Player Matchup

Morgan Le Fay
Morgan Le Fay
BrendenCHawkins
Morgan Le Fay
Level 55
God Stats
20W - 28L
1,489 SR
Queue Stats
38W - 44L
1,459 Elo+
Party 1
Cupid
Cupid
Officer3pic
Cupid
Level 24
God Stats
5W - 5L
1,522 SR
Queue Stats
154W - 151L
1,545 Elo+
Party 1
Mercury
Mercury
SmiteMustBeToxic
Mercury
Level 130
God Stats
1W - 2L
1,592 SR
Queue Stats
31W - 35L
1,539 Elo+
Solo
Team Averages
Level 70
1,534 SR
1,514 Elo+

VS

Team Averages
Level 142
1,646 SR
1,485 Elo+
Kukulkan
Kukulkan
Bandannycooks
Kukulkan
Level 145
God Stats
28W - 20L
1,451 SR
Queue Stats
438W - 439L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
cincybengal_09
Erlang Shen
Level 162
God Stats
11W - 9L
1,889 SR
Queue Stats
377W - 394L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
smokeey204
Sun Wukong
Level 118
God Stats
14W - 10L
1,599 SR
Queue Stats
224W - 234L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrendenCHawkins
Morgan Le Fay
12
1 / 6 / 3
8,330
641
8,087
12,425
5,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 3 / 3
8,730
672
7,272
12,282
5,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 2 / 1
9,017
694
7,479
9,017
4,093
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bandannycooks
Kukulkan
15
3 / 2 / 8
9,895
761
10,228
6,821
3,284
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
cincybengal_09
Erlang Shen
14
3 / 2 / 6
9,282
714
9,445
12,374
12,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sun Wukong
smokeey204
Sun Wukong
15
5 / 2 / 5
9,726
748
7,654
10,136
6,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
11
11
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bandannycooks
Kukulkan
3
2
8
3.5
L
Morgan Le Fay
BrendenCHawkins
Morgan Le Fay
1
6
3
0.42
L
1
3
3
0.83
L
3
2
1
1.75
W
Erlang Shen
cincybengal_09
Erlang Shen
3
2
6
3
W
Sun Wukong
smokeey204
Sun Wukong
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,838
Damage
27,327
33,724
Taken
29,331
14,998
Mitigated
22,350
7,354
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bandannycooks
Kukulkan
10,228
451
0
500
6,821
3,284
652
1,379
5,254
49,574
0
L
Morgan Le Fay
BrendenCHawkins
Morgan Le Fay
8,087
1,109
0
1,428
12,425
5,635
48
4,128
7,751
24,108
332
L
7,272
3,396
418
4,252
12,282
5,270
61
4,282
7,730
0
29,847
L
7,479
1,499
0
1,256
9,017
4,093
0
2,009
6,864
0
36,928
W
Erlang Shen
cincybengal_09
Erlang Shen
9,445
3,265
0
3,146
12,374
12,418
286
3,012
8,886
28
29,285
W
Sun Wukong
smokeey204
Sun Wukong
7,654
1,250
0
1,811
10,136
6,648
497
2,640
7,052
72
22,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,077
Gold Earned
28,903
152
Minions Killed
147
0
Camps Cleared
0
695,638
Distance Traveled
740,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,895
761
79
6
0
233,734
0
L
Morgan Le Fay
8,330
641
46
4
0
205,060
0
L
Cupid
8,730
672
53
4
0
228,738
0
L
Mercury
9,017
694
53
4
0
261,840
0
W
Erlang Shen
9,282
714
36
3
0
250,669
0
W
Sun Wukong
9,726
748
32
2
0
256,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role