Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Carlsensoul2
Bakasura
Level 41
God Stats
1W - 1L
1,678 SR
Queue Stats
24W - 42L
1,369 Elo+
Solo
Hercules
Hercules
Eli_N08
Hercules
Level 83
God Stats
3W - 2L
1,739 SR
Queue Stats
175W - 182L
1,448 Elo+
Party 3
Chang'e
Chang'e
Hamude25
Chang'e
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,500 Elo+
Party 2
Chernobog
Chernobog
RayMadU
Chernobog
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
245W - 247L
1,459 Elo+
Party 3
Team Averages
Level 76
1,583 SR
1,455 Elo+

VS

Team Averages
Level 96
1,456 SR
1,472 Elo+
Tiamat
Tiamat
 
Tiamat
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MitchR9
Neith
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
169W - 176L
1,430 Elo+
Party 4
Athena
Athena
ThatRudeBoii-
Athena
Level 105
God Stats
2W - 4L
1,282 SR
Queue Stats
134W - 126L
1,463 Elo+
Party 4
Ix Chel
Ix Chel
manoridder
Ix Chel
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 113L
1,489 Elo+
Party 1
Martichoras
Martichoras
sammetjemc
Martichoras
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 125L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
1 / 5 / 0
7,163
651
6,935
12,093
4,914
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Carlsensoul2
Bakasura
12
0 / 4 / 2
6,666
606
2,360
13,388
13,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Eli_N08
Hercules
14
1 / 1 / 2
7,589
690
10,335
22,541
18,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Hamude25
Chang'e
12
1 / 1 / 2
6,834
621
4,094
11,423
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
RayMadU
Chernobog
15
1 / 2 / 3
8,047
732
13,035
11,269
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 1 / 7
7,654
696
12,151
9,366
5,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
MitchR9
Neith
15
3 / 0 / 10
8,274
752
24,326
8,305
4,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 9
7,428
675
5,117
16,767
16,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ix Chel
manoridder
Ix Chel
16
7 / 0 / 4
8,578
780
12,147
8,651
5,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
sammetjemc
Martichoras
14
0 / 1 / 10
7,516
683
14,283
5,360
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
4
Kills
13
13
Deaths
4
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
5
0
0.2
W
Tiamat
 
Tiamat
2
1
7
5.5
L
Bakasura
Carlsensoul2
Bakasura
0
4
2
0.25
L
Hercules
Eli_N08
Hercules
1
1
2
2
L
Chang'e
Hamude25
Chang'e
1
1
2
2
W
Neith
MitchR9
Neith
3
0
10
8
L
Chernobog
RayMadU
Chernobog
1
2
3
1.25
W
1
2
9
2.75
W
Ix Chel
manoridder
Ix Chel
7
0
4
9
W
Martichoras
sammetjemc
Martichoras
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,759
Damage
68,024
70,714
Taken
48,449
46,739
Mitigated
35,109
36,999
Healing
21,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,935
1,210
1,313
738
12,093
4,914
0
5,700
6,393
11,190
3,277
W
Tiamat
 
Tiamat
12,151
495
551
1,386
9,366
5,660
90
994
8,181
22,722
0
L
Bakasura
Carlsensoul2
Bakasura
2,360
1,243
742
1,499
13,388
13,887
0
5,194
8,194
0
3,237
L
Hercules
Eli_N08
Hercules
10,335
1,566
187
11,848
22,541
18,947
0
9,097
13,444
0
16,225
L
Chang'e
Hamude25
Chang'e
4,094
327
9,857
7,497
11,423
4,052
0
4,212
7,211
8,121
0
W
Neith
MitchR9
Neith
24,326
4,454
1,040
2,587
8,305
4,841
78
472
7,657
0
40,804
L
Chernobog
RayMadU
Chernobog
13,035
4,515
687
2,631
11,269
4,939
0
4,907
6,362
0
38,285
W
5,117
1,454
2,154
4,054
16,767
16,685
14
5,026
11,165
10,951
795
W
Ix Chel
manoridder
Ix Chel
12,147
1,972
4,320
3,229
8,651
5,073
29
1,098
7,434
26,686
0
W
Martichoras
sammetjemc
Martichoras
14,283
2,495
676
1,021
5,360
2,850
0
1,218
3,980
0
26,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,299
Gold Earned
39,450
119
Minions Killed
127
0
Camps Cleared
0
1,067,116
Distance Traveled
1,088,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,163
651
22
2
0
198,397
0
W
Tiamat
7,654
696
21
2
0
227,789
0
L
Bakasura
6,666
606
10
1
0
216,609
0
L
Hercules
7,589
690
15
1
0
223,098
0
L
Chang'e
6,834
621
10
1
0
226,983
0
W
Neith
8,274
752
38
3
0
207,124
0
L
Chernobog
8,047
732
62
6
0
202,029
0
W
Athena
7,428
675
15
1
0
233,695
0
W
Ix Chel
8,578
780
28
3
0
212,051
0
W
Martichoras
7,516
683
25
2
0
207,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role