Player Matchup

Osiris
Osiris
Chmiken
Osiris
Level 108
God Stats
2W - 2L
1,726 SR
Queue Stats
91W - 88L
1,482 Elo+
Party 1
Pele
Pele
Qu00t
Pele
Level 129
God Stats
3W - 4L
1,512 SR
Queue Stats
120W - 113L
1,481 Elo+
Party 1
Kuzenbo
Kuzenbo
SparedT
Kuzenbo
Level 122
God Stats
3W - 11L
1,372 SR
Queue Stats
154W - 146L
1,562 Elo+
Solo
Hachiman
Hachiman
ThePervvySage
Hachiman
Level 59
God Stats
5W - 12L
1,342 SR
Queue Stats
114W - 109L
1,527 Elo+
Party 1
Aphrodite
Aphrodite
YuHuangGuy
Aphrodite
Level 29
God Stats
2W - 1L
1,705 SR
Queue Stats
4W - 4L
1,593 Elo+
Party 1
Team Averages
Level 89
1,531 SR
1,529 Elo+

VS

Team Averages
Level 101
1,536 SR
1,538 Elo+
Mercury
Mercury
Achilles
Mercury
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
320W - 310L
1,656 Elo+
Solo
Sylvanus
Sylvanus
Avexik
Sylvanus
Level 117
God Stats
2W - 1L
1,716 SR
Queue Stats
42W - 41L
1,521 Elo+
Party 2
Cupid
Cupid
SinfullParadox
Cupid
Level 68
God Stats
6W - 1L
1,789 SR
Queue Stats
40W - 37L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
oscariias
Nu Wa
Level 109
God Stats
5W - 6L
1,458 SR
Queue Stats
36W - 36L
1,501 Elo+
Party 3
Mulan
Mulan
zombieshake2013
Mulan
Level 55
God Stats
7W - 4L
1,215 SR
Queue Stats
54W - 44L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chmiken
Osiris
13
2 / 1 / 2
7,160
511
5,590
11,649
7,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
Qu00t
Pele
12
1 / 4 / 1
7,290
521
6,893
15,218
9,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
SparedT
Kuzenbo
11
1 / 3 / 2
6,730
481
5,845
14,501
16,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
ThePervvySage
Hachiman
13
2 / 3 / 1
7,198
514
5,145
6,893
2,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
YuHuangGuy
Aphrodite
13
2 / 0 / 1
7,225
516
5,068
7,056
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Achilles
Mercury
15
0 / 1 / 3
7,593
542
2,807
10,214
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
Avexik
Sylvanus
12
1 / 2 / 5
6,832
488
6,125
11,801
8,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 2 / 3
7,609
544
10,417
9,730
4,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
oscariias
Nu Wa
12
3 / 2 / 0
7,541
539
8,293
5,220
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 1 / 1
9,035
645
11,333
12,132
7,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
11
11
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
Achilles
Mercury
0
1
3
1.5
W
Sylvanus
Avexik
Sylvanus
1
2
5
1.75
L
Osiris
Chmiken
Osiris
2
1
2
3
L
Pele
Qu00t
Pele
1
4
1
0.38
W
3
2
3
2.25
L
Kuzenbo
SparedT
Kuzenbo
1
3
2
0.67
L
Hachiman
ThePervvySage
Hachiman
2
3
1
0.83
L
Aphrodite
YuHuangGuy
Aphrodite
2
0
1
2.5
W
Nu Wa
oscariias
Nu Wa
3
2
0
1.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,541
Damage
38,975
55,317
Taken
49,097
38,700
Mitigated
27,210
22,188
Healing
22,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Achilles
Mercury
2,807
1,758
0
5,559
10,214
4,324
395
1,332
8,707
0
63,788
W
Sylvanus
Avexik
Sylvanus
6,125
2,827
1,093
3,180
11,801
8,883
965
3,764
7,935
25,063
6,282
L
Osiris
Chmiken
Osiris
5,590
2,496
0
4,405
11,649
7,768
0
3,145
7,982
0
63,885
L
Pele
Qu00t
Pele
6,893
1,802
0
5,613
15,218
9,116
0
602
14,504
0
56,386
W
10,417
6,937
1,613
3,926
9,730
4,246
2,615
3,021
6,607
0
56,697
L
Kuzenbo
SparedT
Kuzenbo
5,845
2,430
0
1,551
14,501
16,212
81
3,593
10,632
21,146
737
L
Hachiman
ThePervvySage
Hachiman
5,145
2,944
0
2,682
6,893
2,089
1,223
1,986
4,837
0
59,682
L
Aphrodite
YuHuangGuy
Aphrodite
5,068
46
2,651
5,286
7,056
3,515
0
2,969
3,611
52,198
0
W
Nu Wa
oscariias
Nu Wa
8,293
1,402
0
1,250
5,220
1,893
182
1,713
3,280
53,255
1,320
W
11,333
2,261
0
5,825
12,132
7,864
413
213
11,901
0
72,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,603
Gold Earned
38,610
444
Minions Killed
462
0
Camps Cleared
0
1,406,427
Distance Traveled
1,340,951
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,593
542
105
8
0
324,062
2
W
Sylvanus
6,832
488
49
4
0
227,981
1
L
Osiris
7,160
511
100
7
0
346,344
0
L
Pele
7,290
521
105
8
0
261,575
3
W
Cupid
7,609
544
90
6
0
259,647
1
L
Kuzenbo
6,730
481
37
3
0
282,676
0
L
Hachiman
7,198
514
88
6
0
252,528
0
L
Aphrodite
7,225
516
114
8
0
263,304
2
W
Nu Wa
7,541
539
94
7
0
254,260
0
W
Mulan
9,035
645
124
9
0
275,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role