Player Matchup

Loki
Loki
SoDaLixoNoSmite
Loki
Level 106
God Stats
15W - 9L
1,500 SR
Queue Stats
249W - 265L
1,466 Elo+
Solo
Medusa
Medusa
VicenzoGott
Medusa
Level 46
God Stats
8W - 4L
1,798 SR
Queue Stats
124W - 148L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
iTz_AleKZinD3L4S
Zhong Kui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 250L
1,519 Elo+
Party 1
Khepri
Khepri
jaggedmichael
Khepri
Level 145
God Stats
2W - 5L
1,500 SR
Queue Stats
304W - 394L
1,483 Elo+
Party 1
Tyr
Tyr
zMacroz-_-
Tyr
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 22L
1,503 Elo+
Party 1
Team Averages
Level 102
1,560 SR
1,485 Elo+

VS

Team Averages
Level 140
1,551 SR
1,497 Elo+
Nut
Nut
 
Nut
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Ace_Umbra
Ganesha
Level 126
God Stats
2W - 2L
1,543 SR
Queue Stats
24W - 21L
1,490 Elo+
Party 3
Zeus
Zeus
Obamaelnegro
Zeus
Level 148
God Stats
1W - 3L
1,528 SR
Queue Stats
188W - 172L
1,500 Elo+
Party 2
Bakasura
Bakasura
alan32yeahhhhhhh
Bakasura
Level 144
God Stats
2W - 5L
1,477 SR
Queue Stats
135W - 123L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
ιмναяιєту
Sun Wukong
Level 154
God Stats
11W - 5L
1,707 SR
Queue Stats
118W - 104L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
5,680
568
4,379
7,253
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
9
0 / 2 / 0
4,828
483
3,838
5,044
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
11
3 / 0 / 0
6,295
630
4,898
7,315
5,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 1
5,361
536
3,411
7,363
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 1 / 1
5,534
553
5,057
9,021
7,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
1 / 0 / 2
5,658
566
4,594
4,965
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Ace_Umbra
Ganesha
9
0 / 0 / 2
5,314
531
2,852
9,086
4,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 0
5,458
546
4,220
5,248
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 1
5,752
575
3,005
9,110
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
11
1 / 1 / 0
6,158
616
5,149
9,566
5,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
4
4
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
0
2
2
L
Ganesha
Ace_Umbra
Ganesha
0
0
2
1
L
0
3
0
0
W
1
0
2
2
W
Medusa
0
2
0
0
L
2
0
1
2.5
W
Zhong Kui
3
0
0
3
W
0
1
1
0.5
W
0
1
1
0.5
L
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,583
Damage
19,820
35,996
Taken
37,975
22,763
Mitigated
18,412
12,585
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,594
2,564
0
1,925
4,965
1,767
20
773
4,192
0
40,814
L
Ganesha
Ace_Umbra
Ganesha
2,852
651
1,435
2,760
9,086
4,910
0
2,371
6,715
13,039
0
L
4,220
1,041
0
40
5,248
2,086
0
3,579
1,669
37,356
0
W
4,379
664
0
4,320
7,253
2,456
0
871
6,222
0
54,415
W
Medusa
3,838
1,059
0
366
5,044
1,847
0
448
4,324
0
34,205
L
3,005
2,323
0
2,165
9,110
3,986
0
1,024
8,086
0
39,806
W
Zhong Kui
4,898
746
0
2,473
7,315
5,970
0
3,224
3,921
39,806
1,129
W
3,411
211
0
1,996
7,363
5,249
0
2,529
4,794
17,341
2,113
W
5,057
694
0
3,430
9,021
7,241
0
0
9,021
361
41,857
L
Sun Wukong
5,149
902
0
2,820
9,566
5,663
0
155
9,411
0
46,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,698
Gold Earned
28,340
320
Minions Killed
334
0
Camps Cleared
0
1,065,490
Distance Traveled
995,486
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,658
566
86
9
0
185,400
2
L
Ganesha
5,314
531
0
0
0
212,759
3
L
Zeus
5,458
546
89
9
0
179,225
1
W
Loki
5,680
568
83
8
0
255,531
0
W
Medusa
4,828
483
58
6
0
186,199
0
L
Bakasura
5,752
575
79
8
0
228,072
0
W
Zhong Kui
6,295
630
81
8
0
195,220
3
W
Khepri
5,361
536
25
3
0
219,645
0
W
Tyr
5,534
553
73
7
0
208,895
0
L
Sun Wukong
6,158
616
80
8
0
190,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role