Player Matchup

Arachne
Arachne
CommieCats
Arachne
Level 11
God Stats
0W - 1L
1,201 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1
Sylvanus
Sylvanus
GibusHoovey2
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,132 Elo+
Party 1
Chang'e
Chang'e
lord_twelth
Chang'e
Level 46
God Stats
4W - 3L
1,533 SR
Queue Stats
128W - 144L
1,387 Elo+
Solo
Team Averages
Level 42
1,411 SR
1,254 Elo+

VS

Team Averages
Level 119
1,517 SR
1,457 Elo+
Ra
Ra
DADDYSM1TE
Ra
Level 158
God Stats
1,478W - 1,415L
1,634 SR
Queue Stats
2,174W - 2,355L
1,465 Elo+
Solo
Thor
Thor
DrOc3an
Thor
Level 144
God Stats
9W - 9L
1,272 SR
Queue Stats
183W - 185L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
Mhmm-Mhmmm
Baron Samedi
Level 54
God Stats
90W - 69L
1,647 SR
Queue Stats
545W - 541L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CommieCats
Arachne
9
0 / 4 / 1
5,931
593
3,486
8,186
4,879
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
GibusHoovey2
Sylvanus
10
0 / 3 / 1
6,111
611
3,928
10,123
7,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
lord_twelth
Chang'e
11
1 / 1 / 0
6,548
655
3,948
6,771
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
6,419
642
4,090
2,285
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
DrOc3an
Thor
13
6 / 0 / 1
7,772
777
5,349
6,086
4,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Mhmm-Mhmmm
Baron Samedi
12
2 / 1 / 6
7,097
710
9,290
7,632
3,483
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
CommieCats
Arachne
0
4
1
0.13
W
0
0
7
3.5
W
Thor
DrOc3an
Thor
6
0
1
6.5
L
Sylvanus
GibusHoovey2
Sylvanus
0
3
1
0.17
W
Baron Samedi
Mhmm-Mhmmm
Baron Samedi
2
1
6
5
L
Chang'e
lord_twelth
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,362
Damage
18,729
25,080
Taken
16,003
15,094
Mitigated
9,083
5,840
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CommieCats
Arachne
3,486
2,775
0
324
8,186
4,879
0
3,678
4,252
0
9,395
W
4,090
60
916
709
2,285
932
19
536
1,745
22,336
631
W
Thor
DrOc3an
Thor
5,349
1,057
0
1,163
6,086
4,668
364
3,071
2,737
0
16,543
L
Sylvanus
GibusHoovey2
Sylvanus
3,928
1,086
625
950
10,123
7,543
288
5,515
4,068
12,666
3,070
W
Baron Samedi
Mhmm-Mhmmm
Baron Samedi
9,290
1,050
750
3,000
7,632
3,483
581
3,307
4,010
23,506
1,659
L
Chang'e
lord_twelth
Chang'e
3,948
45
1,731
2,210
6,771
2,672
334
3,417
3,043
22,472
1,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,590
Gold Earned
21,288
92
Minions Killed
109
0
Camps Cleared
0
494,512
Distance Traveled
488,557
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,931
593
11
1
0
187,982
0
W
Ra
6,419
642
31
3
0
138,829
2
W
Thor
7,772
777
31
3
0
175,541
2
L
Sylvanus
6,111
611
25
3
0
139,841
0
W
Baron Samedi
7,097
710
47
5
0
174,187
0
L
Chang'e
6,548
655
56
6
0
166,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role