Player Matchup

Awilix
Awilix
Gold IV
BCrayZ
Awilix
Gold IV
Level 124
God Stats
7W - 5L
1,522 SR
Queue Stats
184W - 186L
1,364 MMR
Solo
Chaac
Chaac
Silver IV
Bhoopp
Chaac
Silver IV
Level 137
God Stats
3W - 0L
1,285 SR
Queue Stats
13W - 13L
1,333 MMR
Party 1
Martichoras
Martichoras
Silver II
Cbeaarr
Martichoras
Silver II
Level 154
God Stats
1W - 0L
1,232 SR
Queue Stats
15W - 20L
1,396 MMR
Party 1
Sobek
Sobek
Bronze III
ETNAD7ZV
Sobek
Bronze III
Level 134
God Stats
2W - 2L
1,551 SR
Queue Stats
4W - 8L
1,364 MMR
Solo
Kukulkan
Kukulkan
Silver I
caoznite
Kukulkan
Silver I
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,363 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,418 SR
1,364 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,573 SR
1,364 MMR
Cerberus
Cerberus
Gold IV
Midnight-SShadow
Cerberus
Gold IV
Level 139
God Stats
0W - 2L
1,750 SR
Queue Stats
240W - 262L
1,358 MMR
Solo
Hou Yi
Hou Yi
Gold V
Sensamanti
Hou Yi
Gold V
Level 124
God Stats
0W - 1L
1,510 SR
Queue Stats
61W - 67L
1,363 MMR
Solo
Bacchus
Bacchus
Bronze III
SnowCr0w
Bacchus
Bronze III
Level 140
God Stats
1W - 3L
1,360 SR
Queue Stats
11W - 18L
1,370 MMR
Party 2
Poseidon
Poseidon
Bronze III
nameofsithis
Poseidon
Bronze III
Level 127
God Stats
0W - 4L
1,212 SR
Queue Stats
11W - 18L
1,370 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
xHunterII
Baron Samedi
Silver I
Level 115
God Stats
0W - 1L
2,036 SR
Queue Stats
8W - 14L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BCrayZ
Awilix
17
10 / 0 / 6
9,927
620
12,825
10,860
5,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
Bhoopp
Chaac
17
1 / 0 / 5
10,031
627
10,587
13,935
11,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
Cbeaarr
Martichoras
16
5 / 4 / 1
9,935
621
12,926
14,410
7,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
ETNAD7ZV
Sobek
13
2 / 1 / 9
7,742
484
6,577
11,571
10,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
caoznite
Kukulkan
17
4 / 0 / 1
9,727
608
4,895
5,840
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
KuzenboBellonaAo KuangAthena

VS

Bans
OdinFreyaBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,119
507
7,857
18,961
17,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Sensamanti
Hou Yi
14
1 / 4 / 1
7,988
499
10,895
13,644
4,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
SnowCr0w
Bacchus
11
3 / 6 / 2
7,397
462
4,804
15,485
15,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
nameofsithis
Poseidon
11
0 / 6 / 2
6,578
411
3,911
11,936
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
xHunterII
Baron Samedi
14
1 / 2 / 0
7,376
461
4,612
9,063
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
5
5
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
BCrayZ
Awilix
10
0
6
13
W
Chaac
Bhoopp
Chaac
1
0
5
3.5
W
Martichoras
Cbeaarr
Martichoras
5
4
1
1.38
W
Sobek
ETNAD7ZV
Sobek
2
1
9
6.5
L
0
4
0
0
L
Hou Yi
Sensamanti
Hou Yi
1
4
1
0.38
L
Bacchus
SnowCr0w
Bacchus
3
6
2
0.67
W
Kukulkan
caoznite
Kukulkan
4
0
1
4.5
L
Poseidon
nameofsithis
Poseidon
0
6
2
0.17
L
Baron Samedi
xHunterII
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,810
Damage
32,079
56,616
Taken
69,089
37,953
Mitigated
46,109
17,622
Healing
20,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BCrayZ
Awilix
12,825
5,231
0
2,238
10,860
5,306
0
3,129
7,665
0
85,509
W
Chaac
Bhoopp
Chaac
10,587
1,539
0
5,849
13,935
11,468
189
5,488
7,615
0
89,981
W
Martichoras
Cbeaarr
Martichoras
12,926
5,923
0
4,530
14,410
7,471
2,536
3,315
11,095
0
91,472
W
Sobek
ETNAD7ZV
Sobek
6,577
687
0
4,505
11,571
10,993
86
5,678
5,807
21,871
892
L
7,857
196
0
7,496
18,961
17,218
0
960
17,828
59,241
899
L
Hou Yi
Sensamanti
Hou Yi
10,895
5,491
0
3,941
13,644
4,812
0
1,106
12,302
0
64,025
L
Bacchus
SnowCr0w
Bacchus
4,804
504
0
2,263
15,485
15,592
0
4,107
10,979
19,956
0
W
Kukulkan
caoznite
Kukulkan
4,895
514
0
500
5,840
2,715
11
2,295
3,545
87,284
787
L
Poseidon
nameofsithis
Poseidon
3,911
527
0
4,234
11,936
3,408
0
2,285
9,397
42,504
0
L
Baron Samedi
xHunterII
Baron Samedi
4,612
204
419
2,015
9,063
5,079
0
1,793
7,270
57,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,362
Gold Earned
37,458
579
Minions Killed
485
0
Camps Cleared
0
1,725,216
Distance Traveled
1,466,868
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,927
620
119
7
0
433,227
5
W
Chaac
10,031
627
150
9
0
329,135
2
W
Martichoras
9,935
621
136
9
0
280,666
4
W
Sobek
7,742
484
24
2
0
348,231
6
L
Cerberus
8,119
507
187
12
0
264,355
0
L
Hou Yi
7,988
499
99
6
0
281,536
2
L
Bacchus
7,397
462
24
2
0
324,800
8
W
Kukulkan
9,727
608
150
9
0
333,957
0
L
Poseidon
6,578
411
67
4
0
310,675
0
L
Baron Samedi
7,376
461
108
7
0
285,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role