Player Matchup

Ganesha
Ganesha
A3Dan11
Ganesha
Level 37
God Stats
14W - 12L
1,547 SR
Queue Stats
35W - 37L
1,368 Elo+
Party 2
Odin
Odin
BigPharaohYusuf
Odin
Level 112
God Stats
3W - 2L
1,538 SR
Queue Stats
191W - 183L
1,492 Elo+
Solo
Heimdallr
Heimdallr
LordHaroldini
Heimdallr
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
33W - 37L
1,368 Elo+
Party 2
Cabrakan
Cabrakan
WHJ Johnny
Cabrakan
Level 40
God Stats
14W - 7L
1,741 SR
Queue Stats
187W - 182L
1,420 Elo+
Party 1
Vulcan
Vulcan
WHJ Kenny
Vulcan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 158L
1,474 Elo+
Party 1
Team Averages
Level 65
1,565 SR
1,424 Elo+

VS

Team Averages
Level 94
1,491 SR
1,483 Elo+
Izanami
Izanami
FunCat01
Izanami
Level 65
God Stats
1W - 3L
1,108 SR
Queue Stats
9W - 19L
1,397 Elo+
Solo
Nu Wa
Nu Wa
Junior-PR21
Nu Wa
Level 121
God Stats
164W - 123L
1,656 SR
Queue Stats
373W - 348L
1,529 Elo+
Solo
Yemoja
Yemoja
King_Helios876
Yemoja
Level 59
God Stats
1W - 4L
1,255 SR
Queue Stats
23W - 25L
1,558 Elo+
Solo
Thanatos
Thanatos
MRod41
Thanatos
Level 117
God Stats
5W - 2L
1,767 SR
Queue Stats
246W - 223L
1,460 Elo+
Solo
Susano
Susano
NineAxe82
Susano
Level 109
God Stats
14W - 14L
1,670 SR
Queue Stats
41W - 42L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
A3Dan11
Ganesha
10
0 / 4 / 1
6,515
465
3,004
12,466
8,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
6,443
460
3,659
9,210
6,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
LordHaroldini
Heimdallr
10
0 / 4 / 0
5,777
413
4,802
9,727
3,593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
WHJ Johnny
Cabrakan
14
3 / 4 / 1
7,435
531
6,018
14,351
8,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
WHJ Kenny
Vulcan
12
2 / 2 / 0
7,338
524
5,359
8,327
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FunCat01
Izanami
13
3 / 0 / 6
7,692
549
8,298
9,181
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 3
9,601
686
10,167
5,030
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 6
7,915
565
4,445
9,632
6,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
MRod41
Thanatos
12
4 / 3 / 4
7,281
520
4,439
8,971
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
NineAxe82
Susano
14
3 / 3 / 4
8,528
609
8,631
11,677
5,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
17
17
Deaths
6
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ganesha
A3Dan11
Ganesha
0
4
1
0.13
L
1
3
0
0.33
W
Izanami
FunCat01
Izanami
3
0
6
6
W
5
0
3
6.5
W
2
0
6
5
L
Heimdallr
LordHaroldini
Heimdallr
0
4
0
0
W
Thanatos
MRod41
Thanatos
4
3
4
2
W
Susano
NineAxe82
Susano
3
3
4
1.67
L
Cabrakan
WHJ Johnny
Cabrakan
3
4
1
0.88
L
Vulcan
WHJ Kenny
Vulcan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,842
Damage
35,980
54,081
Taken
44,491
30,212
Mitigated
21,384
12,861
Healing
20,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
A3Dan11
Ganesha
3,004
58
0
3,005
12,466
8,897
0
2,694
9,536
20,535
0
L
3,659
662
0
1,135
9,210
6,523
0
926
7,431
0
38,301
W
Izanami
FunCat01
Izanami
8,298
6,393
0
3,198
9,181
3,710
642
1,662
7,519
0
64,933
W
10,167
2,714
0
1,530
5,030
1,836
760
3,093
1,937
81,675
2,554
W
4,445
1,724
2,816
2,994
9,632
6,467
505
1,785
7,847
33,537
1,587
L
Heimdallr
LordHaroldini
Heimdallr
4,802
1,771
0
1,785
9,727
3,593
0
2,413
7,097
0
36,088
W
Thanatos
MRod41
Thanatos
4,439
1,160
0
5,484
8,971
3,907
0
4,003
4,968
0
42,583
W
Susano
NineAxe82
Susano
8,631
2,081
0
4,228
11,677
5,464
0
4,199
7,478
0
50,580
L
Cabrakan
WHJ Johnny
Cabrakan
6,018
825
0
6,083
14,351
8,749
0
2,808
11,263
58,872
2,529
L
Vulcan
WHJ Kenny
Vulcan
5,359
2,622
0
853
8,327
2,450
120
4,676
3,288
54,623
1,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,508
Gold Earned
41,017
356
Minions Killed
449
0
Camps Cleared
0
1,294,529
Distance Traveled
1,316,682
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,515
465
14
1
0
296,336
0
L
Odin
6,443
460
71
5
0
220,720
1
W
Izanami
7,692
549
102
7
0
292,992
2
W
Nu Wa
9,601
686
141
10
0
260,839
5
W
Yemoja
7,915
565
45
3
0
232,674
1
L
Heimdallr
5,777
413
71
5
0
252,230
0
W
Thanatos
7,281
520
77
6
0
278,593
0
W
Susano
8,528
609
84
6
0
251,584
0
L
Cabrakan
7,435
531
96
7
0
253,995
0
L
Vulcan
7,338
524
104
7
0
271,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role