Player Matchup

Bake Kujira
Bake Kujira
MicroMunt
Bake Kujira
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,717 Elo+
Party 1
Janus
Janus
Tràv
Janus
Level 144
God Stats
3W - 1L
1,499 SR
Queue Stats
257W - 337L
1,544 Elo+
Solo
Chiron
Chiron
austwastaken
Chiron
Level 65
God Stats
1W - 0L
1,771 SR
Queue Stats
5W - 3L
1,507 Elo+
Party 1
Fenrir
Fenrir
efrenz1689
Fenrir
Level 161
God Stats
23W - 15L
1,320 SR
Queue Stats
194W - 201L
1,496 Elo+
Solo
Camazotz
Camazotz
erkiturkey
Camazotz
Level 198
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 243L
1,526 Elo+
Solo
Team Averages
Level 116
1,518 SR
1,558 Elo+

VS

Team Averages
Level 109
1,531 SR
1,544 Elo+
Zeus
Zeus
InvertedNavi
Zeus
Level 127
God Stats
5W - 8L
1,379 SR
Queue Stats
158W - 161L
1,591 Elo+
Solo
Sylvanus
Sylvanus
MangoDream
Sylvanus
Level 65
God Stats
6W - 6L
1,696 SR
Queue Stats
44W - 39L
1,566 Elo+
Solo
Anhur
Anhur
MeatyFlapz
Anhur
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 199L
1,502 Elo+
Solo
King Arthur
King Arthur
ProfessorPress
King Arthur
Level 122
God Stats
4W - 3L
1,582 SR
Queue Stats
31W - 26L
1,558 Elo+
Solo
Cliodhna
Cliodhna
Spooky Krypt
Cliodhna
Level 125
God Stats
8W - 7L
1,500 SR
Queue Stats
172W - 154L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
MicroMunt
Bake Kujira
11
1 / 1 / 8
7,398
528
4,225
10,551
7,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Tràv
Janus
14
4 / 2 / 4
8,703
622
7,305
7,059
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
5 / 1 / 1
8,454
604
6,351
7,090
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
efrenz1689
Fenrir
14
5 / 0 / 4
8,133
581
6,363
13,023
6,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
erkiturkey
Camazotz
15
7 / 1 / 0
9,089
649
11,561
16,704
9,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,071
505
7,360
10,278
3,344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
MangoDream
Sylvanus
12
1 / 4 / 1
6,939
496
3,774
14,291
10,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
12
0 / 4 / 0
6,673
477
3,988
9,906
3,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ProfessorPress
King Arthur
9
1 / 5 / 0
6,418
458
6,108
12,894
8,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
Spooky Krypt
Cliodhna
13
2 / 5 / 1
7,283
520
9,152
13,622
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
22
Kills
5
5
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Sylvanus
MangoDream
Sylvanus
1
4
1
0.38
L
Anhur
0
4
0
0
W
Bake Kujira
MicroMunt
Bake Kujira
1
1
8
5
L
King Arthur
ProfessorPress
King Arthur
1
5
0
0.2
L
Cliodhna
Spooky Krypt
Cliodhna
2
5
1
0.5
W
Janus
Tràv
Janus
4
2
4
3
W
Chiron
5
1
1
5.5
W
Fenrir
efrenz1689
Fenrir
5
0
4
7
W
Camazotz
erkiturkey
Camazotz
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,805
Damage
30,382
54,427
Taken
60,991
28,631
Mitigated
30,916
20,011
Healing
18,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,360
2,124
0
1,955
10,278
3,344
0
2,818
7,265
66,090
0
L
Sylvanus
MangoDream
Sylvanus
3,774
1,254
685
3,823
14,291
10,578
0
5,293
8,730
36,650
973
L
Anhur
3,988
2,393
0
3,739
9,906
3,429
0
1,695
8,091
0
45,839
W
Bake Kujira
MicroMunt
Bake Kujira
4,225
1,835
0
2,281
10,551
7,690
35
5,872
4,679
22,457
781
L
King Arthur
ProfessorPress
King Arthur
6,108
1,275
0
3,603
12,894
8,032
0
0
12,894
0
38,821
L
Cliodhna
Spooky Krypt
Cliodhna
9,152
2,280
0
4,325
13,622
5,533
0
984
12,636
0
63,881
W
Janus
Tràv
Janus
7,305
845
0
750
7,059
2,687
0
3,666
3,393
74,986
1,907
W
Chiron
6,351
1,773
379
2,760
7,090
2,484
2,439
241
6,849
0
65,087
W
Fenrir
efrenz1689
Fenrir
6,363
995
0
5,794
13,023
6,072
112
1,204
11,819
0
52,056
W
Camazotz
erkiturkey
Camazotz
11,561
3,806
0
8,047
16,704
9,698
1,240
0
16,704
0
68,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,777
Gold Earned
34,384
453
Minions Killed
392
0
Camps Cleared
0
1,463,131
Distance Traveled
1,240,662
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,071
505
104
7
0
246,113
0
L
Sylvanus
6,939
496
68
5
0
249,941
1
L
Anhur
6,673
477
70
5
0
240,006
2
W
Bake Kujira
7,398
528
42
3
0
295,772
3
L
King Arthur
6,418
458
59
4
0
202,723
3
L
Cliodhna
7,283
520
91
7
0
301,879
3
W
Janus
8,703
622
142
10
0
323,815
0
W
Chiron
8,454
604
96
7
0
265,731
1
W
Fenrir
8,133
581
76
5
0
314,438
5
W
Camazotz
9,089
649
97
7
0
263,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role