Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
JayNiiSan
Skadi
Level 106
God Stats
8W - 3L
1,692 SR
Queue Stats
62W - 62L
1,523 Elo+
Solo
Xing Tian
Xing Tian
MrCheesyDelight
Xing Tian
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 74L
1,352 Elo+
Party 1
Odin
Odin
Samoarai
Odin
Level 148
God Stats
6W - 5L
1,601 SR
Queue Stats
121W - 144L
1,467 Elo+
Party 1
Team Averages
Level 142
1,559 SR
1,468 Elo+

VS

Team Averages
Level 113
1,354 SR
1,421 Elo+
Medusa
Medusa
BadBacon Bits
Medusa
Level 121
God Stats
2W - 4L
1,535 SR
Queue Stats
61W - 55L
1,452 Elo+
Solo
Amaterasu
Amaterasu
GodPharohBolas
Amaterasu
Level 126
God Stats
0W - 2L
1,274 SR
Queue Stats
85W - 91L
1,478 Elo+
Solo
Anubis
Anubis
HighonzayTTV
Anubis
Level 87
God Stats
0W - 2L
1,284 SR
Queue Stats
15W - 30L
1,343 Elo+
Solo
Ah Puch
Ah Puch
SkataN821
Ah Puch
Level 105
God Stats
19W - 19L
1,507 SR
Queue Stats
864W - 853L
1,382 Elo+
Solo
Cu Chulainn
Cu Chulainn
XeroAces
Cu Chulainn
Level 126
God Stats
4W - 11L
1,171 SR
Queue Stats
30W - 32L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
3 / 0 / 1
6,243
624
3,866
4,255
1,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
 
Chaac
10
1 / 2 / 0
5,921
592
4,375
9,187
6,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
JayNiiSan
Skadi
10
6 / 0 / 1
6,096
610
5,220
3,509
992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
MrCheesyDelight
Xing Tian
9
1 / 0 / 5
5,543
554
1,647
7,420
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
10
0 / 1 / 4
5,217
522
3,760
6,450
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,802
480
4,182
4,928
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
GodPharohBolas
Amaterasu
9
0 / 0 / 0
4,867
487
1,730
6,809
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
6
0 / 5 / 0
3,960
396
2,350
5,306
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
SkataN821
Ah Puch
9
0 / 3 / 0
5,184
518
2,425
5,342
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
XeroAces
Cu Chulainn
10
2 / 2 / 1
6,159
616
7,339
10,110
9,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
3
3
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
1
3.5
W
Chaac
 
Chaac
1
2
0
0.5
L
1
1
0
1
L
Amaterasu
GodPharohBolas
Amaterasu
0
0
0
0
L
Anubis
0
5
0
0
W
Skadi
JayNiiSan
Skadi
6
0
1
6.5
W
Xing Tian
MrCheesyDelight
Xing Tian
1
0
5
3.5
W
Odin
0
1
4
2
L
Ah Puch
SkataN821
Ah Puch
0
3
0
0
L
Cu Chulainn
XeroAces
Cu Chulainn
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,868
Damage
18,026
30,821
Taken
32,495
16,986
Mitigated
19,671
6,406
Healing
7,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,866
950
0
411
4,255
1,535
0
1,647
2,608
0
42,669
W
Chaac
 
Chaac
4,375
1,027
0
2,770
9,187
6,448
140
0
8,596
0
40,726
L
4,182
986
0
904
4,928
1,612
0
565
4,363
0
32,562
L
Amaterasu
GodPharohBolas
Amaterasu
1,730
852
0
2,030
6,809
3,767
0
132
6,677
0
42,697
L
Anubis
2,350
88
0
0
5,306
2,856
0
864
4,442
8,624
0
W
Skadi
JayNiiSan
Skadi
5,220
2,132
0
581
3,509
992
721
783
2,463
0
41,773
W
Xing Tian
MrCheesyDelight
Xing Tian
1,647
115
0
1,656
7,420
4,732
0
1,165
5,865
14,205
0
W
Odin
3,760
798
0
988
6,450
3,279
0
1,030
5,300
0
33,343
L
Ah Puch
SkataN821
Ah Puch
2,425
46
0
1,369
5,342
1,692
0
0
5,340
30,862
727
L
Cu Chulainn
XeroAces
Cu Chulainn
7,339
1,094
0
3,069
10,110
9,744
0
86
10,024
587
39,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,020
Gold Earned
24,972
291
Minions Killed
272
0
Camps Cleared
0
1,043,861
Distance Traveled
997,450
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,243
624
79
8
0
193,392
0
W
Chaac
5,921
592
74
7
0
199,796
0
L
Medusa
4,802
480
47
5
0
184,535
0
L
Amaterasu
4,867
487
70
7
0
211,758
0
L
Anubis
3,960
396
26
3
0
180,127
2
W
Skadi
6,096
610
58
6
0
205,957
2
W
Xing Tian
5,543
554
25
3
0
219,290
0
W
Odin
5,217
522
55
6
0
225,426
0
L
Ah Puch
5,184
518
64
6
0
217,827
0
L
Cu Chulainn
6,159
616
65
7
0
203,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role