Player Matchup

Neith
Neith
AwareArmadillo8
Neith
Level 85
God Stats
45W - 32L
1,681 SR
Queue Stats
209W - 211L
1,459 Elo+
Party 1
Bacchus
Bacchus
Iced De
Bacchus
Level 28
God Stats
3W - 2L
1,699 SR
Queue Stats
43W - 42L
1,496 Elo+
Party 1
Nox
Nox
OoDyNaMo
Nox
Level 117
God Stats
5W - 4L
1,806 SR
Queue Stats
88W - 104L
1,477 Elo+
Party 1
Team Averages
Level 77
1,729 SR
1,477 Elo+

VS

Team Averages
Level 65
1,684 SR
1,417 Elo+
Vulcan
Vulcan
LegacyLeyzer
Vulcan
Level 64
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 5L
1,226 Elo+
Solo
Tyr
Tyr
Maurao736
Tyr
Level 40
God Stats
31W - 34L
1,637 SR
Queue Stats
145W - 129L
1,472 Elo+
Solo
Hel
Hel
denekia
Hel
Level 91
God Stats
1W - 2L
1,704 SR
Queue Stats
16W - 15L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
9,156
763
11,151
9,858
4,476
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Iced De
Bacchus
14
3 / 0 / 6
8,654
721
8,555
8,209
10,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 1 / 7
8,661
722
6,737
7,054
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 3 / 2
7,521
627
5,561
8,972
3,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 2
7,382
615
7,500
14,903
12,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
13
2 / 2 / 0
8,148
679
7,671
10,668
6,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Bacchus
Iced De
Bacchus
3
0
6
6
L
Vulcan
0
3
2
0.33
L
0
4
2
0.25
W
2
1
7
5.5
L
Hel
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,443
Damage
20,732
25,121
Taken
34,543
18,653
Mitigated
23,424
9,147
Healing
15,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,151
6,454
0
3,444
9,858
4,476
1,087
5,526
3,911
0
50,915
W
Bacchus
Iced De
Bacchus
8,555
863
0
3,895
8,209
10,844
228
4,345
3,629
17,050
1,676
L
Vulcan
5,561
2,598
0
1,035
8,972
3,705
403
5,844
3,014
18,602
0
L
7,500
332
0
2,825
14,903
12,842
0
4,570
10,193
0
20,546
W
6,737
767
0
1,808
7,054
3,333
515
3,236
3,699
30,789
0
L
Hel
7,671
149
4,535
7,046
10,668
6,877
0
4,077
6,521
30,836
363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,471
Gold Earned
23,051
169
Minions Killed
102
0
Camps Cleared
0
683,641
Distance Traveled
714,594
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,156
763
95
8
0
207,094
1
W
Bacchus
8,654
721
27
2
0
255,722
0
L
Vulcan
7,521
627
31
3
0
241,658
0
L
Tyr
7,382
615
28
2
0
243,191
0
W
Nox
8,661
722
47
4
0
220,825
2
L
Hel
8,148
679
43
4
0
229,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role