Player Matchup

Da Ji
Da Ji
Gold IV
 
Da Ji
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
Chrch
Bacchus
Gold II
Level 181
God Stats
17W - 12L
1,790 SR
Queue Stats
325W - 346L
1,532 MMR
Solo
Chronos
Chronos
Silver II
FLennis
Chronos
Silver II
Level 124
God Stats
0W - 2L
1,517 SR
Queue Stats
55W - 50L
1,532 MMR
Solo
Martichoras
Martichoras
Gold I
Roadsterbear
Martichoras
Gold I
Level 144
God Stats
9W - 4L
2,040 SR
Queue Stats
90W - 84L
1,521 MMR
Solo
Horus
Horus
Bronze IV
Wisemanz-_
Horus
Bronze IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,523 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,669 SR
1,521 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,590 SR
1,517 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
 
Athena
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Jcosta9
Ao Kuang
Gold III
Level 126
God Stats
4W - 1L
1,639 SR
Queue Stats
89W - 103L
1,530 MMR
Solo
Cernunnos
Cernunnos
Silver II
KushWithdrawl
Cernunnos
Silver II
Level 36
God Stats
2W - 1L
1,567 SR
Queue Stats
10W - 7L
1,538 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Thicc_Females
Sun Wukong
Gold IV
Level 148
God Stats
3W - 1L
1,746 SR
Queue Stats
24W - 23L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
1 / 0 / 0
3,247
649
763
2,551
742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Chrch
Bacchus
6
0 / 1 / 0
3,599
720
1,893
3,908
3,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
FLennis
Chronos
7
0 / 0 / 0
3,575
715
1,299
2,887
927
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Martichoras
Roadsterbear
Martichoras
6
0 / 0 / 0
3,529
706
2,578
2,592
896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
5
0 / 1 / 1
3,286
657
1,496
3,990
1,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
OdinBellonaAh PuchNemesis

VS

Bans
ThanatosMaman BrigitteKuzenboAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
3,749
750
1,209
1,476
463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
 
Athena
6
0 / 0 / 1
3,707
741
1,541
3,825
2,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Jcosta9
Ao Kuang
7
0 / 0 / 1
3,781
756
1,747
3,971
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
KushWithdrawl
Cernunnos
7
1 / 0 / 0
3,727
745
2,235
3,087
954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Thicc_Females
Sun Wukong
8
1 / 1 / 0
4,327
865
2,468
4,011
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
0
0
1
W
Janus
 
Janus
0
0
0
0
W
Athena
 
Athena
0
0
1
0.5
L
Bacchus
Chrch
Bacchus
0
1
0
0
L
Chronos
FLennis
Chronos
0
0
0
0
W
Ao Kuang
Jcosta9
Ao Kuang
0
0
1
0.5
W
Cernunnos
KushWithdrawl
Cernunnos
1
0
0
1
L
Martichoras
Roadsterbear
Martichoras
0
0
0
0
W
Sun Wukong
Thicc_Females
Sun Wukong
1
1
0
1
L
Horus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,029
Damage
9,200
15,928
Taken
16,370
7,692
Mitigated
6,912
6,729
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
763
173
0
1,868
2,551
742
0
176
2,375
0
11,033
W
Janus
 
Janus
1,209
135
0
350
1,476
463
0
625
851
19,113
466
W
Athena
 
Athena
1,541
910
0
1,540
3,825
2,300
0
1,066
2,759
10,857
0
L
Bacchus
Chrch
Bacchus
1,893
584
0
1,458
3,908
3,155
0
1,400
2,508
7,645
0
L
Chronos
FLennis
Chronos
1,299
108
0
996
2,887
927
0
2,246
517
21,163
0
W
Ao Kuang
Jcosta9
Ao Kuang
1,747
482
0
704
3,971
1,489
0
850
3,121
21,797
0
W
Cernunnos
KushWithdrawl
Cernunnos
2,235
1,293
0
1,366
3,087
954
0
651
2,436
0
17,620
L
Martichoras
Roadsterbear
Martichoras
2,578
1,165
0
919
2,592
896
0
551
2,041
0
27,440
W
Sun Wukong
Thicc_Females
Sun Wukong
2,468
477
0
1,189
4,011
1,706
0
0
3,758
0
26,549
L
Horus
1,496
869
20
1,468
3,990
1,972
0
0
3,990
0
9,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,236
Gold Earned
19,291
139
Minions Killed
182
0
Camps Cleared
0
542,704
Distance Traveled
626,785
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,247
649
26
5
0
81,677
0
W
Janus
3,749
750
39
8
0
119,782
1
W
Athena
3,707
741
10
2
0
133,128
2
L
Bacchus
3,599
720
14
3
0
117,982
1
L
Chronos
3,575
715
33
7
0
120,459
2
W
Ao Kuang
3,781
756
52
10
0
137,376
2
W
Cernunnos
3,727
745
33
7
0
124,390
0
L
Martichoras
3,529
706
48
10
0
103,888
1
W
Sun Wukong
4,327
865
48
10
0
112,109
1
L
Horus
3,286
657
18
4
0
118,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role