Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
Luxf3r
Cu Chulainn
Silver I
Level 144
God Stats
4W - 0L
1,912 SR
Queue Stats
32W - 1L
1,580 MMR
Party 2
Cthulhu
Cthulhu
Silver I
Luxfër
Cthulhu
Silver I
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,577 MMR
Party 2
Hachiman
Hachiman
Silver II
RogueForcee
Hachiman
Silver II
Level 159
God Stats
4W - 0L
1,808 SR
Queue Stats
11W - 0L
1,697 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,740 SR
1,618 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,609 SR
1,495 MMR
Xing Tian
Xing Tian
Gold I
ChinoPlx
Xing Tian
Gold I
Level 151
God Stats
0W - 2L
1,625 SR
Queue Stats
257W - 240L
1,579 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
QuesitoMarquez
Ah Muzen Cab
Gold III
Level 102
God Stats
1W - 2L
1,517 SR
Queue Stats
292W - 280L
1,402 MMR
Party 1
Ra
Ra
Gold V
kingk1-3
Ra
Gold V
Level 155
God Stats
26W - 28L
1,685 SR
Queue Stats
120W - 134L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Luxf3r
Cu Chulainn
16
5 / 2 / 3
10,516
751
18,052
15,609
13,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cthulhu
Luxfër
Cthulhu
17
3 / 1 / 4
10,067
719
16,522
14,152
13,896
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
RogueForcee
Hachiman
15
0 / 0 / 3
9,442
674
10,481
9,992
4,243
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
OsirisAchillesKuzenboThothFafnir

VS

Bans
Ne ZhaXbalanqueKukulkanAnhurVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChinoPlx
Xing Tian
14
2 / 2 / 0
8,840
631
10,353
22,881
17,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
QuesitoMarquez
Ah Muzen Cab
14
0 / 2 / 3
8,970
641
8,414
14,966
8,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 4 / 2
8,531
609
6,620
11,531
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
8
Kills
3
3
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ChinoPlx
Xing Tian
2
2
0
1
W
Cu Chulainn
Luxf3r
Cu Chulainn
5
2
3
3.25
W
Cthulhu
Luxfër
Cthulhu
3
1
4
5
L
Ah Muzen Cab
QuesitoMarquez
Ah Muzen Cab
0
2
3
0.75
W
Hachiman
RogueForcee
Hachiman
0
0
3
1.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,055
Damage
25,387
39,753
Taken
49,378
31,949
Mitigated
31,147
20,056
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ChinoPlx
Xing Tian
10,353
547
0
5,514
22,881
17,367
0
6,854
15,335
25,438
1,375
W
Cu Chulainn
Luxf3r
Cu Chulainn
18,052
1,296
0
5,454
15,609
13,810
542
5,539
8,609
657
43,521
W
Cthulhu
Luxfër
Cthulhu
16,522
795
889
6,687
14,152
13,896
335
4,559
7,947
43,863
2,857
L
Ah Muzen Cab
QuesitoMarquez
Ah Muzen Cab
8,414
2,349
0
2,842
14,966
8,620
0
5,394
9,158
0
37,089
W
Hachiman
RogueForcee
Hachiman
10,481
7,079
0
7,026
9,992
4,243
1,968
3,889
5,237
0
70,359
L
6,620
106
2,835
2,994
11,531
5,160
0
4,119
7,122
33,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,025
Gold Earned
26,341
224
Minions Killed
159
0
Camps Cleared
0
824,634
Distance Traveled
790,287
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,840
631
35
3
0
270,090
0
W
Cu Chulainn
10,516
751
59
4
0
293,432
0
W
Cthulhu
10,067
719
55
4
0
276,790
7
L
Ah Muzen Cab
8,970
641
69
5
0
259,878
0
W
Hachiman
9,442
674
110
8
0
254,412
0
L
Ra
8,531
609
55
4
0
260,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role