Player Matchup

Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Coolkiller8955
Cabrakan
Level 124
God Stats
5W - 3L
1,915 SR
Queue Stats
151W - 117L
1,646 Elo+
Solo
Artemis
Artemis
GR8V3D1GG3R
Artemis
Level 143
God Stats
2W - 2L
1,648 SR
Queue Stats
41W - 27L
1,590 Elo+
Party 1
Discordia
Discordia
KyA4
Discordia
Level 145
God Stats
7W - 12L
1,324 SR
Queue Stats
178W - 158L
1,515 Elo+
Solo
Team Averages
Level 135
1,578 SR
1,550 Elo+

VS

Team Averages
Level 135
1,374 SR
1,507 Elo+
Odin
Odin
 
Odin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Aoshimaa
He Bo
Level 169
God Stats
3W - 3L
1,269 SR
Queue Stats
68W - 70L
1,463 Elo+
Solo
Aphrodite
Aphrodite
BadK1dz
Aphrodite
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 83L
1,545 Elo+
Solo
Chernobog
Chernobog
Darkmoon_2805
Chernobog
Level 156
God Stats
1W - 3L
1,349 SR
Queue Stats
466W - 447L
1,480 Elo+
Solo
Lancelot
Lancelot
K1NGJ0N
Lancelot
Level 158
God Stats
4W - 6L
1,251 SR
Queue Stats
173W - 148L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
3 / 0 / 1
6,222
566
3,647
8,038
5,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
 
Arachne
11
1 / 1 / 0
5,691
517
1,355
9,244
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cabrakan
13
6 / 0 / 1
7,757
705
7,807
7,346
6,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
GR8V3D1GG3R
Artemis
10
0 / 2 / 3
5,568
506
6,078
9,523
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
KyA4
Discordia
11
0 / 1 / 1
5,858
533
3,743
4,609
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 6 / 0
5,370
488
2,911
9,758
6,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
Aoshimaa
He Bo
11
1 / 0 / 0
5,999
545
3,500
3,827
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
BadK1dz
Aphrodite
9
0 / 2 / 1
5,677
516
1,959
7,413
3,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
Darkmoon_2805
Chernobog
12
1 / 0 / 1
6,566
597
5,921
8,297
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
K1NGJ0N
Lancelot
11
2 / 3 / 1
5,991
545
7,640
11,829
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
4
4
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
0
1
3.5
W
Arachne
 
Arachne
1
1
0
1
L
Odin
 
Odin
0
6
0
0
L
He Bo
Aoshimaa
He Bo
1
0
0
1
L
Aphrodite
BadK1dz
Aphrodite
0
2
1
0.25
W
Cabrakan
6
0
1
6.5
L
Chernobog
Darkmoon_2805
Chernobog
1
0
1
1.5
W
Artemis
GR8V3D1GG3R
Artemis
0
2
3
0.75
L
Lancelot
K1NGJ0N
Lancelot
2
3
1
0.83
W
Discordia
KyA4
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,630
Damage
21,931
38,760
Taken
41,124
20,991
Mitigated
19,920
15,494
Healing
15,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,647
1,386
0
2,320
8,038
5,789
0
1,141
6,897
0
25,988
W
Arachne
 
Arachne
1,355
984
0
4,658
9,244
3,481
0
1,478
7,724
0
40,598
L
Odin
 
Odin
2,911
709
0
1,954
9,758
6,883
0
5,578
3,570
0
24,252
L
He Bo
Aoshimaa
He Bo
3,500
83
0
1,023
3,827
1,292
536
1,308
2,519
42,763
0
L
Aphrodite
BadK1dz
Aphrodite
1,959
627
3,091
2,507
7,413
3,634
0
1,631
5,782
17,576
0
W
Cabrakan
7,807
1,664
0
3,192
7,346
6,549
0
0
6,873
52,647
2,387
L
Chernobog
Darkmoon_2805
Chernobog
5,921
3,629
0
2,497
8,297
3,163
750
0
8,297
0
54,802
W
Artemis
GR8V3D1GG3R
Artemis
6,078
2,436
0
4,683
9,523
3,520
0
508
9,015
0
38,857
L
Lancelot
K1NGJ0N
Lancelot
7,640
2,476
0
4,727
11,829
4,948
0
2,107
9,681
0
54,391
W
Discordia
KyA4
Discordia
3,743
178
0
641
4,609
1,652
0
2,332
2,277
44,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
29,603
350
Minions Killed
324
0
Camps Cleared
0
1,104,148
Distance Traveled
1,086,519
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,222
566
34
3
0
251,187
1
W
Arachne
5,691
517
76
7
0
243,130
0
L
Odin
5,370
488
45
4
0
182,914
1
L
He Bo
5,999
545
73
7
0
214,894
5
L
Aphrodite
5,677
516
34
3
0
211,516
0
W
Cabrakan
7,757
705
93
8
0
223,468
2
L
Chernobog
6,566
597
91
8
0
222,598
2
W
Artemis
5,568
506
61
6
0
187,254
0
L
Lancelot
5,991
545
81
7
0
254,597
2
W
Discordia
5,858
533
86
8
0
199,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role