Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BorisPašteta
Ares
Level 3
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
Hxbxr
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 118L
1,539 Elo+
Solo
Scylla
Scylla
Jacew22
Scylla
Level 159
God Stats
26W - 19L
1,615 SR
Queue Stats
82W - 87L
1,436 Elo+
Solo
Thanatos
Thanatos
KingStrich
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 72
1,461 SR
1,495 Elo+

VS

Team Averages
Level 108
1,578 SR
1,485 Elo+
Heimdallr
Heimdallr
AlsoNotThatGuy
Heimdallr
Level 128
God Stats
4W - 3L
1,680 SR
Queue Stats
137W - 145L
1,437 Elo+
Solo
Zeus
Zeus
Edgey113
Zeus
Level 128
God Stats
9W - 9L
1,509 SR
Queue Stats
149W - 151L
1,467 Elo+
Solo
Serqet
Serqet
Gandalf406
Serqet
Level 61
God Stats
5W - 4L
1,635 SR
Queue Stats
196W - 191L
1,482 Elo+
Party 2
Ares
Ares
MDall_fq
Ares
Level 131
God Stats
20W - 23L
1,565 SR
Queue Stats
440W - 477L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
nayleon
Sun Wukong
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 115L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 3 / 3
5,935
457
5,202
8,146
2,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 4
6,163
474
3,981
10,579
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
Hxbxr
Yemoja
13
1 / 2 / 0
6,934
533
5,794
9,506
5,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Jacew22
Scylla
15
3 / 1 / 0
7,696
592
4,174
7,647
2,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
KingStrich
Thanatos
9
1 / 4 / 0
5,956
458
1,360
10,419
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlsoNotThatGuy
Heimdallr
14
6 / 1 / 3
8,538
657
6,944
6,888
3,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
14
1 / 1 / 0
8,098
623
5,091
4,094
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Gandalf406
Serqet
14
3 / 0 / 2
7,290
561
3,545
9,025
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
11
3 / 2 / 5
7,561
582
5,593
11,826
11,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
nayleon
Sun Wukong
13
1 / 1 / 0
7,829
602
6,109
10,758
5,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
14
15
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
3
0.5
W
Heimdallr
AlsoNotThatGuy
Heimdallr
6
1
3
7.5
L
0
5
4
0.4
W
Zeus
1
1
0
1
W
Serqet
Gandalf406
Serqet
3
0
2
4
L
Yemoja
Hxbxr
Yemoja
1
2
0
0.5
L
Scylla
Jacew22
Scylla
3
1
0
3
L
Thanatos
KingStrich
Thanatos
1
4
0
0.25
W
Ares
3
2
5
2.75
W
Sun Wukong
nayleon
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,511
Damage
27,282
46,297
Taken
42,591
22,263
Mitigated
25,123
9,150
Healing
13,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,202
3,096
0
1,978
8,146
2,948
0
1,539
6,604
0
46,679
W
Heimdallr
AlsoNotThatGuy
Heimdallr
6,944
2,837
0
639
6,888
3,078
1,310
2,177
4,711
0
62,564
L
3,981
276
0
679
10,579
7,362
0
2,816
7,721
14,853
0
W
Zeus
5,091
453
0
221
4,094
1,084
661
2,414
1,680
53,800
635
W
Serqet
Gandalf406
Serqet
3,545
659
0
6,091
9,025
3,940
0
611
8,367
0
59,183
L
Yemoja
Hxbxr
Yemoja
5,794
1,171
0
1,383
9,506
5,693
0
140
9,366
45,863
2,126
L
Scylla
Jacew22
Scylla
4,174
257
0
1,000
7,647
2,215
0
4,581
2,556
66,789
0
L
Thanatos
KingStrich
Thanatos
1,360
485
0
4,110
10,419
4,045
0
310
9,970
0
36,974
W
Ares
5,593
501
238
3,203
11,826
11,151
162
2,848
8,934
30,634
4,551
W
Sun Wukong
nayleon
Sun Wukong
6,109
1,084
0
2,969
10,758
5,870
0
4,485
5,372
0
55,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,684
Gold Earned
39,316
366
Minions Killed
444
0
Camps Cleared
0
1,302,841
Distance Traveled
1,261,569
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,935
457
84
6
0
274,980
0
W
Heimdallr
8,538
657
95
7
0
238,225
0
L
Ares
6,163
474
21
2
0
294,822
0
W
Zeus
8,098
623
123
9
0
207,236
0
W
Serqet
7,290
561
94
7
0
322,508
1
L
Yemoja
6,934
533
87
7
0
223,165
0
L
Scylla
7,696
592
121
9
0
264,754
1
L
Thanatos
5,956
458
53
4
0
245,120
0
W
Ares
7,561
582
37
3
0
247,949
0
W
Sun Wukong
7,829
602
95
7
0
245,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role