Player Matchup

Fenrir
Fenrir
BigBoyBazuso
Fenrir
Level 142
God Stats
3W - 3L
1,597 SR
Queue Stats
101W - 108L
1,491 Elo+
Party 2
Bacchus
Bacchus
BigSalvadorZ
Bacchus
Level 133
God Stats
0W - 3L
1,429 SR
Queue Stats
118W - 124L
1,480 Elo+
Party 2
Hou Yi
Hou Yi
EZYFBBY
Hou Yi
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,298 Elo+
Party 2
Gilgamesh
Gilgamesh
JinchurikiPrinc
Gilgamesh
Level 103
God Stats
0W - 2L
1,297 SR
Queue Stats
71W - 73L
1,462 Elo+
Solo
Janus
Janus
Yunniq
Janus
Level 109
God Stats
20W - 17L
1,656 SR
Queue Stats
78W - 77L
1,497 Elo+
Party 2
Team Averages
Level 107
1,496 SR
1,445 Elo+

VS

Team Averages
Level 102
1,598 SR
1,568 Elo+
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Bron_X6
King Arthur
Level 89
God Stats
53W - 41L
1,613 SR
Queue Stats
67W - 50L
1,621 Elo+
Party 1
Ne Zha
Ne Zha
Cisco69 Y
Ne Zha
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 140L
1,501 Elo+
Party 3
Bake Kujira
Bake Kujira
druidsmith6ANEW
Bake Kujira
Level 67
God Stats
8W - 1L
1,812 SR
Queue Stats
24W - 27L
1,593 Elo+
Party 1
Loki
Loki
iWarBabyi
Loki
Level 117
God Stats
3W - 3L
1,564 SR
Queue Stats
38W - 36L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 2 / 0
4,811
481
2,503
7,281
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
BigSalvadorZ
Bacchus
9
0 / 0 / 1
5,264
526
3,181
4,656
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
EZYFBBY
Hou Yi
8
1 / 1 / 0
4,584
458
1,724
2,663
795
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
JinchurikiPrinc
Gilgamesh
7
0 / 3 / 0
4,117
412
1,278
8,956
6,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Janus
Yunniq
Janus
11
0 / 0 / 0
5,563
556
2,642
2,656
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 0 / 2
6,514
651
3,137
7,686
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Bron_X6
King Arthur
11
2 / 0 / 2
6,657
666
2,288
3,054
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
Cisco69 Y
Ne Zha
9
0 / 1 / 0
5,080
508
746
5,793
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
druidsmith6ANEW
Bake Kujira
9
0 / 1 / 1
5,146
515
2,691
5,389
3,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
11
4 / 0 / 1
6,085
609
3,280
6,534
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
2
1
L
Fenrir
1
2
0
0.5
L
Bacchus
BigSalvadorZ
Bacchus
0
0
1
0.5
W
King Arthur
Bron_X6
King Arthur
2
0
2
3
W
Ne Zha
Cisco69 Y
Ne Zha
0
1
0
0
L
Hou Yi
EZYFBBY
Hou Yi
1
1
0
1
L
Gilgamesh
JinchurikiPrinc
Gilgamesh
0
3
0
0
L
Janus
Yunniq
Janus
0
0
0
0
W
Bake Kujira
druidsmith6ANEW
Bake Kujira
0
1
1
0.5
W
Loki
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,328
Damage
12,142
26,212
Taken
28,456
14,649
Mitigated
12,463
5,490
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,137
886
0
4,968
7,686
2,642
0
2,645
5,041
59,104
1,783
L
Fenrir
2,503
750
0
1,014
7,281
2,930
0
1,164
6,117
0
31,624
L
Bacchus
BigSalvadorZ
Bacchus
3,181
530
0
2,095
4,656
3,958
0
1,579
3,077
19,984
0
W
King Arthur
Bron_X6
King Arthur
2,288
506
0
250
3,054
1,650
0
0
2,921
0
40,957
W
Ne Zha
Cisco69 Y
Ne Zha
746
194
114
1,944
5,793
2,263
0
1,299
4,494
0
25,097
L
Hou Yi
EZYFBBY
Hou Yi
1,724
963
0
642
2,663
795
0
449
2,214
0
23,356
L
Gilgamesh
JinchurikiPrinc
Gilgamesh
1,278
489
0
946
8,956
6,039
0
1,166
7,790
0
21,185
L
Janus
Yunniq
Janus
2,642
78
0
793
2,656
927
0
1,366
1,290
45,431
912
W
Bake Kujira
druidsmith6ANEW
Bake Kujira
2,691
1,414
0
719
5,389
3,822
0
1,624
3,726
23,231
0
W
Loki
3,280
945
0
3,639
6,534
2,086
0
255
6,244
0
40,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,339
Gold Earned
29,482
238
Minions Killed
337
0
Camps Cleared
0
1,025,896
Distance Traveled
1,107,989
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,514
651
102
10
0
196,476
5
L
Fenrir
4,811
481
49
5
0
216,470
0
L
Bacchus
5,264
526
29
3
0
216,933
2
W
King Arthur
6,657
666
70
7
0
198,704
2
W
Ne Zha
5,080
508
57
6
0
225,597
5
L
Hou Yi
4,584
458
52
5
0
171,920
0
L
Gilgamesh
4,117
412
27
3
0
201,029
0
L
Janus
5,563
556
81
8
0
219,544
0
W
Bake Kujira
5,146
515
34
3
0
233,449
0
W
Loki
6,085
609
74
7
0
253,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role