Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dinozavr497
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 63L
1,280 Elo+
Solo
Osiris
Osiris
MrsBerserker83
Osiris
Level 119
God Stats
0W - 3L
1,290 SR
Queue Stats
307W - 304L
1,504 Elo+
Solo
Anubis
Anubis
SmiteKing123
Anubis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 137L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
SullyBoy113
Danzaburou
Level 157
God Stats
4W - 2L
1,268 SR
Queue Stats
217W - 209L
1,573 Elo+
Party 1
Team Averages
Level 119
1,412 SR
1,478 Elo+

VS

Team Averages
Level 141
1,527 SR
1,581 Elo+
Fafnir
Fafnir
Kyle9250
Fafnir
Level 151
God Stats
1W - 0L
1,302 SR
Queue Stats
49W - 21L
1,723 Elo+
Solo
Ishtar
Ishtar
ensrck
Ishtar
Level 154
God Stats
3W - 0L
1,855 SR
Queue Stats
101W - 98L
1,543 Elo+
Solo
Skadi
Skadi
johnspartan117
Skadi
Level 75
God Stats
2W - 5L
1,265 SR
Queue Stats
223W - 235L
1,622 Elo+
Solo
Geb
Geb
lceBox3
Geb
Level 166
God Stats
4W - 3L
1,715 SR
Queue Stats
733W - 732L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
º1949º
Gilgamesh
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 6 / 5
6,669
667
6,253
10,131
5,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cerberus
Dinozavr497
Cerberus
13
1 / 4 / 2
7,599
760
6,635
14,664
17,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 4
6,725
673
5,050
13,923
18,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
17
5 / 2 / 1
8,938
894
13,656
5,803
3,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
SullyBoy113
Danzaburou
14
0 / 3 / 5
7,428
743
9,038
9,983
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kyle9250
Fafnir
15
7 / 1 / 9
9,178
918
8,635
11,857
16,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
ensrck
Ishtar
16
6 / 1 / 9
9,663
966
14,499
9,234
5,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 0 / 14
9,138
914
12,928
7,139
3,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
14
0 / 1 / 16
8,808
881
7,803
11,255
9,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
º1949º
Gilgamesh
13
3 / 3 / 11
8,145
815
7,208
14,391
17,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
6
Kills
19
19
Deaths
6
17
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
6
5
0.42
L
Cerberus
Dinozavr497
Cerberus
1
4
2
0.5
W
Fafnir
Kyle9250
Fafnir
7
1
9
11.5
L
0
4
4
0.5
L
Anubis
5
2
1
2.75
L
Danzaburou
SullyBoy113
Danzaburou
0
3
5
0.83
W
Ishtar
ensrck
Ishtar
6
1
9
10.5
W
3
0
14
10
W
Geb
0
1
16
8
W
Gilgamesh
º1949º
Gilgamesh
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,632
Damage
51,073
54,504
Taken
53,876
52,580
Mitigated
52,203
14,602
Healing
18,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,253
759
484
2,139
10,131
5,547
0
3,336
6,431
0
8,115
L
Cerberus
Dinozavr497
Cerberus
6,635
270
587
3,545
14,664
17,992
0
2,446
12,037
11,991
0
W
Fafnir
Kyle9250
Fafnir
8,635
2,478
2,361
4,309
11,857
16,009
985
3,801
7,741
12,042
0
L
5,050
958
694
2,422
13,923
18,422
0
4,645
8,893
0
9,359
L
Anubis
13,656
818
0
1,143
5,803
3,910
0
1,281
4,475
32,194
0
L
Danzaburou
SullyBoy113
Danzaburou
9,038
1,484
342
3,246
9,983
6,709
0
3,334
6,362
0
21,883
W
Ishtar
ensrck
Ishtar
14,499
8,983
521
1,481
9,234
5,252
1,264
3,943
5,119
0
38,649
W
12,928
5,015
3,893
1,073
7,139
3,796
1,589
3,334
3,709
0
25,584
W
Geb
7,803
568
1,739
1,553
11,255
9,250
158
4,979
6,014
13,236
214
W
Gilgamesh
º1949º
Gilgamesh
7,208
1,035
744
1,281
14,391
17,896
707
4,234
9,854
0
10,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,359
Gold Earned
44,932
112
Minions Killed
126
0
Camps Cleared
0
854,697
Distance Traveled
945,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,669
667
9
1
0
163,006
0
L
Cerberus
7,599
760
19
2
0
180,270
0
W
Fafnir
9,178
918
3
0
0
196,133
0
L
Osiris
6,725
673
4
0
0
151,266
0
L
Anubis
8,938
894
45
5
0
175,320
0
L
Danzaburou
7,428
743
35
4
0
184,835
0
W
Ishtar
9,663
966
69
7
0
175,391
0
W
Skadi
9,138
914
41
4
0
194,794
0
W
Geb
8,808
881
5
1
0
203,730
0
W
Gilgamesh
8,145
815
8
1
0
175,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role