Player Matchup

Olorun
Olorun
Blackice90
Olorun
Level 14
God Stats
10W - 10L
1,401 SR
Queue Stats
82W - 105L
1,283 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Cheezinatorcolby
Cu Chulainn
Level 125
God Stats
2W - 2L
1,296 SR
Queue Stats
42W - 59L
1,253 Elo+
Party 2
Cliodhna
Cliodhna
JennerGAMBLE
Cliodhna
Level 64
God Stats
50W - 43L
1,493 SR
Queue Stats
124W - 142L
1,369 Elo+
Party 2
Cupid
Cupid
Rapitacus_Tower
Cupid
Level 65
God Stats
14W - 15L
1,425 SR
Queue Stats
91W - 104L
1,392 Elo+
Party 2
Yemoja
Yemoja
gmario-Z79
Yemoja
Level 52
God Stats
4W - 3L
1,500 SR
Queue Stats
40W - 32L
1,436 Elo+
Solo
Team Averages
Level 64
1,423 SR
1,347 Elo+

VS

Team Averages
Level 97
1,582 SR
1,517 Elo+
Jing Wei
Jing Wei
AkiDaVinci
Jing Wei
Level 65
God Stats
43W - 47L
1,447 SR
Queue Stats
750W - 834L
1,473 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Cchinaaa
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,536 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
LaughingSatan
Ganesha
Level 165
God Stats
1W - 5L
1,608 SR
Queue Stats
15W - 31L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
Mmericaaa
Baron Samedi
Level 124
God Stats
2W - 1L
1,613 SR
Queue Stats
2W - 2L
1,748 Elo+
Party 1
Freya
Freya
fatherofLukeSky
Freya
Level 64
God Stats
2W - 3L
1,705 SR
Queue Stats
657W - 741L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Blackice90
Olorun
14
0 / 0 / 4
8,046
1,006
9,199
6,058
2,538
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Cheezinatorcolby
Cu Chulainn
14
3 / 0 / 4
8,736
1,092
10,904
12,029
13,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
JennerGAMBLE
Cliodhna
14
3 / 0 / 2
8,870
1,109
10,795
9,403
3,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 0 / 2
8,203
1,025
5,705
9,476
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
gmario-Z79
Yemoja
14
0 / 0 / 5
9,231
1,154
3,979
3,386
1,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

321

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AkiDaVinci
Jing Wei
13
0 / 1 / 0
7,966
996
8,761
10,267
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Cchinaaa
Ah Muzen Cab
13
0 / 1 / 0
7,435
929
2,073
3,404
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
14
0 / 2 / 0
7,949
994
9,079
10,885
6,295
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
Mmericaaa
Baron Samedi
13
0 / 0 / 0
7,759
970
9,343
5,920
3,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 0
7,696
962
7,309
12,324
5,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
7
Kills
0
0
Deaths
7
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AkiDaVinci
Jing Wei
0
1
0
0
W
Olorun
Blackice90
Olorun
0
0
4
2
L
Ah Muzen Cab
Cchinaaa
Ah Muzen Cab
0
1
0
0
W
Cu Chulainn
Cheezinatorcolby
Cu Chulainn
3
0
4
5
W
Cliodhna
JennerGAMBLE
Cliodhna
3
0
2
4
L
Ganesha
0
2
0
0
L
Baron Samedi
Mmericaaa
Baron Samedi
0
0
0
0
W
1
0
2
2
L
0
3
0
0
W
Yemoja
gmario-Z79
Yemoja
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,582
Damage
36,565
40,352
Taken
42,800
24,802
Mitigated
20,597
17,158
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AkiDaVinci
Jing Wei
8,761
4,922
0
110
10,267
4,351
0
2,794
7,473
0
22,905
W
Olorun
Blackice90
Olorun
9,199
3,050
1,201
1,209
6,058
2,538
0
4,880
1,178
17,328
883
L
Ah Muzen Cab
Cchinaaa
Ah Muzen Cab
2,073
620
119
305
3,404
1,258
0
731
2,673
0
7,659
W
Cu Chulainn
Cheezinatorcolby
Cu Chulainn
10,904
870
0
3,143
12,029
13,046
0
5,509
6,520
0
18,134
W
Cliodhna
JennerGAMBLE
Cliodhna
10,795
136
0
2,080
9,403
3,677
0
6,284
3,119
0
37,584
L
Ganesha
9,079
74
393
943
10,885
6,295
0
3,743
7,142
29,864
0
L
Baron Samedi
Mmericaaa
Baron Samedi
9,343
422
2,215
3,345
5,920
3,373
0
2,098
3,822
21,555
263
W
5,705
2,500
670
1,689
9,476
3,761
0
6,973
2,503
0
20,234
L
7,309
2,536
0
1,492
12,324
5,320
0
3,313
9,011
18,053
0
W
Yemoja
gmario-Z79
Yemoja
3,979
442
5,728
1,438
3,386
1,780
0
2,080
1,306
15,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,086
Gold Earned
38,805
177
Minions Killed
153
5
Camps Cleared
3
779,778
Distance Traveled
673,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,966
996
69
9
1
157,995
0
W
Olorun
8,046
1,006
17
2
0
151,487
0
L
Ah Muzen Cab
7,435
929
18
2
1
61,036
0
W
Cu Chulainn
8,736
1,092
22
3
0
152,535
0
W
Cliodhna
8,870
1,109
62
8
4
189,006
0
L
Ganesha
7,949
994
7
1
0
145,118
0
L
Baron Samedi
7,759
970
38
5
1
156,097
0
W
Cupid
8,203
1,025
38
5
1
154,757
0
L
Freya
7,696
962
21
3
0
153,726
0
W
Yemoja
9,231
1,154
38
5
0
131,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role