Player Matchup

Kukulkan
Kukulkan
ALPROPLAYER
Kukulkan
Level 67
God Stats
1W - 1L
1,717 SR
Queue Stats
197W - 192L
1,517 Elo+
Solo
Ah Puch
Ah Puch
AnoRabbioso991
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,105 Elo+
Party 1
Awilix
Awilix
Super_Raptor2001
Awilix
Level 125
God Stats
6W - 9L
1,317 SR
Queue Stats
118W - 111L
1,413 Elo+
Solo
Jing Wei
Jing Wei
luchettodj94
Jing Wei
Level 91
God Stats
1W - 5L
1,131 SR
Queue Stats
1W - 9L
1,034 Elo+
Party 1
Geb
Geb
realitygamer59
Geb
Level 67
God Stats
13W - 16L
1,671 SR
Queue Stats
154W - 143L
1,459 Elo+
Solo
Team Averages
Level 83
1,467 SR
1,306 Elo+

VS

Team Averages
Level 44
1,484 SR
1,438 Elo+
Arachne
Arachne
LEGRINCH5459
Arachne
Level 28
God Stats
12W - 8L
1,528 SR
Queue Stats
99W - 98L
1,407 Elo+
Party 3
Jormungandr
Jormungandr
Liquide777
Jormungandr
Level 48
God Stats
20W - 13L
1,502 SR
Queue Stats
76W - 81L
1,399 Elo+
Solo
Yu Huang
Yu Huang
MashiiiV
Yu Huang
Level 74
God Stats
2W - 3L
1,200 SR
Queue Stats
148W - 151L
1,364 Elo+
Party 3
Sol
Sol
Twitch_Lytch
Sol
Level 68
God Stats
61W - 31L
1,692 SR
Queue Stats
283W - 242L
1,522 Elo+
Party 2
Bellona
Bellona
pabliito510
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALPROPLAYER
Kukulkan
12
1 / 6 / 0
6,985
499
6,153
8,334
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 1
6,625
473
3,950
9,922
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 6 / 2
6,571
469
9,533
13,145
5,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
luchettodj94
Jing Wei
12
3 / 4 / 3
7,480
534
9,722
11,500
5,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

1
0 / 1 / 0
4,134
295
0
837
395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LEGRINCH5459
Arachne
13
3 / 1 / 1
7,607
543
5,553
11,587
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Liquide777
Jormungandr
14
6 / 1 / 0
8,862
633
6,173
10,032
6,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
MashiiiV
Yu Huang
14
3 / 2 / 0
7,676
548
7,281
7,912
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 1
6,966
498
5,738
10,581
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
pabliito510
Bellona
12
4 / 2 / 3
6,828
488
4,251
10,919
14,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
9
Kills
18
20
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ALPROPLAYER
Kukulkan
1
6
0
0.17
L
0
3
1
0.17
W
Arachne
LEGRINCH5459
Arachne
3
1
1
3.5
W
Jormungandr
Liquide777
Jormungandr
6
1
0
6
W
Yu Huang
MashiiiV
Yu Huang
3
2
0
1.5
L
5
6
2
1
W
2
4
1
0.63
L
Jing Wei
luchettodj94
Jing Wei
3
4
3
1.13
W
Bellona
pabliito510
Bellona
4
2
3
2.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,358
Damage
28,996
43,738
Taken
51,031
16,656
Mitigated
32,500
5,736
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ALPROPLAYER
Kukulkan
6,153
946
0
625
8,334
2,606
0
5,445
2,306
50,368
0
L
3,950
103
0
1,538
9,922
3,462
0
6,294
3,628
37,425
974
W
Arachne
LEGRINCH5459
Arachne
5,553
4,730
0
522
11,587
5,443
0
245
11,270
0
68,960
W
Jormungandr
Liquide777
Jormungandr
6,173
1,195
0
1,492
10,032
6,207
0
6,045
3,987
50,963
2,047
W
Yu Huang
MashiiiV
Yu Huang
7,281
163
0
530
7,912
2,760
408
3,141
4,171
50,873
2,011
L
9,533
4,008
0
1,000
13,145
5,062
0
2,129
11,016
0
26,979
W
5,738
3,067
0
3,451
10,581
3,669
852
0
10,581
60,949
843
L
Jing Wei
luchettodj94
Jing Wei
9,722
7,677
0
2,573
11,500
5,131
15
4,238
7,262
0
48,391
W
Bellona
pabliito510
Bellona
4,251
1,457
0
1,007
10,919
14,421
0
0
10,919
0
13,732
L
0
0
0
0
837
395
0
0
837
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,795
Gold Earned
37,939
258
Minions Killed
437
0
Camps Cleared
0
1,087,185
Distance Traveled
1,310,816
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,985
499
83
6
0
233,006
4
L
Ah Puch
6,625
473
72
5
0
250,380
0
W
Arachne
7,607
543
108
8
0
291,015
0
W
Jormungandr
8,862
633
102
7
0
238,077
2
W
Yu Huang
7,676
548
116
8
0
269,316
1
L
Awilix
6,571
469
27
2
0
315,720
0
W
Sol
6,966
498
92
7
0
244,024
0
L
Jing Wei
7,480
534
76
5
0
271,143
0
W
Bellona
6,828
488
19
1
0
268,384
0
L
Geb
4,134
295
0
0
0
16,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role