Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
TepidBassoon411
Cupid
Level 45
God Stats
0W - 2L
1,310 SR
Queue Stats
252W - 265L
1,368 Elo+
Solo
Horus
Horus
TheHottestHotRyu
Horus
Level 99
God Stats
14W - 15L
1,611 SR
Queue Stats
118W - 129L
1,469 Elo+
Solo
Serqet
Serqet
Xnayeli_Xx
Serqet
Level 48
God Stats
20W - 29L
1,454 SR
Queue Stats
306W - 322L
1,441 Elo+
Solo
Thor
Thor
anginho_afm
Thor
Level 139
God Stats
4W - 10L
1,345 SR
Queue Stats
35W - 34L
1,478 Elo+
Solo
Team Averages
Level 96
1,444 SR
1,451 Elo+

VS

Team Averages
Level 73
1,545 SR
1,443 Elo+
Martichoras
Martichoras
SirCalmYourTitzs
Martichoras
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 1
Hera
Hera
TheNameIsBmo
Hera
Level 104
God Stats
3W - 3L
1,741 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Zeyuus
Sylvanus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,400 Elo+
Solo
Achilles
Achilles
pmar1998
Achilles
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
tyncho91
Erlang Shen
Level 37
God Stats
2W - 4L
1,486 SR
Queue Stats
386W - 415L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 2 / 1
7,102
592
4,857
9,293
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 1
5,325
444
4,321
8,517
2,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 0
6,698
558
5,456
9,503
5,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Xnayeli_Xx
Serqet
9
1 / 4 / 0
5,083
424
3,975
11,173
4,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 1
6,344
529
4,198
11,014
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
SirCalmYourTitzs
Martichoras
12
6 / 0 / 2
7,027
586
10,144
9,123
4,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 2 / 0
6,672
556
4,959
7,157
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Zeyuus
Sylvanus
11
2 / 2 / 5
6,728
561
5,056
13,240
9,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
pmar1998
Achilles
11
2 / 2 / 0
6,449
537
3,747
8,540
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
tyncho91
Erlang Shen
12
0 / 1 / 2
6,432
536
5,093
9,062
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
12
12
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
1
0.75
W
Martichoras
SirCalmYourTitzs
Martichoras
6
0
2
7
L
1
3
1
0.5
L
2
2
0
1
W
2
2
0
1
L
Serqet
Xnayeli_Xx
Serqet
1
4
0
0.25
W
Sylvanus
Zeyuus
Sylvanus
2
2
5
2.25
L
1
1
1
1.5
W
Achilles
pmar1998
Achilles
2
2
0
1
W
Erlang Shen
tyncho91
Erlang Shen
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,807
Damage
28,999
49,500
Taken
47,122
21,826
Mitigated
29,706
14,372
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,857
1,963
0
3,607
9,293
3,710
708
3,988
5,305
0
49,039
W
Martichoras
SirCalmYourTitzs
Martichoras
10,144
4,591
0
2,131
9,123
4,828
543
0
9,123
0
50,031
L
4,321
2,460
170
3,112
8,517
2,939
0
1,933
6,584
0
21,076
L
5,456
2,274
0
2,832
9,503
5,739
0
0
8,866
0
39,724
W
4,959
1,537
0
2,543
7,157
2,232
0
0
7,157
46,796
0
L
Serqet
Xnayeli_Xx
Serqet
3,975
1,459
0
2,306
11,173
4,697
0
1,994
9,179
0
19,944
W
Sylvanus
Zeyuus
Sylvanus
5,056
725
2,766
5,241
13,240
9,162
0
0
12,724
22,862
2,041
L
4,198
1,114
0
2,345
11,014
4,741
26
1,330
9,684
0
49,964
W
Achilles
pmar1998
Achilles
3,747
541
0
2,328
8,540
7,750
11
0
8,037
0
32,228
W
Erlang Shen
tyncho91
Erlang Shen
5,093
2,871
0
3,403
9,062
5,734
0
0
8,909
0
50,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,552
Gold Earned
33,308
283
Minions Killed
296
0
Camps Cleared
0
1,176,342
Distance Traveled
1,125,148
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,102
592
81
7
0
210,687
2
W
Martichoras
7,027
586
67
6
0
199,042
0
L
Cupid
5,325
444
27
2
0
240,968
1
L
Horus
6,698
558
69
6
0
247,349
2
W
Hera
6,672
556
74
6
0
216,323
0
L
Serqet
5,083
424
30
3
0
239,338
0
W
Sylvanus
6,728
561
29
2
0
228,155
1
L
Thor
6,344
529
76
6
0
238,000
0
W
Achilles
6,449
537
51
4
0
220,428
0
W
Erlang Shen
6,432
536
75
6
0
261,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role