Player Matchup

Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
NO_hop3zZz
Zhong Kui
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 128L
1,487 Elo+
Solo
Guan Yu
Guan Yu
RyanGingerbread
Guan Yu
Level 97
God Stats
16W - 19L
1,453 SR
Queue Stats
21W - 23L
1,404 Elo+
Solo
Team Averages
Level 117
1,484 SR
1,464 Elo+

VS

Team Averages
Level 78
1,467 SR
1,414 Elo+
Agni
Agni
AverageGirth506
Agni
Level 107
God Stats
6W - 3L
1,657 SR
Queue Stats
94W - 85L
1,496 Elo+
Solo
Artio
Artio
Typewryter
Artio
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 189L
1,415 Elo+
Party 1
Da Ji
Da Ji
chyyyy
Da Ji
Level 17
God Stats
8W - 15L
1,243 SR
Queue Stats
56W - 68L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 3 / 1
5,958
596
5,780
10,106
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
NO_hop3zZz
Zhong Kui
12
1 / 3 / 0
6,884
688
5,545
8,231
5,723
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 3 / 0
5,616
562
2,259
7,489
4,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,973
797
11,311
4,454
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artio
10
1 / 1 / 6
6,654
665
5,843
10,403
7,509
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
chyyyy
Da Ji
13
4 / 0 / 5
7,469
747
4,704
5,991
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
9
9
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
1
0.17
W
4
0
5
6.5
L
Zhong Kui
NO_hop3zZz
Zhong Kui
1
3
0
0.33
L
0
3
0
0
W
Artio
1
1
6
4
W
Da Ji
chyyyy
Da Ji
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,584
Damage
21,858
25,826
Taken
20,848
17,849
Mitigated
12,397
4,311
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,780
812
0
1,259
10,106
7,836
0
5,253
3,987
11,999
0
W
11,311
1,479
0
750
4,454
1,636
0
1,834
2,579
41,296
494
L
Zhong Kui
NO_hop3zZz
Zhong Kui
5,545
965
0
1,257
8,231
5,723
0
4,319
3,203
29,609
2,299
L
2,259
293
1,189
606
7,489
4,290
0
4,924
2,082
0
6,039
W
Artio
5,843
894
610
2,402
10,403
7,509
0
5,346
4,473
14,385
1,978
W
Da Ji
chyyyy
Da Ji
4,704
1,073
0
0
5,991
3,252
0
3,333
2,617
0
9,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,458
Gold Earned
22,096
73
Minions Killed
104
0
Camps Cleared
0
454,653
Distance Traveled
545,063
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,958
596
13
1
0
164,200
0
W
Agni
7,973
797
66
7
0
173,467
0
L
Zhong Kui
6,884
688
54
5
0
150,722
2
L
Guan Yu
5,616
562
6
1
0
139,731
0
W
Artio
6,654
665
13
1
0
178,154
0
W
Da Ji
7,469
747
25
3
0
193,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role