Player Matchup

Bacchus
Bacchus
Bronze III
StayLeeHaze
Bacchus
Bronze III
Level 108
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 7L
1,332 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
XcRaZyReapEr42X
Danzaburou
Bronze IV
Level 128
God Stats
1W - 4L
1,457 SR
Queue Stats
2W - 17L
1,087 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
lCrimson Tide
Baron Samedi
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,340 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,567 SR
1,253 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,596 SR
1,353 MMR
Hou Yi
Hou Yi
Bronze III
DanielUbon74
Hou Yi
Bronze III
Level 89
God Stats
1W - 2L
1,933 SR
Queue Stats
2W - 3L
1,551 MMR
Solo
Agni
Agni
Gold V
VnilaGorrila
Agni
Gold V
Level 126
God Stats
51W - 64L
1,397 SR
Queue Stats
513W - 672L
1,132 MMR
Solo
Jormungandr
Jormungandr
Gold IV
qwerish
Jormungandr
Gold IV
Level 157
God Stats
5W - 3L
1,459 SR
Queue Stats
25W - 32L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
StayLeeHaze
Bacchus
15
1 / 2 / 3
9,612
641
3,414
13,795
15,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
XcRaZyReapEr42X
Danzaburou
15
2 / 5 / 2
10,419
695
7,970
13,717
5,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
lCrimson Tide
Baron Samedi
17
2 / 4 / 4
10,614
708
7,447
10,890
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Bake KujiraGuan YuKukulkanHelHades

VS

Bans
Ah Muzen CabHeraBastetMerlinLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
4 / 1 / 3
11,130
742
10,238
9,652
4,339
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 4 / 4
11,987
799
13,286
8,990
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
qwerish
Jormungandr
16
2 / 1 / 7
10,951
730
8,950
11,086
10,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
11
11
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
1
3
5.5
L
Bacchus
StayLeeHaze
Bacchus
1
2
3
1.25
W
5
4
4
1.75
L
Danzaburou
XcRaZyReapEr42X
Danzaburou
2
5
2
0.6
L
Baron Samedi
lCrimson Tide
Baron Samedi
2
4
4
1
W
Jormungandr
qwerish
Jormungandr
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,831
Damage
32,474
38,402
Taken
29,728
25,684
Mitigated
18,495
7,217
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,238
5,868
0
3,427
9,652
4,339
861
4,121
5,460
0
52,586
L
Bacchus
StayLeeHaze
Bacchus
3,414
309
0
1,279
13,795
15,592
0
3,932
9,381
17,392
0
W
13,286
277
0
648
8,990
3,923
1,131
5,320
3,602
44,238
0
L
Danzaburou
XcRaZyReapEr42X
Danzaburou
7,970
2,680
0
2,085
13,717
5,241
1,106
9,501
3,554
0
35,596
L
Baron Samedi
lCrimson Tide
Baron Samedi
7,447
636
1,046
2,807
10,890
4,851
0
6,718
3,575
45,207
0
W
Jormungandr
qwerish
Jormungandr
8,950
1,471
0
3,564
11,086
10,233
556
2,062
9,007
42,850
4,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
34,068
157
Minions Killed
216
0
Camps Cleared
0
783,794
Distance Traveled
871,829
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,130
742
75
5
0
291,089
6
L
Bacchus
9,612
641
20
1
0
283,773
6
W
Agni
11,987
799
77
5
0
273,062
0
L
Danzaburou
10,419
695
55
4
0
246,806
0
L
Baron Samedi
10,614
708
82
5
0
253,215
2
W
Jormungandr
10,951
730
64
4
0
307,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role