Player Matchup

Tiamat
Tiamat
Gold II
Julendbu
Tiamat
Gold II
Level 142
God Stats
3W - 4L
1,706 SR
Queue Stats
168W - 176L
1,651 MMR
Solo
Nemesis
Nemesis
Gold I
angeltrxp
Nemesis
Gold I
Level 100
God Stats
1W - 3L
1,235 SR
Queue Stats
235W - 232L
1,741 MMR
Party 1
Chiron
Chiron
Gold II
kasra2000
Chiron
Gold II
Level 164
God Stats
1W - 1L
1,693 SR
Queue Stats
64W - 63L
1,648 MMR
Solo
Maui
Maui
Gold IV
notgerova
Maui
Gold IV
Level 116
God Stats
5W - 4L
1,451 SR
Queue Stats
82W - 84L
1,549 MMR
Party 1
Achilles
Achilles
Platinum IV
zYoriichi
Achilles
Platinum IV
Level 75
God Stats
5W - 6L
1,630 SR
Queue Stats
155W - 143L
1,648 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,543 SR
1,647 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,539 SR
1,647 MMR
Artemis
Artemis
Platinum III
Benyamin909
Artemis
Platinum III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,638 MMR
Solo
Hercules
Hercules
Platinum V
I3leackI3ear
Hercules
Platinum V
Level 142
God Stats
5W - 4L
1,500 SR
Queue Stats
124W - 103L
1,655 MMR
Solo
Aphrodite
Aphrodite
Gold II
Jaimø
Aphrodite
Gold II
Level 82
God Stats
7W - 4L
1,480 SR
Queue Stats
199W - 209L
1,655 MMR
Solo
Cabrakan
Cabrakan
Gold V
YouAreGMuClown
Cabrakan
Gold V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,629 MMR
Solo
Odin
Odin
Gold I
majos2812
Odin
Gold I
Level 141
God Stats
3W - 2L
1,715 SR
Queue Stats
123W - 113L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Julendbu
Tiamat
19
5 / 2 / 0
11,385
599
12,640
11,836
8,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
angeltrxp
Nemesis
16
1 / 1 / 4
8,725
459
5,498
12,280
6,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chiron
kasra2000
Chiron
17
1 / 6 / 2
9,962
524
6,471
14,730
6,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
14
0 / 1 / 3
7,528
396
4,590
13,191
12,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
zYoriichi
Achilles
15
1 / 4 / 1
9,465
498
14,356
25,675
24,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Bake KujiraAthenaThanatosSusano

VS

Bans
CthulhuNutHeimdallrKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Benyamin909
Artemis
18
2 / 1 / 5
10,962
577
9,212
10,955
5,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
I3leackI3ear
Hercules
14
0 / 0 / 5
8,718
459
5,468
14,827
15,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Jaimø
Aphrodite
16
3 / 4 / 0
9,734
512
9,629
14,444
6,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cabrakan
19
8 / 2 / 3
10,585
557
14,423
17,573
14,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
18
1 / 1 / 4
11,368
598
14,691
17,034
16,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
8
Kills
14
14
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
Benyamin909
Artemis
2
1
5
4.5
W
Hercules
I3leackI3ear
Hercules
0
0
5
2.5
W
Aphrodite
Jaimø
Aphrodite
3
4
0
0.75
L
Tiamat
Julendbu
Tiamat
5
2
0
2.5
W
Cabrakan
8
2
3
4.75
L
Nemesis
angeltrxp
Nemesis
1
1
4
3
L
Chiron
kasra2000
Chiron
1
6
2
0.33
W
Odin
1
1
4
3
L
Maui
0
1
3
1.5
L
Achilles
zYoriichi
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,555
Damage
53,423
77,712
Taken
74,833
57,487
Mitigated
57,762
17,866
Healing
28,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Benyamin909
Artemis
9,212
2,998
0
3,193
10,955
5,683
108
1,893
9,042
0
108,814
W
Hercules
I3leackI3ear
Hercules
5,468
1,878
0
6,666
14,827
15,149
0
4,387
10,392
0
33,567
W
Aphrodite
Jaimø
Aphrodite
9,629
1,333
2,114
6,653
14,444
6,054
68
6,499
7,863
74,974
971
L
Tiamat
Julendbu
Tiamat
12,640
1,112
0
2,339
11,836
8,145
0
6,388
5,180
105,852
0
W
Cabrakan
14,423
1,666
0
6,175
17,573
14,308
0
4,795
12,667
98,256
806
L
Nemesis
angeltrxp
Nemesis
5,498
1,977
0
1,422
12,280
6,031
0
4,045
7,962
0
80,798
L
Chiron
kasra2000
Chiron
6,471
1,355
467
1,942
14,730
6,329
0
3,968
10,695
0
85,681
W
Odin
14,691
2,211
0
3,720
17,034
16,568
0
481
15,340
10,378
98,213
L
Maui
4,590
655
0
4,201
13,191
12,163
0
5,251
7,760
30,266
0
L
Achilles
zYoriichi
Achilles
14,356
3,832
0
7,495
25,675
24,819
0
5,825
19,702
0
74,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,065
Gold Earned
51,367
612
Minions Killed
694
0
Camps Cleared
0
1,911,812
Distance Traveled
1,779,878
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,962
577
170
9
0
325,597
3
W
Hercules
8,718
459
44
2
0
410,662
2
W
Aphrodite
9,734
512
165
9
0
327,682
8
L
Tiamat
11,385
599
189
10
0
380,274
2
W
Cabrakan
10,585
557
144
8
0
372,275
1
L
Nemesis
8,725
459
113
6
0
474,402
0
L
Chiron
9,962
524
154
8
0
345,647
2
W
Odin
11,368
598
171
9
0
343,662
1
L
Maui
7,528
396
38
2
0
389,233
9
L
Achilles
9,465
498
118
6
0
322,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role