6,562
3,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
Ralthus
Surtr
9
0 / 2 / 0
5,268
527
4,636
8,858
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Zabimaru
Ravana
10
0 / 1 / 1
5,198
520
4,631
4,643
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bllynk
Ares
9
1 / 1 / 1
5,690
569
4,111
9,280
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 1 / 0
5,289
529
2,061
6,977
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
KuroKyoto
Jing Wei
11
1 / 0 / 0
6,122
612
2,762
5,685
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Robadas
King Arthur
12
2 / 0 / 0
6,627
663
6,763
8,778
7,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
samM6-9
The Morrigan
10
0 / 0 / 1
5,028
503
2,443
5,422
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
1
Kills
6
6
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
Bllynk
Ares
1
1
1
1.5
W
2
1
0
2
L
Heimdallr
DthrewZ
Heimdallr
0
1
0
0
W
Jing Wei
KuroKyoto
Jing Wei
1
0
0
1
L
Hera
1
2
0
0.5
L
0
0
1
0.5
L
Surtr
Ralthus
Surtr
0
2
0
0
W
King Arthur
Robadas
King Arthur
2
0
0
2
L
Ravana
Zabimaru
Ravana
0
1
1
0.5
W
The Morrigan
samM6-9
The Morrigan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,643
Damage
18,140
30,246
Taken
36,142
14,386
Mitigated
21,016
9,951
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bllynk
Ares
4,111
324
0
2,455
9,280
7,053
0
3,612
5,384
19,393
0
W
2,061
566
0
3,946
6,977
2,450
0
661
6,262
0
36,060
L
Heimdallr
DthrewZ
Heimdallr
3,647
2,094
0
2,010
4,902
2,118
0
372
4,530
0
40,864
W
Jing Wei
KuroKyoto
Jing Wei
2,762
1,902
0
2,561
5,685
2,174
670
175
5,510
0
49,749
L
Hera
4,944
1,098
0
1,000
5,281
1,710
7
2,927
2,354
35,028
0
L
1,785
84
0
1,422
6,562
3,813
0
2,565
3,997
15,374
374
L
Surtr
Ralthus
Surtr
4,636
1,928
0
3,350
8,858
5,041
0
529
8,329
1,198
36,730
W
King Arthur
Robadas
King Arthur
6,763
782
0
1,250
8,778
7,576
0
275
7,815
1,793
61,035
L
Ravana
Zabimaru
Ravana
4,631
1,135
0
2,169
4,643
1,704
0
611
4,032
0
39,729
W
The Morrigan
samM6-9
The Morrigan
2,443
778
0
1,920
5,422
1,763
0
1,566
3,626
36,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,091
Gold Earned
28,756
318
Minions Killed
377
0
Camps Cleared
0
1,015,049
Distance Traveled
1,083,629
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,690
569
20
2
0
225,007
0
W
Ne Zha
5,289
529
72
7
0
244,881
0
L
Heimdallr
5,160
516
71
7
0
198,121
2
W
Jing Wei
6,122
612
99
10
0
201,871
0
L
Hera
5,393
539
77
8
0
187,731
2
L
Geb
5,072
507
24
2
0
211,675
0
L
Surtr
5,268
527
73
7
0
194,181
4
W
King Arthur
6,627
663
124
12
0
211,374
4
L
Ravana
5,198
520
73
7
0
223,341
0
W
The Morrigan
5,028
503
62
6
0
200,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role