Player Matchup

Arachne
Arachne
Cozsus908
Arachne
Level 85
God Stats
34W - 33L
1,519 SR
Queue Stats
215W - 191L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Dr Covfefe
Nu Wa
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 35L
1,526 Elo+
Solo
Atlas
Atlas
Omega_Draco
Atlas
Level 108
God Stats
13W - 11L
1,613 SR
Queue Stats
179W - 171L
1,492 Elo+
Solo
Charybdis
Charybdis
PraetorXs
Charybdis
Level 53
God Stats
13W - 7L
1,463 SR
Queue Stats
361W - 324L
1,525 Elo+
Party 2
Hercules
Hercules
vBxTTxR
Hercules
Level 105
God Stats
1W - 7L
1,305 SR
Queue Stats
298W - 265L
1,537 Elo+
Party 2
Team Averages
Level 94
1,480 SR
1,505 Elo+

VS

Team Averages
Level 88
1,630 SR
1,485 Elo+
Ullr
Ullr
Anoobis12
Ullr
Level 100
God Stats
1W - 2L
1,882 SR
Queue Stats
51W - 38L
1,501 Elo+
Party 1
Atlas
Atlas
F3ARMYHERC
Atlas
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,423 Elo+
Party 1
Pele
Pele
FinalFr0nTyr
Pele
Level 87
God Stats
8W - 4L
1,474 SR
Queue Stats
48W - 33L
1,522 Elo+
Party 1
Anubis
Anubis
Jolton1
Anubis
Level 120
God Stats
5W - 3L
1,528 SR
Queue Stats
22W - 17L
1,486 Elo+
Party 1
Horus
Horus
Liimonfu
Horus
Level 116
God Stats
18W - 11L
1,765 SR
Queue Stats
104W - 90L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cozsus908
Arachne
15
2 / 3 / 1
8,357
464
7,051
22,008
8,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
13
0 / 7 / 2
7,432
413
7,587
11,014
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 3
9,141
508
11,780
18,406
19,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
PraetorXs
Charybdis
12
2 / 1 / 0
7,573
421
8,310
8,137
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
vBxTTxR
Hercules
15
4 / 2 / 1
9,857
548
13,108
18,265
13,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
1 / 3 / 2
8,686
483
7,654
12,881
5,285
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
14
3 / 1 / 6
9,722
540
6,106
16,721
12,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 2 / 4
9,051
503
13,709
15,505
7,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Jolton1
Anubis
15
5 / 1 / 7
9,553
531
18,768
13,240
7,142
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
Liimonfu
Horus
14
1 / 3 / 5
8,190
455
8,304
13,734
11,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
14
14
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ullr
1
3
2
0.67
L
Arachne
Cozsus908
Arachne
2
3
1
0.83
L
Nu Wa
0
7
2
0.14
W
Atlas
3
1
6
6
W
4
2
4
3
W
Anubis
Jolton1
Anubis
5
1
7
8.5
W
Horus
Liimonfu
Horus
1
3
5
1.17
L
1
1
3
2.5
L
Charybdis
PraetorXs
Charybdis
2
1
0
2
L
Hercules
vBxTTxR
Hercules
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,836
Damage
54,541
77,830
Taken
72,081
47,799
Mitigated
43,563
23,763
Healing
28,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
7,654
3,852
0
3,127
12,881
5,285
34
5,050
7,831
0
69,175
L
Arachne
Cozsus908
Arachne
7,051
5,487
0
5,914
22,008
8,582
0
7,925
14,083
0
67,056
L
Nu Wa
7,587
2,550
0
1,010
11,014
3,102
0
5,816
5,198
46,201
0
W
Atlas
6,106
2,410
0
8,013
16,721
12,104
743
4,401
12,320
29,988
1,280
W
13,709
3,532
0
5,396
15,505
7,615
2,526
2,042
13,463
0
86,192
W
Anubis
Jolton1
Anubis
18,768
890
0
8,014
13,240
7,142
2,345
5,872
7,368
82,242
1,907
W
Horus
Liimonfu
Horus
8,304
3,567
710
3,499
13,734
11,417
640
1,763
11,971
0
48,402
L
11,780
2,725
70
4,473
18,406
19,305
37
4,803
13,603
49,328
1,864
L
Charybdis
PraetorXs
Charybdis
8,310
3,996
0
4,636
8,137
3,077
0
2,070
6,067
0
62,556
L
Hercules
vBxTTxR
Hercules
13,108
3,282
0
7,660
18,265
13,733
0
3,945
14,320
0
79,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,360
Gold Earned
45,202
433
Minions Killed
489
0
Camps Cleared
0
1,687,079
Distance Traveled
1,864,013
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,686
483
106
6
0
326,720
0
L
Arachne
8,357
464
82
5
0
412,206
8
L
Nu Wa
7,432
413
51
3
0
308,969
2
W
Atlas
9,722
540
42
2
0
368,538
1
W
Pele
9,051
503
115
6
0
472,090
0
W
Anubis
9,553
531
150
8
0
345,187
5
W
Horus
8,190
455
76
4
0
351,478
0
L
Atlas
9,141
508
53
3
0
389,931
5
L
Charybdis
7,573
421
117
7
0
230,812
0
L
Hercules
9,857
548
130
7
0
345,161
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role