Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
BroG-_-Psycho2
Skadi
Level 112
God Stats
7W - 2L
1,880 SR
Queue Stats
51W - 64L
1,452 Elo+
Party 3
Amaterasu
Amaterasu
RB_AJOG_14
Amaterasu
Level 107
God Stats
3W - 7L
1,288 SR
Queue Stats
146W - 161L
1,509 Elo+
Solo
Team Averages
Level 126
1,534 SR
1,492 Elo+

VS

Team Averages
Level 81
1,451 SR
1,468 Elo+
Gilgamesh
Gilgamesh
AshCashMitch
Gilgamesh
Level 58
God Stats
1W - 0L
1,250 SR
Queue Stats
5W - 2L
1,598 Elo+
Solo
Janus
Janus
Mvkf
Janus
Level 62
God Stats
22W - 19L
1,455 SR
Queue Stats
184W - 181L
1,408 Elo+
Party 1
Sylvanus
Sylvanus
NERD99
Sylvanus
Level 98
God Stats
3W - 3L
1,573 SR
Queue Stats
11W - 9L
1,340 Elo+
Party 2
Fenrir
Fenrir
SeaSpay17
Fenrir
Level 122
God Stats
5W - 6L
1,463 SR
Queue Stats
117W - 98L
1,563 Elo+
Party 2
Heimdallr
Heimdallr
archrw
Heimdallr
Level 65
God Stats
8W - 5L
1,516 SR
Queue Stats
235W - 234L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
7
2 / 1 / 0
3,711
742
1,778
2,577
845
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
 
Sylvanus
5
0 / 0 / 2
3,533
707
2,104
4,296
1,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
 
King Arthur
5
0 / 1 / 0
3,132
626
1,409
3,712
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
2 / 1 / 0
3,493
699
3,209
3,643
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
RB_AJOG_14
Amaterasu
1
0 / 1 / 0
2,414
483
0
1,005
336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AshCashMitch
Gilgamesh
6
1 / 0 / 0
3,720
744
1,352
3,271
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Mvkf
Janus
7
1 / 1 / 0
3,534
707
1,247
2,904
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
NERD99
Sylvanus
5
0 / 1 / 1
3,170
634
2,194
3,328
2,247
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
SeaSpay17
Fenrir
6
1 / 1 / 1
3,552
710
865
3,577
1,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
archrw
Heimdallr
5
0 / 1 / 1
3,081
616
3,330
4,867
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
3
4
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
1
0
2
L
Sylvanus
 
Sylvanus
0
0
2
1
L
King Arthur
 
King Arthur
0
1
0
0
W
Gilgamesh
AshCashMitch
Gilgamesh
1
0
0
1
L
2
1
0
2
W
Janus
Mvkf
Janus
1
1
0
1
W
Sylvanus
NERD99
Sylvanus
0
1
1
0.5
L
Amaterasu
RB_AJOG_14
Amaterasu
0
1
0
0
W
Fenrir
SeaSpay17
Fenrir
1
1
1
1.5
W
Heimdallr
archrw
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,500
Damage
8,988
15,233
Taken
17,947
6,449
Mitigated
7,605
5,295
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,778
865
0
536
2,577
845
0
1,247
1,330
15,579
4,748
L
Sylvanus
 
Sylvanus
2,104
1,126
1,072
1,871
4,296
1,690
0
1,329
2,967
9,136
0
L
King Arthur
 
King Arthur
1,409
205
0
750
3,712
2,482
0
0
3,712
0
14,936
W
Gilgamesh
AshCashMitch
Gilgamesh
1,352
374
0
1,712
3,271
1,487
0
0
3,271
0
17,845
L
3,209
1,650
0
1,066
3,643
1,096
0
865
2,778
0
17,995
W
Janus
Mvkf
Janus
1,247
223
0
690
2,904
887
0
931
1,973
17,434
0
W
Sylvanus
NERD99
Sylvanus
2,194
1,366
998
898
3,328
2,247
0
714
2,614
9,164
0
L
Amaterasu
RB_AJOG_14
Amaterasu
0
0
0
0
1,005
336
0
0
1,005
0
0
W
Fenrir
SeaSpay17
Fenrir
865
415
0
656
3,577
1,356
0
534
3,043
0
16,303
W
Heimdallr
archrw
Heimdallr
3,330
1,924
0
1,374
4,867
1,628
0
1,238
3,629
0
16,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,283
Gold Earned
17,057
106
Minions Killed
129
0
Camps Cleared
0
381,943
Distance Traveled
502,587
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
3,711
742
36
7
0
82,354
1
L
Sylvanus
3,533
707
23
5
0
87,114
2
L
King Arthur
3,132
626
26
5
0
89,506
0
W
Gilgamesh
3,720
744
32
6
0
96,146
0
L
Skadi
3,493
699
21
4
0
113,029
0
W
Janus
3,534
707
27
5
0
102,681
0
W
Sylvanus
3,170
634
13
3
0
100,726
0
L
Amaterasu
2,414
483
0
0
0
9,940
0
W
Fenrir
3,552
710
33
7
0
107,434
0
W
Heimdallr
3,081
616
24
5
0
95,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role