Player Matchup

Athena
Athena
RuBiiA
Athena
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 57L
1,534 Elo+
Party 1
Ra
Ra
RuBiooO
Ra
Level 143
God Stats
3W - 0L
1,700 SR
Queue Stats
85W - 92L
1,547 Elo+
Party 1
Anhur
Anhur
versus47
Anhur
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 58L
1,479 Elo+
Party 1
Team Averages
Level 128
1,567 SR
1,520 Elo+

VS

Team Averages
Level 105
1,462 SR
1,472 Elo+
Ra
Ra
Ismacube
Ra
Level 126
God Stats
1W - 3L
1,274 SR
Queue Stats
189W - 198L
1,566 Elo+
Party 2
Fenrir
Fenrir
Riipleyy
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,271 Elo+
Solo
Bastet
Bastet
Yoshisaure
Bastet
Level 81
God Stats
2W - 4L
1,613 SR
Queue Stats
123W - 107L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
RuBiiA
Athena
15
3 / 1 / 13
9,845
820
6,667
10,671
12,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 1 / 8
10,980
915
11,996
10,849
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Anhur
versus47
Anhur
15
6 / 3 / 11
9,926
827
6,549
9,891
4,571
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,511
793
8,536
11,371
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Riipleyy
Fenrir
8
0 / 7 / 1
6,982
582
748
8,873
3,389
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bastet
Yoshisaure
Bastet
14
3 / 6 / 2
9,174
765
11,260
12,600
4,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
18
Kills
5
5
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Fenrir
Riipleyy
Fenrir
0
7
1
0.07
W
Athena
RuBiiA
Athena
3
1
13
9.5
W
9
1
8
13
L
Bastet
Yoshisaure
Bastet
3
6
2
0.67
W
Anhur
versus47
Anhur
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,212
Damage
20,544
31,411
Taken
32,844
21,745
Mitigated
13,170
12,814
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,536
929
394
1,343
11,371
4,975
0
8,453
2,823
47,299
0
L
Fenrir
Riipleyy
Fenrir
748
185
0
156
8,873
3,389
16
4,021
4,751
0
5,140
W
Athena
RuBiiA
Athena
6,667
2,258
0
2,996
10,671
12,190
366
4,054
6,401
15,708
89
W
11,996
904
3,950
5,055
10,849
4,984
1,088
2,064
8,660
68,495
762
L
Bastet
Yoshisaure
Bastet
11,260
2,850
0
1,761
12,600
4,806
0
5,950
6,530
0
30,230
W
Anhur
versus47
Anhur
6,549
2,991
0
813
9,891
4,571
1,459
2,354
7,537
0
26,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,751
Gold Earned
25,667
174
Minions Killed
127
0
Camps Cleared
0
653,891
Distance Traveled
536,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,511
793
82
7
0
209,878
0
L
Fenrir
6,982
582
6
1
0
106,179
0
W
Athena
9,845
820
19
2
0
231,984
0
W
Ra
10,980
915
110
9
0
220,842
0
L
Bastet
9,174
765
39
3
0
220,468
0
W
Anhur
9,926
827
45
4
0
201,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role