Player Matchup

Geb
Geb
Gold III
ALEX678
Geb
Gold III
Level 158
God Stats
3W - 1L
1,541 SR
Queue Stats
141W - 137L
1,458 MMR
Solo
Scylla
Scylla
Gold III
FINNAcook
Scylla
Gold III
Level 84
God Stats
13W - 24L
1,179 SR
Queue Stats
132W - 144L
1,460 MMR
Solo
Loki
Loki
Silver II
XBallistikzX
Loki
Silver II
Level 128
God Stats
5W - 2L
1,488 SR
Queue Stats
177W - 201L
1,461 MMR
Solo
Hercules
Hercules
Gold V
jdkryptonite48
Hercules
Gold V
Level 86
God Stats
18W - 19L
1,453 SR
Queue Stats
33W - 32L
1,461 MMR
Solo
Hachiman
Hachiman
Bronze III
vVBigChungusVv
Hachiman
Bronze III
Level 122
God Stats
4W - 2L
1,696 SR
Queue Stats
194W - 178L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,471 SR
1,459 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,478 SR
1,459 MMR
Horus
Horus
Bronze III
Cfamdad
Horus
Bronze III
Level 105
God Stats
11W - 12L
1,391 SR
Queue Stats
52W - 60L
1,454 MMR
Solo
Nut
Nut
Gold II
Olliechopper
Nut
Gold II
Level 149
God Stats
1W - 5L
1,428 SR
Queue Stats
79W - 85L
1,495 MMR
Party 1
Olorun
Olorun
Gold V
WeakEmotions2
Olorun
Gold V
Level 123
God Stats
0W - 1L
1,249 SR
Queue Stats
27W - 35L
1,439 MMR
Party 1
Sylvanus
Sylvanus
Silver III
bluebird27
Sylvanus
Silver III
Level 62
God Stats
1W - 2L
1,776 SR
Queue Stats
9W - 11L
1,453 MMR
Solo
Thor
Thor
Silver II
reldemar
Thor
Silver II
Level 104
God Stats
0W - 2L
1,545 SR
Queue Stats
17W - 16L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
1 / 0 / 1
6,034
603
3,493
9,187
4,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
FINNAcook
Scylla
11
0 / 0 / 0
5,931
593
4,299
4,028
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 1 / 0
5,437
544
1,644
7,009
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
12
2 / 0 / 0
7,564
756
4,852
7,349
4,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
11
1 / 0 / 1
6,099
610
4,701
4,974
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesCliodhnaThanatosCharon

VS

Bans
AthenaOsirisOdinBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cfamdad
Horus
10
0 / 2 / 0
5,046
505
2,944
8,898
7,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 0
6,194
619
3,281
5,156
1,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 2 / 0
5,338
534
3,651
6,776
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
bluebird27
Sylvanus
9
0 / 1 / 0
5,451
545
2,835
7,930
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
10
0 / 0 / 1
5,211
521
1,457
7,255
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
1
0
1
1.5
L
Horus
Cfamdad
Horus
0
2
0
0
W
Scylla
FINNAcook
Scylla
0
0
0
0
L
1
0
0
1
L
0
2
0
0
W
1
1
0
1
L
Sylvanus
bluebird27
Sylvanus
0
1
0
0
W
Hercules
2
0
0
2
L
Thor
0
0
1
0.5
W
Hachiman
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,989
Damage
14,168
32,547
Taken
36,015
14,563
Mitigated
20,667
15,361
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
3,493
611
1,627
3,163
9,187
4,800
0
3,549
5,638
19,888
2,455
L
Horus
Cfamdad
Horus
2,944
1,106
0
2,097
8,898
7,334
0
0
8,898
0
33,442
W
Scylla
FINNAcook
Scylla
4,299
463
0
436
4,028
1,252
0
864
3,164
42,750
536
L
3,281
1,647
0
889
5,156
1,823
0
2,829
2,205
0
54,745
L
3,651
1,923
60
1,682
6,776
2,640
0
1,223
5,553
38,584
2,431
W
1,644
234
0
4,519
7,009
2,058
0
626
6,383
0
34,528
L
Sylvanus
bluebird27
Sylvanus
2,835
1,482
240
2,908
7,930
6,331
0
2,180
5,606
25,896
3,629
W
Hercules
4,852
2,637
0
4,206
7,349
4,842
631
0
6,921
0
59,774
L
Thor
1,457
232
0
4,410
7,255
2,539
0
924
6,283
0
39,075
W
Hachiman
4,701
2,561
0
1,410
4,974
1,611
429
1,664
3,310
0
50,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,065
Gold Earned
27,240
361
Minions Killed
357
0
Camps Cleared
0
1,064,581
Distance Traveled
1,033,311
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,034
603
25
3
0
207,880
7
L
Horus
5,046
505
58
6
0
200,744
0
W
Scylla
5,931
593
79
8
0
224,763
0
L
Nut
6,194
619
101
10
0
198,715
0
L
Olorun
5,338
534
82
8
0
196,081
2
W
Loki
5,437
544
64
6
0
238,046
2
L
Sylvanus
5,451
545
43
4
0
194,002
1
W
Hercules
7,564
756
109
11
0
209,775
0
L
Thor
5,211
521
73
7
0
243,769
0
W
Hachiman
6,099
610
84
8
0
184,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role