Player Matchup

Loki
Loki
Bronze IV
Dantrix27zeus
Loki
Bronze IV
Level 135
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 6L
1,369 MMR
Solo
Tyr
Tyr
Bronze III
Nymiks
Tyr
Bronze III
Level 84
God Stats
2W - 4L
1,262 SR
Queue Stats
98W - 97L
1,274 MMR
Party 2
Artio
Artio
Silver III
PapaJams98
Artio
Silver III
Level 136
God Stats
3W - 5L
1,368 SR
Queue Stats
14W - 16L
1,339 MMR
Party 1
Tiamat
Tiamat
Gold I
SwipaTheFleri
Tiamat
Gold I
Level 125
God Stats
1W - 2L
1,542 SR
Queue Stats
28W - 29L
1,431 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
deathofmar
Cernunnos
Bronze III
Level 102
God Stats
0W - 2L
1,554 SR
Queue Stats
63W - 56L
1,471 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,487 SR
1,377 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,478 SR
1,396 MMR
Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
HeatRapid
Ares
Bronze III
Level 134
God Stats
3W - 5L
1,343 SR
Queue Stats
41W - 42L
1,373 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
KyySoulo
Zhong Kui
Gold V
Level 226
God Stats
70W - 60L
1,545 SR
Queue Stats
360W - 360L
1,384 MMR
Solo
Neith
Neith
Silver III
Sendoh10
Neith
Silver III
Level 105
God Stats
9W - 7L
1,500 SR
Queue Stats
173W - 181L
1,341 MMR
Solo
Kali
Kali
Gold V
a big fish19
Kali
Gold V
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
273W - 290L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,245
480
4,495
11,404
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
Nymiks
Tyr
12
0 / 1 / 0
6,412
493
7,520
14,502
11,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
9
0 / 3 / 2
5,947
457
3,218
10,462
9,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 0
6,552
504
6,392
8,571
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
deathofmar
Cernunnos
12
1 / 0 / 1
6,921
532
7,522
7,700
2,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ArachneAthenaAgni

VS

Bans
ThanatosAchillesRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
3 / 0 / 0
8,419
648
11,310
13,730
7,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
12
2 / 1 / 7
7,366
567
5,716
10,627
8,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
KyySoulo
Zhong Kui
13
1 / 0 / 4
7,925
610
8,862
9,061
8,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Sendoh10
Neith
13
2 / 1 / 1
7,431
572
7,780
8,872
3,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 0 / 3
7,645
588
4,067
10,989
5,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
11
11
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
0
3
L
1
4
1
0.38
W
Ares
2
1
7
5.5
W
Zhong Kui
KyySoulo
Zhong Kui
1
0
4
3
L
Tyr
Nymiks
Tyr
0
1
0
0
L
Artio
0
3
2
0.33
W
Neith
Sendoh10
Neith
2
1
1
2.5
L
0
3
0
0
W
3
0
3
4.5
L
Cernunnos
deathofmar
Cernunnos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,147
Damage
37,735
52,639
Taken
53,279
33,975
Mitigated
33,688
19,369
Healing
20,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
11,310
6,037
0
7,506
13,730
7,980
327
258
13,472
0
67,763
L
4,495
1,189
0
3,764
11,404
4,323
0
3,033
8,371
0
42,342
W
Ares
5,716
1,008
0
2,402
10,627
8,720
337
2,358
8,269
17,873
0
W
Zhong Kui
KyySoulo
Zhong Kui
8,862
2,380
0
4,419
9,061
8,110
374
5,188
3,873
64,962
5,206
L
Tyr
Nymiks
Tyr
7,520
1,666
0
6,563
14,502
11,937
0
665
13,837
62
47,297
L
Artio
3,218
538
469
2,724
10,462
9,034
0
4,806
5,656
10,850
2,041
W
Neith
Sendoh10
Neith
7,780
1,553
0
2,648
8,872
3,296
0
1,063
7,809
0
59,412
L
6,392
497
0
1,471
8,571
5,737
0
4,790
3,781
50,859
1,107
W
4,067
1,849
0
3,318
10,989
5,582
297
323
10,666
0
62,234
L
Cernunnos
deathofmar
Cernunnos
7,522
4,392
0
4,378
7,700
2,944
186
808
6,892
0
59,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,077
Gold Earned
38,786
352
Minions Killed
455
0
Camps Cleared
0
1,352,487
Distance Traveled
1,348,140
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,419
648
106
8
0
264,153
3
L
Loki
6,245
480
72
6
0
298,189
1
W
Ares
7,366
567
25
2
0
293,262
7
W
Zhong Kui
7,925
610
128
10
0
253,106
3
L
Tyr
6,412
493
62
5
0
266,599
0
L
Artio
5,947
457
24
2
0
272,185
4
W
Neith
7,431
572
103
8
0
265,168
1
L
Tiamat
6,552
504
102
8
0
259,249
3
W
Kali
7,645
588
93
7
0
272,451
2
L
Cernunnos
6,921
532
92
7
0
256,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role