Player Matchup

Chernobog
Chernobog
Chinopuma15
Chernobog
Level 65
God Stats
3W - 1L
1,330 SR
Queue Stats
37W - 34L
1,388 Elo+
Solo
Geb
Geb
Dizzyiests1
Geb
Level 60
God Stats
2W - 1L
1,289 SR
Queue Stats
17W - 12L
1,586 Elo+
Party 1
Ra
Ra
FIG1
Ra
Level 169
God Stats
1W - 1L
1,328 SR
Queue Stats
106W - 88L
1,596 Elo+
Party 1
Bellona
Bellona
IxuAurum
Bellona
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 79L
1,607 Elo+
Party 1
Da Ji
Da Ji
Mylesman117
Da Ji
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
270W - 238L
1,492 Elo+
Solo
Team Averages
Level 97
1,390 SR
1,534 Elo+

VS

Team Averages
Level 128
1,548 SR
1,515 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Calculizor
Jormungandr
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 92L
1,522 Elo+
Solo
Maui
Maui
Kelasyn
Maui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 123L
1,518 Elo+
Solo
Susano
Susano
t3RRibleTommy
Susano
Level 110
God Stats
1W - 3L
1,714 SR
Queue Stats
38W - 30L
1,527 Elo+
Solo
Izanami
Izanami
ttvMAMBA
Izanami
Level 83
God Stats
3W - 12L
1,524 SR
Queue Stats
308W - 274L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chinopuma15
Chernobog
9
2 / 2 / 2
5,265
527
4,655
6,185
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 7
5,465
547
5,179
7,423
4,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
FIG1
Ra
10
3 / 1 / 5
6,319
632
5,449
6,021
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
IxuAurum
Bellona
10
2 / 0 / 3
5,982
598
3,486
4,963
4,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
6 / 1 / 3
6,377
638
4,681
8,848
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 3 / 2
5,153
515
3,776
6,184
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Calculizor
Jormungandr
9
1 / 3 / 0
4,982
498
3,356
9,126
5,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Maui
Kelasyn
Maui
7
1 / 1 / 1
4,647
465
1,993
8,170
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 4 / 1
4,992
499
3,616
8,400
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
ttvMAMBA
Izanami
10
2 / 3 / 2
5,499
550
4,683
5,785
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
5
5
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
2
0.33
L
Jormungandr
Calculizor
Jormungandr
1
3
0
0.33
W
Chernobog
Chinopuma15
Chernobog
2
2
2
1.5
W
1
1
7
4.5
W
Ra
FIG1
Ra
3
1
5
5.5
W
Bellona
IxuAurum
Bellona
2
0
3
3.5
L
Maui
Kelasyn
Maui
1
1
1
1.5
W
6
1
3
7.5
L
1
4
1
0.38
L
Izanami
ttvMAMBA
Izanami
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,450
Damage
17,424
33,440
Taken
37,665
16,483
Mitigated
19,033
12,940
Healing
9,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,776
1,597
0
1,589
6,184
2,082
0
2,873
3,255
29,398
917
L
Jormungandr
Calculizor
Jormungandr
3,356
825
0
2,080
9,126
5,688
0
994
7,662
29,467
0
W
Chernobog
Chinopuma15
Chernobog
4,655
2,941
0
1,335
6,185
2,280
0
2,051
4,134
0
33,510
W
5,179
896
1,130
1,652
7,423
4,247
0
1,248
6,175
16,269
1,241
W
Ra
FIG1
Ra
5,449
420
314
2,449
6,021
2,096
0
2,762
3,259
48,836
0
W
Bellona
IxuAurum
Bellona
3,486
370
0
1,898
4,963
4,311
0
1,818
3,145
0
31,663
L
Maui
Kelasyn
Maui
1,993
504
0
1,918
8,170
6,258
0
2,506
5,580
10,078
0
W
4,681
1,447
0
4,162
8,848
3,549
208
1,246
7,602
0
41,492
L
3,616
1,182
0
2,973
8,400
2,886
0
1,944
6,456
0
29,655
L
Izanami
ttvMAMBA
Izanami
4,683
2,888
0
1,149
5,785
2,119
0
1,928
3,857
0
39,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,408
Gold Earned
25,273
282
Minions Killed
243
0
Camps Cleared
0
1,042,391
Distance Traveled
934,857
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,153
515
65
7
0
167,534
4
L
Jormungandr
4,982
498
55
6
0
154,197
0
W
Chernobog
5,265
527
45
5
0
208,100
2
W
Geb
5,465
547
21
2
0
199,356
0
W
Ra
6,319
632
78
8
0
191,765
0
W
Bellona
5,982
598
73
7
0
207,099
0
L
Maui
4,647
465
13
1
0
220,379
1
W
Da Ji
6,377
638
65
7
0
236,071
3
L
Susano
4,992
499
52
5
0
208,351
0
L
Izanami
5,499
550
58
6
0
184,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role